Player Matchup

Charybdis
Charybdis
BackHandYou
Charybdis
Level 126
God Stats
21W - 25L
1,436 SR
Queue Stats
549W - 541L
1,466 Elo+
Party 2
Ishtar
Ishtar
IllSonicyFoxy
Ishtar
Level 130
God Stats
2W - 5L
1,500 SR
Queue Stats
88W - 92L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
LTK_xDragneel
Erlang Shen
Level 67
God Stats
2W - 7L
1,227 SR
Queue Stats
409W - 445L
1,463 Elo+
Solo
Bellona
Bellona
bvyloh
Bellona
Level 64
God Stats
4W - 2L
1,760 SR
Queue Stats
5W - 3L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
maniacpainter
Cthulhu
Level 120
God Stats
48W - 49L
1,531 SR
Queue Stats
1,359W - 1,377L
1,428 Elo+
Solo
Team Averages
Level 101
1,491 SR
1,482 Elo+

VS

Team Averages
Level 89
1,521 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blitzkrank1887
Ah Muzen Cab
Level 89
God Stats
8W - 3L
1,646 SR
Queue Stats
312W - 295L
1,540 Elo+
Party 1
Tyr
Tyr
BrachialFbird0
Tyr
Level 107
God Stats
8W - 6L
1,639 SR
Queue Stats
331W - 342L
1,473 Elo+
Solo
Bacchus
Bacchus
MarkyDBish
Bacchus
Level 96
God Stats
4W - 8L
1,364 SR
Queue Stats
236W - 236L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
Scoro05
Ao Kuang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,459 Elo+
Party 1
Sol
Sol
superSaiyan_vo
Sol
Level 90
God Stats
4W - 2L
1,456 SR
Queue Stats
113W - 107L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BackHandYou
Charybdis
19
4 / 5 / 1
12,274
438
20,241
24,327
12,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 3 / 5
11,980
428
11,010
20,375
10,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
LTK_xDragneel
Erlang Shen
14
1 / 3 / 3
10,215
365
6,141
19,175
9,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
bvyloh
Bellona
20
3 / 1 / 0
14,034
501
16,675
24,706
27,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
17
2 / 3 / 4
10,805
386
13,288
22,966
24,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blitzkrank1887
Ah Muzen Cab
19
2 / 5 / 6
13,195
471
18,611
28,751
16,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 0 / 5
15,682
560
18,997
22,388
29,294
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
MarkyDBish
Bacchus
17
3 / 2 / 7
13,057
466
12,825
19,904
37,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Scoro05
Ao Kuang
20
4 / 2 / 5
13,925
497
6,059
28,397
15,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 2 / 5
13,946
498
17,594
20,336
9,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
11
Kills
15
15
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BackHandYou
Charybdis
4
5
1
0.9
W
Ah Muzen Cab
Blitzkrank1887
Ah Muzen Cab
2
5
6
1
W
4
0
5
6.5
L
1
3
5
1.17
L
Erlang Shen
LTK_xDragneel
Erlang Shen
1
3
3
0.83
W
Bacchus
MarkyDBish
Bacchus
3
2
7
3.25
W
Ao Kuang
Scoro05
Ao Kuang
4
2
5
3.25
L
Bellona
bvyloh
Bellona
3
1
0
3
L
Cthulhu
2
3
4
1.33
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,355
Damage
74,086
111,549
Taken
119,776
84,538
Mitigated
108,077
31,009
Healing
52,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BackHandYou
Charybdis
20,241
8,231
0
4,138
24,327
12,753
1,298
4,867
19,460
0
115,809
W
Ah Muzen Cab
Blitzkrank1887
Ah Muzen Cab
18,611
9,591
0
15,452
28,751
16,669
0
3,312
25,041
0
169,232
W
18,997
2,966
0
7,707
22,388
29,294
158
1,671
20,506
0
131,407
L
11,010
5,373
0
5,750
20,375
10,620
324
10,900
9,475
0
96,513
L
Erlang Shen
LTK_xDragneel
Erlang Shen
6,141
3,776
0
6,991
19,175
9,298
0
4,177
14,998
0
57,076
W
Bacchus
MarkyDBish
Bacchus
12,825
2,453
0
4,015
19,904
37,131
155
2,885
16,514
35,122
0
W
Ao Kuang
Scoro05
Ao Kuang
6,059
1,137
0
11,962
28,397
15,559
0
642
27,643
117,609
0
L
Bellona
bvyloh
Bellona
16,675
4,885
0
9,669
24,706
27,470
360
6,332
18,374
0
122,587
L
Cthulhu
13,288
1,091
1,624
2,837
22,966
24,397
0
10,202
12,764
49,437
0
W
17,594
8,702
0
12,905
20,336
9,424
5,727
4,074
15,732
144,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,308
Gold Earned
69,805
776
Minions Killed
782
0
Camps Cleared
0
2,488,417
Distance Traveled
2,658,405
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,274
438
164
6
0
479,709
3
W
Ah Muzen Cab
13,195
471
187
7
0
470,440
2
W
Tyr
15,682
560
222
8
0
592,496
7
L
Ishtar
11,980
428
146
5
0
497,436
1
L
Erlang Shen
10,215
365
106
4
0
404,461
0
W
Bacchus
13,057
466
25
1
0
536,468
4
W
Ao Kuang
13,925
497
150
5
0
564,695
1
L
Bellona
14,034
501
254
9
0
533,620
3
L
Cthulhu
10,805
386
106
4
0
573,191
12
W
Sol
13,946
498
198
7
0
494,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role