Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ControlldKarnage
Shiva
Level 89
God Stats
47W - 38L
1,527 SR
Queue Stats
193W - 207L
1,449 Elo+
Solo
Bacchus
Bacchus
Hochu_kimetsu
Bacchus
Level 12
God Stats
0W - 3L
1,172 SR
Queue Stats
1W - 11L
951 Elo+
Party 1
Thanatos
Thanatos
Sans_TheKing_fr
Thanatos
Level 78
God Stats
4W - 14L
1,291 SR
Queue Stats
133W - 126L
1,371 Elo+
Party 1
Ra
Ra
Shinobi1KinObi
Ra
Level 91
God Stats
0W - 2L
1,204 SR
Queue Stats
386W - 431L
1,410 Elo+
Solo
Team Averages
Level 68
1,339 SR
1,336 Elo+

VS

Team Averages
Level 71
1,471 SR
1,344 Elo+
Sol
Sol
AlvaroMM26
Sol
Level 25
God Stats
5W - 10L
1,294 SR
Queue Stats
139W - 135L
1,308 Elo+
Party 2
Poseidon
Poseidon
Franbang513
Poseidon
Level 109
God Stats
2W - 2L
1,485 SR
Queue Stats
329W - 345L
1,316 Elo+
Party 2
Athena
Athena
Lawdog4207311
Athena
Level 68
God Stats
99W - 89L
1,485 SR
Queue Stats
202W - 221L
1,379 Elo+
Solo
Thanatos
Thanatos
SmiteYeeter420
Thanatos
Level 84
God Stats
18W - 13L
1,509 SR
Queue Stats
201W - 228L
1,347 Elo+
Solo
Cu Chulainn
Cu Chulainn
loboloko594
Cu Chulainn
Level 68
God Stats
15W - 16L
1,582 SR
Queue Stats
281W - 268L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 1 / 1
4,163
416
6,450
5,288
1,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 0
5,461
546
6,478
9,611
3,429
Bacchus
6
0 / 7 / 0
4,428
443
2,277
10,578
5,843
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
8
2 / 3 / 0
5,306
531
5,028
8,203
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 0
5,486
549
1,387
3,931
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
5,740
574
7,262
6,110
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Franbang513
Poseidon
11
4 / 0 / 0
6,576
658
4,877
3,611
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
2 / 0 / 3
5,754
575
2,394
8,097
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
11
6 / 0 / 3
6,736
674
4,520
8,287
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
loboloko594
Cu Chulainn
11
2 / 2 / 4
6,617
662
7,125
9,486
7,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
17
17
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
1
0.5
W
3
1
4
5
L
1
5
0
0.2
W
Poseidon
Franbang513
Poseidon
4
0
0
4
L
Bacchus
0
7
0
0
W
2
0
3
3.5
L
Thanatos
2
3
0
0.67
L
0
1
0
0
W
Thanatos
6
0
3
7.5
W
Cu Chulainn
loboloko594
Cu Chulainn
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,620
Damage
26,178
37,611
Taken
35,591
16,216
Mitigated
19,689
10,756
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,450
3,669
0
1,745
5,288
1,631
403
2,483
2,805
0
16,360
W
7,262
4,923
0
2,135
6,110
1,801
774
1,221
4,889
26,733
0
L
6,478
1,990
84
1,818
9,611
3,429
274
0
9,611
0
32,742
W
Poseidon
Franbang513
Poseidon
4,877
1,227
0
500
3,611
1,207
681
610
3,001
47,566
0
L
Bacchus
2,277
545
0
96
10,578
5,843
156
6,893
3,685
9,169
0
W
2,394
624
153
2,647
8,097
5,125
57
1,510
6,587
21,491
0
L
Thanatos
5,028
1,441
0
5,700
8,203
3,674
0
2,642
5,561
0
27,420
L
1,387
327
111
1,202
3,931
1,639
0
2,515
1,416
40,880
0
W
Thanatos
4,520
544
0
8,790
8,287
4,172
0
323
7,964
0
46,229
W
Cu Chulainn
loboloko594
Cu Chulainn
7,125
1,408
0
2,282
9,486
7,384
168
0
9,486
0
37,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,844
Gold Earned
31,423
214
Minions Killed
316
0
Camps Cleared
0
1,027,615
Distance Traveled
1,079,203
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,163
416
12
1
0
178,646
2
W
Sol
5,740
574
45
5
0
188,566
0
L
Shiva
5,461
546
54
5
0
208,542
1
W
Poseidon
6,576
658
83
8
0
216,478
2
L
Bacchus
4,428
443
18
2
0
197,827
0
W
Athena
5,754
575
33
3
0
238,685
5
L
Thanatos
5,306
531
49
5
0
235,989
0
L
Ra
5,486
549
81
8
0
206,611
3
W
Thanatos
6,736
674
84
8
0
231,168
3
W
Cu Chulainn
6,617
662
71
7
0
204,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role