Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
DixieEnormous7
Charybdis
Level 29
God Stats
6W - 15L
1,310 SR
Queue Stats
36W - 44L
1,536 Elo+
Party 3
Agni
Agni
IPAThursday
Agni
Level 64
God Stats
3W - 3L
1,667 SR
Queue Stats
60W - 62L
1,499 Elo+
Party 3
Ishtar
Ishtar
Theone69Dalex
Ishtar
Level 141
God Stats
9W - 7L
1,542 SR
Queue Stats
25W - 26L
1,457 Elo+
Party 1
Fenrir
Fenrir
Tiki torner
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,458 Elo+
Party 1
Team Averages
Level 71
1,504 SR
1,490 Elo+

VS

Team Averages
Level 52
1,570 SR
1,418 Elo+
Sol
Sol
Chlubster
Sol
Level 28
God Stats
8W - 2L
1,545 SR
Queue Stats
78W - 42L
1,129 Elo+
Party 2
Lancelot
Lancelot
IntersteIla
Lancelot
Level 25
God Stats
11W - 2L
1,826 SR
Queue Stats
56W - 27L
1,719 Elo+
Party 2
Izanami
Izanami
Johnnyboy66669
Izanami
Level 53
God Stats
2W - 3L
1,483 SR
Queue Stats
48W - 33L
1,316 Elo+
Party 2
Odin
Odin
blu5578
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Fafnir
Fafnir
bluepuma7
Fafnir
Level 145
God Stats
2W - 1L
1,498 SR
Queue Stats
365W - 378L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 3 / 1
6,188
442
3,223
13,539
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
DixieEnormous7
Charybdis
11
2 / 4 / 0
6,902
493
10,227
10,959
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
6,380
456
5,134
9,123
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 0
7,608
543
4,992
8,788
3,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
7
0 / 7 / 0
5,272
377
360
10,248
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,692
621
10,030
8,854
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
IntersteIla
Lancelot
14
13 / 0 / 4
9,034
645
11,347
9,316
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 2
6,566
469
4,719
7,173
2,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
blu5578
Odin
12
2 / 0 / 2
7,607
543
4,494
7,903
7,817
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
bluepuma7
Fafnir
11
0 / 0 / 7
7,160
511
3,095
11,627
10,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
22
22
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
1
0.5
W
6
0
4
8
L
Charybdis
DixieEnormous7
Charybdis
2
4
0
0.5
L
0
5
0
0
W
Lancelot
IntersteIla
Lancelot
13
0
4
15
W
1
3
2
0.67
L
0
3
0
0
L
Fenrir
0
7
0
0
W
Odin
blu5578
Odin
2
0
2
3
W
Fafnir
bluepuma7
Fafnir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
33,685
52,657
Taken
44,873
24,727
Mitigated
28,212
10,253
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,223
836
0
4,051
13,539
9,534
0
5,818
7,721
16,830
0
W
10,030
5,335
0
7,131
8,854
3,444
2,185
5,357
3,497
69,702
0
L
Charybdis
DixieEnormous7
Charybdis
10,227
5,876
0
3,843
10,959
3,971
1,242
1,624
9,335
0
56,886
L
5,134
252
0
395
9,123
3,764
0
4,639
4,484
54,392
0
W
Lancelot
IntersteIla
Lancelot
11,347
2,984
0
1,960
9,316
3,990
0
565
8,751
0
72,381
W
4,719
3,873
0
1,950
7,173
2,538
985
510
6,663
0
50,008
L
4,992
3,166
0
300
8,788
3,927
341
693
8,095
0
61,352
L
Fenrir
360
184
0
1,664
10,248
3,531
0
731
9,517
0
19,160
W
Odin
blu5578
Odin
4,494
817
0
500
7,903
7,817
0
184
7,719
2,707
42,329
W
Fafnir
bluepuma7
Fafnir
3,095
806
0
3,635
11,627
10,423
286
1,903
9,724
13,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
39,059
356
Minions Killed
400
0
Camps Cleared
0
1,141,139
Distance Traveled
1,408,153
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,188
442
16
1
0
231,545
1
W
Sol
8,692
621
114
8
0
271,853
0
L
Charybdis
6,902
493
98
7
0
223,037
0
L
Agni
6,380
456
85
6
0
265,097
1
W
Lancelot
9,034
645
103
7
0
359,825
4
W
Izanami
6,566
469
83
6
0
233,120
0
L
Ishtar
7,608
543
122
9
0
237,418
0
L
Fenrir
5,272
377
35
3
0
184,042
0
W
Odin
7,607
543
82
6
0
277,031
1
W
Fafnir
7,160
511
18
1
0
266,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role