Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ARTHUR-LEGEND-
Baron Samedi
Level 33
God Stats
3W - 2L
1,749 SR
Queue Stats
12W - 19L
1,266 Elo+
Party 1
Cthulhu
Cthulhu
Excalibur--7
Cthulhu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 16L
1,261 Elo+
Party 1
Team Averages
Level 51
1,583 SR
1,342 Elo+

VS

Team Averages
Level 122
1,588 SR
1,390 Elo+
Awilix
Awilix
Ewigkeit666
Awilix
Level 58
God Stats
2W - 2L
1,448 SR
Queue Stats
38W - 61L
1,342 Elo+
Party 2
Neith
Neith
Waybiddi
Neith
Level 149
God Stats
2W - 3L
1,607 SR
Queue Stats
54W - 91L
1,379 Elo+
Party 2
Hades
Hades
Сайтамаа
Hades
Level 159
God Stats
1W - 4L
1,708 SR
Queue Stats
19W - 34L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 0 / 1
10,062
719
15,949
15,730
7,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
ARTHUR-LEGEND-
Baron Samedi
14
1 / 0 / 3
9,538
681
8,243
4,049
2,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Excalibur--7
Cthulhu
13
0 / 0 / 4
9,773
698
5,274
14,040
12,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
0 / 5 / 0
7,961
569
5,318
14,234
6,003
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Waybiddi
Neith
9
0 / 0 / 0
7,619
544
4,444
2,546
950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 0 / 0
9,377
670
8,771
21,216
31,096
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
1
4.5
W
Baron Samedi
ARTHUR-LEGEND-
Baron Samedi
1
0
3
2.5
L
Awilix
0
5
0
0
W
Cthulhu
Excalibur--7
Cthulhu
0
0
4
2
L
Neith
Waybiddi
Neith
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,466
Damage
18,533
33,819
Taken
37,996
22,019
Mitigated
38,049
11,931
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
15,949
3,133
0
5,863
15,730
7,100
540
5,034
10,696
0
60,002
W
Baron Samedi
ARTHUR-LEGEND-
Baron Samedi
8,243
677
1,365
1,019
4,049
2,484
1,050
989
3,060
32,064
0
L
Awilix
5,318
2,395
0
1,270
14,234
6,003
0
3,768
10,466
0
21,792
W
Cthulhu
Excalibur--7
Cthulhu
5,274
373
242
3,442
14,040
12,435
443
3,856
10,184
21,268
0
L
Neith
Waybiddi
Neith
4,444
1,892
0
616
2,546
950
0
772
1,774
0
18,453
L
8,771
1,607
213
5,858
21,216
31,096
0
9,512
11,704
37,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,373
Gold Earned
24,957
157
Minions Killed
129
8
Camps Cleared
5
836,899
Distance Traveled
599,265
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,062
719
75
5
6
310,365
4
W
Baron Samedi
9,538
681
55
4
2
256,801
2
L
Awilix
7,961
569
38
3
1
239,032
3
W
Cthulhu
9,773
698
27
2
0
269,733
3
L
Neith
7,619
544
38
3
3
105,693
4
L
Hades
9,377
670
53
4
1
254,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role