Player Matchup

Hel
Hel
Paddypi
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 61L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
megaZobiris
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1
Amaterasu
Amaterasu
zXeTaXz
Amaterasu
Level 18
God Stats
11W - 7L
1,535 SR
Queue Stats
13W - 18L
1,539 Elo+
Party 1
Team Averages
Level 50
1,512 SR
1,579 Elo+

VS

Team Averages
Level 81
1,519 SR
1,507 Elo+
Ishtar
Ishtar
CARBON__SMOKE_
Ishtar
Level 100
God Stats
3W - 3L
1,328 SR
Queue Stats
230W - 176L
1,596 Elo+
Party 2
Kukulkan
Kukulkan
CharlesJ1024
Kukulkan
Level 4
God Stats
2W - 0L
1,675 SR
Queue Stats
3W - 1L
1,357 Elo+
Party 2
Amaterasu
Amaterasu
FireNeeck
Amaterasu
Level 138
God Stats
6W - 4L
1,556 SR
Queue Stats
227W - 188L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
1 / 6 / 1
7,511
626
3,970
12,734
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
megaZobiris
Cthulhu
9
0 / 3 / 0
6,987
582
3,262
12,977
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
zXeTaXz
Amaterasu
11
2 / 4 / 0
7,573
631
8,240
16,168
13,637
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
9,406
784
16,053
7,725
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
CharlesJ1024
Kukulkan
14
2 / 1 / 10
8,644
720
10,863
5,408
2,226
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
FireNeeck
Amaterasu
14
5 / 0 / 5
8,865
739
9,742
13,005
14,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
13
13
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Kukulkan
CharlesJ1024
Kukulkan
2
1
10
7
W
Amaterasu
FireNeeck
Amaterasu
5
0
5
7.5
L
Hel
1
6
1
0.25
L
Cthulhu
megaZobiris
Cthulhu
0
3
0
0
L
Amaterasu
zXeTaXz
Amaterasu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,472
Damage
36,658
41,879
Taken
26,138
29,970
Mitigated
20,635
8,608
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,053
8,441
0
824
7,725
3,665
1,185
1,596
6,129
0
50,557
W
Kukulkan
CharlesJ1024
Kukulkan
10,863
1,670
0
740
5,408
2,226
693
1,387
4,021
28,937
0
W
Amaterasu
FireNeeck
Amaterasu
9,742
3,986
0
5,852
13,005
14,744
155
4,771
8,234
353
27,840
L
Hel
3,970
398
1,978
3,005
12,734
5,586
0
1,760
10,974
23,581
0
L
Cthulhu
megaZobiris
Cthulhu
3,262
512
176
371
12,977
10,747
0
4,729
8,248
7,447
0
L
Amaterasu
zXeTaXz
Amaterasu
8,240
2,918
0
3,078
16,168
13,637
0
4,543
11,625
0
20,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,071
Gold Earned
26,915
79
Minions Killed
154
1
Camps Cleared
10
539,138
Distance Traveled
659,554
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,406
784
79
7
3
207,420
3
W
Kukulkan
8,644
720
43
4
1
209,133
1
W
Amaterasu
8,865
739
32
3
6
243,001
2
L
Hel
7,511
626
38
3
1
164,508
2
L
Cthulhu
6,987
582
9
1
0
180,068
0
L
Amaterasu
7,573
631
32
3
0
194,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role