Player Matchup

Thanatos
Thanatos
Blessed66
Thanatos
Level 18
God Stats
5W - 12L
1,529 SR
Queue Stats
23W - 47L
1,331 Elo+
Party 3
Chiron
Chiron
Luchijjas
Chiron
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 54L
1,370 Elo+
Party 3
Thoth
Thoth
Panchovich69
Thoth
Level 22
God Stats
1W - 2L
1,151 SR
Queue Stats
33W - 42L
1,403 Elo+
Party 2
Ymir
Ymir
Yakoo-Aragon
Ymir
Level 107
God Stats
14W - 14L
1,490 SR
Queue Stats
231W - 349L
1,327 Elo+
Party 2
Guan Yu
Guan Yu
ҬoRi
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 51L
1,360 Elo+
Party 3
Team Averages
Level 60
1,434 SR
1,358 Elo+

VS

Team Averages
Level 52
1,464 SR
1,369 Elo+
Mercury
Mercury
F4CU-TRYH4RD
Mercury
Level 46
God Stats
1W - 2L
1,483 SR
Queue Stats
12W - 30L
1,172 Elo+
Solo
Nu Wa
Nu Wa
Lxandrovisk77
Nu Wa
Level 85
God Stats
3W - 2L
1,569 SR
Queue Stats
297W - 268L
1,420 Elo+
Party 1
Mulan
Mulan
MrBigode21
Mulan
Level 69
God Stats
22W - 22L
1,446 SR
Queue Stats
218W - 232L
1,432 Elo+
Party 1
Charybdis
Charybdis
extremfive
Charybdis
Level 17
God Stats
6W - 5L
1,546 SR
Queue Stats
19W - 21L
1,410 Elo+
Party 1
Tyr
Tyr
manosbrod
Tyr
Level 42
God Stats
4W - 11L
1,276 SR
Queue Stats
54W - 62L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blessed66
Thanatos
20
7 / 5 / 6
14,303
461
11,089
26,652
14,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Luchijjas
Chiron
20
8 / 4 / 10
15,909
513
28,455
23,332
11,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 1 / 7
15,725
507
23,484
18,823
9,686
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
2 / 0 / 12
14,160
457
6,031
23,299
41,657
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
ҬoRi
Guan Yu
20
7 / 0 / 8
16,708
539
18,303
29,738
36,339
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
F4CU-TRYH4RD
Mercury
19
1 / 6 / 4
12,469
402
9,731
24,791
9,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 4
13,005
420
26,505
14,749
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
18
2 / 5 / 4
11,478
370
14,131
32,202
29,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
extremfive
Charybdis
17
2 / 9 / 3
11,701
377
7,131
24,123
8,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
1 / 4 / 3
12,397
400
15,864
24,640
28,732
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
28
Kills
10
10
Deaths
28
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blessed66
Thanatos
7
5
6
2
L
Mercury
F4CU-TRYH4RD
Mercury
1
6
4
0.5
W
Chiron
Luchijjas
Chiron
8
4
10
3.25
L
4
4
4
1.5
L
Mulan
2
5
4
0.8
W
4
1
7
7.5
W
2
0
12
8
L
Charybdis
extremfive
Charybdis
2
9
3
0.39
L
1
4
3
0.63
W
Guan Yu
ҬoRi
Guan Yu
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,362
Damage
73,362
121,844
Taken
120,505
114,037
Mitigated
82,210
40,819
Healing
20,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blessed66
Thanatos
11,089
3,273
0
11,690
26,652
14,672
536
5,084
21,568
0
103,727
L
Mercury
F4CU-TRYH4RD
Mercury
9,731
4,616
0
923
24,791
9,667
1
3,525
21,064
0
120,295
W
Chiron
Luchijjas
Chiron
28,455
12,200
1,675
5,669
23,332
11,683
6,818
3,460
19,872
0
142,272
L
26,505
4,144
191
923
14,749
4,964
131
7,427
7,272
117,247
0
L
Mulan
14,131
1,016
0
7,761
32,202
29,905
0
7,505
24,012
0
94,753
W
23,484
645
0
4,565
18,823
9,686
2,739
7,716
11,107
171,392
0
W
6,031
1,498
362
2,581
23,299
41,657
144
4,480
18,819
53,733
0
L
Charybdis
extremfive
Charybdis
7,131
4,286
0
5,130
24,123
8,942
26
3,889
19,985
0
76,258
L
15,864
1,741
0
5,315
24,640
28,732
0
7,169
16,607
0
84,582
W
Guan Yu
ҬoRi
Guan Yu
18,303
2,880
4,781
9,496
29,738
36,339
1,014
6,094
23,644
0
141,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,805
Gold Earned
61,050
819
Minions Killed
675
0
Camps Cleared
0
3,028,111
Distance Traveled
2,722,403
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,303
461
120
4
0
640,425
2
L
Mercury
12,469
402
151
5
0
622,700
3
W
Chiron
15,909
513
184
6
0
547,915
1
L
Nu Wa
13,005
420
182
6
0
487,556
6
L
Mulan
11,478
370
100
3
0
574,180
0
W
Thoth
15,725
507
223
7
0
588,621
10
W
Ymir
14,160
457
75
2
0
630,446
5
L
Charybdis
11,701
377
106
3
0
471,396
0
L
Tyr
12,397
400
136
4
0
566,571
4
W
Guan Yu
16,708
539
217
7
0
620,704
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role