Player Matchup

Kukulkan
Kukulkan
Equitys
Kukulkan
Level 122
God Stats
1W - 1L
1,776 SR
Queue Stats
175W - 170L
1,637 Elo+
Solo
Erlang Shen
Erlang Shen
Gwanum
Erlang Shen
Level 138
God Stats
3W - 5L
1,500 SR
Queue Stats
454W - 460L
1,569 Elo+
Solo
Cabrakan
Cabrakan
Purplenurple14
Cabrakan
Level 128
God Stats
15W - 11L
1,739 SR
Queue Stats
96W - 64L
1,658 Elo+
Solo
Tiamat
Tiamat
UnhappyGiant
Tiamat
Level 124
God Stats
0W - 2L
1,287 SR
Queue Stats
129W - 120L
1,533 Elo+
Solo
Ullr
Ullr
movingtree1
Ullr
Level 149
God Stats
75W - 116L
1,499 SR
Queue Stats
717W - 787L
1,489 Elo+
Solo
Team Averages
Level 132
1,560 SR
1,577 Elo+

VS

Team Averages
Level 138
1,526 SR
1,543 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Leorio Joestar
Ravana
Level 153
God Stats
1W - 1L
1,163 SR
Queue Stats
42W - 47L
1,541 Elo+
Solo
Ishtar
Ishtar
OneWhoCannotBe
Ishtar
Level 147
God Stats
6W - 2L
1,654 SR
Queue Stats
351W - 365L
1,579 Elo+
Solo
Hades
Hades
TheFoolishFox
Hades
Level 107
God Stats
41W - 25L
1,615 SR
Queue Stats
219W - 212L
1,536 Elo+
Solo
Guan Yu
Guan Yu
thereversedigit
Guan Yu
Level 126
God Stats
2W - 0L
1,699 SR
Queue Stats
136W - 112L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Equitys
Kukulkan
16
1 / 3 / 3
10,914
1,091
14,502
7,324
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Gwanum
Erlang Shen
15
2 / 6 / 3
9,577
958
9,938
19,830
17,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
15
1 / 5 / 5
10,111
1,011
15,159
18,017
14,292
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
15
0 / 5 / 4
9,202
920
7,901
14,860
8,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 6 / 1
9,960
996
9,264
17,509
6,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

161

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 1 / 9
11,780
1,178
16,377
10,229
4,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 16
10,989
1,099
11,738
10,251
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 10
10,600
1,060
13,906
12,631
6,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 17
11,710
1,171
15,772
11,526
7,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 18
11,437
1,144
17,426
18,868
24,614
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
6
Kills
25
25
Deaths
6
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
9
12.5
L
Kukulkan
Equitys
Kukulkan
1
3
3
0.83
L
Erlang Shen
Gwanum
Erlang Shen
2
6
3
0.58
W
4
0
16
12
W
3
3
10
2.67
L
Cabrakan
1
5
5
0.7
W
5
1
17
13.5
L
Tiamat
0
5
4
0.4
L
2
6
1
0.42
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,764
Damage
75,219
77,540
Taken
63,505
49,905
Mitigated
52,234
8,257
Healing
23,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,377
2,759
0
0
10,229
4,969
0
6,129
3,505
0
47,956
L
Kukulkan
Equitys
Kukulkan
14,502
989
0
43
7,324
2,958
0
3,320
3,946
65,872
0
L
Erlang Shen
Gwanum
Erlang Shen
9,938
4,043
0
3,158
19,830
17,745
0
2,686
16,898
0
14,669
W
11,738
2,257
0
1,366
10,251
8,474
0
7,751
2,500
0
19,580
W
13,906
9,773
0
1,072
12,631
6,302
0
6,799
5,832
0
25,252
L
Cabrakan
15,159
2,424
0
1,996
18,017
14,292
0
3,396
14,364
27,682
0
W
15,772
558
1,189
3,518
11,526
7,875
0
8,340
3,186
35,450
0
L
Tiamat
7,901
1,451
0
2,650
14,860
8,088
0
2,379
12,427
15,174
0
L
9,264
4,136
0
410
17,509
6,822
0
4,115
13,227
0
24,432
W
17,426
2,679
7,132
9,567
18,868
24,614
0
8,543
10,325
124
26,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
56,516
206
Minions Killed
198
7
Camps Cleared
9
949,972
Distance Traveled
1,017,133
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,780
1,178
87
9
2
187,894
0
L
Kukulkan
10,914
1,091
133
13
3
197,323
0
L
Erlang Shen
9,577
958
7
1
1
183,343
1
W
Ravana
10,989
1,099
15
2
1
214,741
4
W
Ishtar
10,600
1,060
32
3
3
178,670
0
L
Cabrakan
10,111
1,011
21
2
0
193,903
0
W
Hades
11,710
1,171
48
5
2
196,227
0
L
Tiamat
9,202
920
11
1
2
185,610
0
L
Ullr
9,960
996
34
3
1
189,793
1
W
Guan Yu
11,437
1,144
16
2
1
239,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role