Player Matchup

Cerberus
Cerberus
Platinum III
PrincessDelze
Cerberus
Platinum III
Level 110
God Stats
1W - 3L
1,613 SR
Queue Stats
436W - 427L
1,865 MMR
Solo
Rama
Rama
Platinum III
RemarkableWolf
Rama
Platinum III
Level 126
God Stats
245W - 173L
1,747 SR
Queue Stats
475W - 476L
1,961 MMR
Solo
Merlin
Merlin
Gold I
edrielgamer14
Merlin
Gold I
Level 67
God Stats
7W - 6L
1,838 SR
Queue Stats
94W - 80L
1,867 MMR
Solo
Da Ji
Da Ji
Gold II
lionunicorn
Da Ji
Gold II
Level 147
God Stats
1W - 2L
1,586 SR
Queue Stats
206W - 194L
1,972 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
Ðreamscappe
Baron Samedi
Platinum II
Level 68
God Stats
42W - 25L
1,710 SR
Queue Stats
188W - 180L
1,906 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,699 SR
1,914 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,573 SR
1,852 MMR
Chernobog
Chernobog
Gold III
 
Chernobog
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
DarkKAM
Ra
Gold II
Level 160
God Stats
2W - 2L
1,363 SR
Queue Stats
59W - 38L
1,850 MMR
Solo
Loki
Loki
Diamond V
FarwaySama
Loki
Diamond V
Level 158
God Stats
32W - 22L
1,744 SR
Queue Stats
197W - 189L
1,970 MMR
Party 1
Ganesha
Ganesha
Platinum I
KillaBxxxx
Ganesha
Platinum I
Level 157
God Stats
3W - 1L
1,633 SR
Queue Stats
181W - 175L
1,848 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
LeoTher
Ratatoskr
Diamond V
Level 150
God Stats
3W - 3L
1,625 SR
Queue Stats
197W - 184L
2,091 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PrincessDelze
Cerberus
15
0 / 3 / 4
10,226
445
7,179
27,648
23,719
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

19
4 / 5 / 0
12,794
556
18,100
21,453
9,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
0 / 5 / 2
9,571
416
5,443
12,820
5,426
16
2 / 5 / 1
10,033
436
4,783
17,829
10,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Ðreamscappe
Baron Samedi
16
0 / 4 / 1
10,575
460
10,146
16,688
8,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
KaliThe MorriganCupidAtlas

VS

Bans
KhepriCliodhnaThothYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
7 / 1 / 4
14,392
626
21,999
18,109
9,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 1 / 6
13,336
580
9,790
18,450
10,015
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 2 / 5
13,744
598
18,362
17,296
8,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
KillaBxxxx
Ganesha
18
0 / 1 / 14
12,456
542
6,870
27,441
37,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
LeoTher
Ratatoskr
20
6 / 1 / 4
14,013
609
13,173
27,655
20,540
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
22
22
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
1
4
9
W
1
1
6
4
W
8
2
5
5.25
W
Ganesha
KillaBxxxx
Ganesha
0
1
14
7
W
Ratatoskr
LeoTher
Ratatoskr
6
1
4
8
L
Cerberus
PrincessDelze
Cerberus
0
3
4
0.67
L
4
5
0
0.8
L
0
5
2
0.2
L
2
5
1
0.5
L
Baron Samedi
Ðreamscappe
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,651
Damage
70,194
96,438
Taken
108,951
57,547
Mitigated
85,683
25,403
Healing
57,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
21,999
15,430
0
8,657
18,109
9,378
10,679
4,217
13,852
0
150,253
W
9,790
1,635
5,179
11,788
18,450
10,015
3,566
5,290
12,089
131,763
0
W
18,362
5,583
0
7,475
17,296
8,638
4,806
3,928
13,292
26
112,798
W
Ganesha
KillaBxxxx
Ganesha
6,870
630
0
9,157
27,441
37,112
506
2,967
24,392
34,908
0
W
Ratatoskr
LeoTher
Ratatoskr
13,173
3,383
0
15,359
27,655
20,540
359
9,171
17,963
0
97,698
L
Cerberus
PrincessDelze
Cerberus
7,179
394
3,816
7,268
27,648
23,719
0
5,552
22,096
34,030
0
L
18,100
12,688
0
4,576
21,453
9,402
2,076
2,313
19,140
0
125,296
L
5,443
1,087
0
1,400
12,820
5,426
0
4,369
8,451
77,245
0
L
4,783
984
0
4,219
17,829
10,223
0
2,169
15,660
0
82,525
L
Baron Samedi
Ðreamscappe
Baron Samedi
10,146
1,851
175
3,949
16,688
8,777
0
2,283
14,405
74,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,199
Gold Earned
67,941
701
Minions Killed
766
0
Camps Cleared
0
1,853,312
Distance Traveled
2,438,411
121
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,392
626
225
10
0
468,857
4
W
Ra
13,336
580
212
9
0
469,022
12
W
Loki
13,744
598
153
7
0
520,877
3
W
Ganesha
12,456
542
3
0
0
494,738
3
W
Ratatoskr
14,013
609
173
8
0
484,917
5
L
Cerberus
10,226
445
49
2
0
422,580
4
L
Rama
12,794
556
210
9
0
362,543
7
L
Merlin
9,571
416
156
7
0
300,918
92
L
Da Ji
10,033
436
128
6
0
482,286
7
L
Baron Samedi
10,575
460
158
7
0
284,985
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role