Player Matchup

Bacchus
Bacchus
HDB2000_
Bacchus
Level 43
God Stats
3W - 1L
1,950 SR
Queue Stats
22W - 23L
1,495 Elo+
Solo
Ishtar
Ishtar
MrBlueSky3175
Ishtar
Level 48
God Stats
1W - 2L
1,542 SR
Queue Stats
125W - 133L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
Papa Noel5976
Jormungandr
Level 71
God Stats
10W - 7L
1,716 SR
Queue Stats
339W - 339L
1,603 Elo+
Party 1
Lancelot
Lancelot
skelatongang
Lancelot
Level 125
God Stats
2W - 2L
1,501 SR
Queue Stats
203W - 189L
1,474 Elo+
Solo
Hades
Hades
zach_1000000
Hades
Level 105
God Stats
83W - 86L
1,500 SR
Queue Stats
472W - 489L
1,465 Elo+
Solo
Team Averages
Level 78
1,642 SR
1,526 Elo+

VS

Team Averages
Level 79
1,505 SR
1,445 Elo+
Artio
Artio
AWutsUrBuild
Artio
Level 123
God Stats
4W - 2L
1,514 SR
Queue Stats
753W - 749L
1,440 Elo+
Solo
Ishtar
Ishtar
Destr-0-Disc
Ishtar
Level 126
God Stats
13W - 15L
1,466 SR
Queue Stats
422W - 406L
1,425 Elo+
Solo
Ares
Ares
Gang_Gang_Hippo
Ares
Level 50
God Stats
5W - 7L
1,474 SR
Queue Stats
57W - 66L
1,551 Elo+
Solo
Da Ji
Da Ji
StancedNation240
Da Ji
Level 45
God Stats
7W - 4L
1,605 SR
Queue Stats
64W - 56L
1,270 Elo+
Solo
Baron Samedi
Baron Samedi
quotablememes
Baron Samedi
Level 49
God Stats
16W - 23L
1,463 SR
Queue Stats
160W - 175L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HDB2000_
Bacchus
12
1 / 1 / 2
8,177
430
6,406
13,512
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 4 / 0
10,218
538
16,007
17,308
8,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
Papa Noel5976
Jormungandr
15
2 / 2 / 1
10,222
538
20,593
19,309
16,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
skelatongang
Lancelot
15
2 / 3 / 0
8,836
465
8,678
16,134
8,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 6 / 4
8,873
467
10,150
20,818
11,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,347
492
11,325
25,413
20,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
15
2 / 2 / 5
8,540
449
9,632
12,048
4,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 7
9,178
483
10,009
20,772
23,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 2 / 3
10,551
555
13,451
17,831
9,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
quotablememes
Baron Samedi
15
2 / 3 / 8
9,201
484
17,373
13,952
8,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
16
16
Deaths
11
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Ishtar
2
2
5
2.25
W
2
2
7
2.75
L
Bacchus
HDB2000_
Bacchus
1
1
2
2
L
5
4
0
1.25
L
Jormungandr
Papa Noel5976
Jormungandr
2
2
1
1.25
W
7
2
3
4.25
W
Baron Samedi
quotablememes
Baron Samedi
2
3
8
2
L
Lancelot
skelatongang
Lancelot
2
3
0
0.67
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,834
Damage
61,790
87,081
Taken
90,016
60,744
Mitigated
66,058
25,372
Healing
29,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,325
1,172
1,281
7,081
25,413
20,719
0
17,339
8,074
63,177
0
W
Ishtar
9,632
6,284
0
2,862
12,048
4,943
1,624
2,143
9,905
0
62,577
W
10,009
625
356
4,651
20,772
23,193
79
6,835
13,937
30,901
0
L
Bacchus
HDB2000_
Bacchus
6,406
684
574
3,797
13,512
15,857
0
5,609
7,823
39,501
0
L
16,007
10,237
0
5,311
17,308
8,097
358
3,634
13,674
0
91,318
L
Jormungandr
Papa Noel5976
Jormungandr
20,593
7,622
0
4,104
19,309
16,727
75
9,388
9,227
94,251
0
W
13,451
3,891
0
6,552
17,831
9,181
120
2,030
15,801
0
84,137
W
Baron Samedi
quotablememes
Baron Samedi
17,373
2,243
2,234
4,766
13,952
8,022
638
8,802
5,150
88,606
0
L
Lancelot
skelatongang
Lancelot
8,678
1,070
0
4,320
16,134
8,296
0
6,731
9,295
0
71,456
L
10,150
957
275
6,991
20,818
11,767
0
12,375
8,355
70,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
46,817
544
Minions Killed
480
0
Camps Cleared
0
1,732,762
Distance Traveled
1,794,968
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,347
492
117
6
0
368,293
0
W
Ishtar
8,540
449
89
5
0
317,477
2
W
Ares
9,178
483
27
1
0
375,096
4
L
Bacchus
8,177
430
49
3
0
367,661
0
L
Ishtar
10,218
538
130
7
0
304,199
0
L
Jormungandr
10,222
538
153
8
0
337,296
4
W
Da Ji
10,551
555
114
6
0
415,796
4
W
Baron Samedi
9,201
484
133
7
0
318,306
5
L
Lancelot
8,836
465
110
6
0
422,137
3
L
Hades
8,873
467
102
5
0
301,469
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role