Player Matchup

Ullr
Ullr
LuscioHam
Ullr
Level 121
God Stats
3W - 1L
1,754 SR
Queue Stats
45W - 21L
1,638 Elo+
Party 1
Jormungandr
Jormungandr
Smexykins
Jormungandr
Level 151
God Stats
3W - 1L
1,372 SR
Queue Stats
55W - 27L
1,638 Elo+
Party 1
Sylvanus
Sylvanus
TheRagingBob
Sylvanus
Level 120
God Stats
22W - 3L
1,726 SR
Queue Stats
34W - 13L
1,670 Elo+
Party 1
Team Averages
Level 131
1,617 SR
1,649 Elo+

VS

Team Averages
Level 104
1,426 SR
1,422 Elo+
Chaac
Chaac
Alphabetarius
Chaac
Level 89
God Stats
0W - 2L
1,277 SR
Queue Stats
30W - 45L
1,377 Elo+
Party 2
Chang'e
Chang'e
Luperci
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
Zanzoe
Baron Samedi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
4 / 0 / 5
8,815
735
9,652
10,165
5,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Smexykins
Jormungandr
13
4 / 0 / 5
8,737
728
17,952
11,470
9,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
TheRagingBob
Sylvanus
12
1 / 1 / 5
7,663
639
3,964
12,734
11,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,433
619
12,316
16,826
17,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Luperci
Chang'e
10
0 / 5 / 0
6,960
580
5,928
12,500
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Zanzoe
Baron Samedi
12
0 / 3 / 1
7,386
616
11,993
7,835
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Chang'e
Luperci
Chang'e
0
5
0
0
W
Ullr
4
0
5
6.5
W
Jormungandr
Smexykins
Jormungandr
4
0
5
6.5
W
Sylvanus
TheRagingBob
Sylvanus
1
1
5
3.5
L
Baron Samedi
Zanzoe
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,568
Damage
30,237
34,369
Taken
37,161
26,136
Mitigated
24,873
4,830
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,316
1,122
332
4,331
16,826
17,262
235
10,582
6,244
16
31,917
L
Chang'e
Luperci
Chang'e
5,928
912
1,971
2,343
12,500
4,230
80
6,513
5,987
18,181
0
W
Ullr
9,652
4,419
0
577
10,165
5,123
0
4,451
5,311
0
39,073
W
Jormungandr
Smexykins
Jormungandr
17,952
7,043
0
865
11,470
9,113
0
6,542
4,697
42,795
0
W
Sylvanus
TheRagingBob
Sylvanus
3,964
388
1,340
2,048
12,734
11,900
0
7,410
5,134
7,493
1,231
L
Baron Samedi
Zanzoe
Baron Samedi
11,993
1,097
2,785
2,237
7,835
3,381
320
5,203
2,632
31,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
21,779
134
Minions Killed
133
7
Camps Cleared
5
728,155
Distance Traveled
673,923
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,433
619
40
3
2
235,763
1
L
Chang'e
6,960
580
43
4
0
211,481
5
W
Ullr
8,815
735
80
7
4
250,274
3
W
Jormungandr
8,737
728
48
4
3
251,334
0
W
Sylvanus
7,663
639
6
1
0
226,547
5
L
Baron Samedi
7,386
616
50
4
3
226,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role