Player Matchup

Baron Samedi
Baron Samedi
JDUB64
Baron Samedi
Level 128
God Stats
5W - 4L
1,834 SR
Queue Stats
31W - 35L
1,480 Elo+
Party 2
Atlas
Atlas
Matt23443er4eedf
Atlas
Level 111
God Stats
5W - 0L
1,477 SR
Queue Stats
31W - 37L
1,480 Elo+
Party 2
Xbalanque
Xbalanque
TonoA117
Xbalanque
Level 80
God Stats
5W - 5L
1,500 SR
Queue Stats
148W - 153L
1,362 Elo+
Solo
Team Averages
Level 106
1,604 SR
1,441 Elo+

VS

Team Averages
Level 66
1,546 SR
1,399 Elo+
Cthulhu
Cthulhu
Health Punk
Cthulhu
Level 28
God Stats
8W - 11L
1,393 SR
Queue Stats
45W - 66L
1,405 Elo+
Party 1
Da Ji
Da Ji
Impulsivedemon0
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 153L
1,406 Elo+
Party 1
Ishtar
Ishtar
commedesaron
Ishtar
Level 81
God Stats
1W - 2L
1,746 SR
Queue Stats
3W - 13L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JDUB64
Baron Samedi
12
5 / 1 / 6
7,511
751
10,216
7,181
3,714
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 8
8,143
814
7,226
7,979
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
TonoA117
Xbalanque
11
3 / 1 / 7
7,295
730
9,430
7,413
3,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Health Punk
Cthulhu
8
0 / 4 / 1
6,300
630
6,528
16,319
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
2 / 6 / 0
6,314
631
7,064
11,242
4,956
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
10
0 / 1 / 2
6,125
613
4,137
6,252
2,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Health Punk
Cthulhu
0
4
1
0.13
L
2
6
0
0.33
W
Baron Samedi
JDUB64
Baron Samedi
5
1
6
8
W
3
0
8
7
W
Xbalanque
TonoA117
Xbalanque
3
1
7
6.5
L
Ishtar
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,872
Damage
17,729
22,573
Taken
33,813
13,989
Mitigated
22,421
9,290
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Health Punk
Cthulhu
6,528
659
483
3,505
16,319
14,726
0
8,675
7,644
14,550
0
L
7,064
401
0
1,914
11,242
4,956
0
5,255
5,987
0
16,685
W
Baron Samedi
JDUB64
Baron Samedi
10,216
1,736
2,712
3,083
7,181
3,714
0
2,815
4,366
30,191
0
W
7,226
3,881
196
2,549
7,979
7,275
0
3,238
4,741
17,534
0
W
Xbalanque
TonoA117
Xbalanque
9,430
4,778
0
750
7,413
3,000
195
913
6,500
0
24,535
L
Ishtar
4,137
2,610
0
911
6,252
2,739
0
3,631
2,621
0
19,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,949
Gold Earned
18,739
114
Minions Killed
79
6
Camps Cleared
1
525,647
Distance Traveled
516,224
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,300
630
13
1
0
179,804
1
L
Da Ji
6,314
631
11
1
1
169,526
5
W
Baron Samedi
7,511
751
53
5
4
160,493
4
W
Atlas
8,143
814
21
2
1
187,421
3
W
Xbalanque
7,295
730
40
4
1
177,733
0
L
Ishtar
6,125
613
55
6
0
166,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role