Player Matchup

Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GreenOctagon
Hercules
Level 121
God Stats
1W - 0L
1,806 SR
Queue Stats
17W - 11L
1,736 Elo+
Party 2
Aphrodite
Aphrodite
Lunawolf666
Aphrodite
Level 127
God Stats
2W - 1L
1,319 SR
Queue Stats
97W - 98L
1,560 Elo+
Solo
Ravana
Ravana
RagingPandaBear
Ravana
Level 125
God Stats
1W - 1L
1,256 SR
Queue Stats
21W - 13L
1,721 Elo+
Party 2
Cthulhu
Cthulhu
mjb627
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 190L
1,606 Elo+
Solo
Team Averages
Level 118
1,476 SR
1,625 Elo+

VS

Team Averages
Level 139
1,534 SR
1,617 Elo+
Yemoja
Yemoja
Baphomet17
Yemoja
Level 159
God Stats
3W - 2L
1,554 SR
Queue Stats
177W - 136L
1,624 Elo+
Party 1
Poseidon
Poseidon
BunkerBuc
Poseidon
Level 160
God Stats
8W - 5L
1,654 SR
Queue Stats
333W - 328L
1,524 Elo+
Solo
Loki
Loki
Gentz
Loki
Level 124
God Stats
0W - 1L
1,332 SR
Queue Stats
28W - 20L
1,660 Elo+
Party 1
Osiris
Osiris
JuanJoLeandro
Osiris
Level 129
God Stats
1W - 1L
1,466 SR
Queue Stats
111W - 73L
1,667 Elo+
Party 1
Anubis
Anubis
YwYcr
Anubis
Level 125
God Stats
5W - 4L
1,662 SR
Queue Stats
175W - 145L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
6 / 5 / 10
12,701
706
27,114
15,686
8,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
GreenOctagon
Hercules
20
8 / 2 / 6
12,161
676
11,519
24,753
22,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Aphrodite
Lunawolf666
Aphrodite
19
3 / 4 / 8
11,421
635
11,692
16,196
12,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
3 / 3 / 15
11,871
660
19,358
19,002
23,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
mjb627
Cthulhu
19
0 / 3 / 18
12,133
674
22,044
23,921
33,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Baphomet17
Yemoja
17
0 / 3 / 10
10,487
583
8,365
23,272
20,321
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
BunkerBuc
Poseidon
18
3 / 3 / 7
10,943
608
25,354
15,590
9,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
Gentz
Loki
18
6 / 7 / 6
11,221
623
19,326
20,481
14,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 4 / 9
9,670
537
17,517
29,097
47,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
YwYcr
Anubis
17
1 / 4 / 8
10,038
558
11,670
15,159
10,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
52
20
Kills
12
17
Deaths
21
57
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
5
10
2.2
L
Yemoja
Baphomet17
Yemoja
0
3
10
1.67
L
Poseidon
BunkerBuc
Poseidon
3
3
7
2.17
L
Loki
Gentz
Loki
6
7
6
1.29
W
Hercules
GreenOctagon
Hercules
8
2
6
5.5
L
2
4
9
1.63
W
Aphrodite
Lunawolf666
Aphrodite
3
4
8
1.75
W
3
3
15
3.5
L
Anubis
YwYcr
Anubis
1
4
8
1.25
W
Cthulhu
mjb627
Cthulhu
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,727
Damage
82,232
99,558
Taken
103,599
101,309
Mitigated
102,607
54,062
Healing
40,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
27,114
757
1,886
1,250
15,686
8,978
1,466
5,014
10,672
59,550
0
L
Yemoja
Baphomet17
Yemoja
8,365
3,663
16,580
6,053
23,272
20,321
203
18,986
3,427
13,318
0
L
Poseidon
BunkerBuc
Poseidon
25,354
3,039
3,069
2,449
15,590
9,733
85
10,308
5,070
58,321
0
L
Loki
Gentz
Loki
19,326
4,810
623
2,339
20,481
14,218
0
8,911
10,949
0
38,729
W
Hercules
GreenOctagon
Hercules
11,519
3,057
2,529
10,331
24,753
22,738
1,667
13,681
11,072
0
15,730
L
17,517
6,658
1,856
3,692
29,097
47,530
11
13,953
14,316
0
23,008
W
Aphrodite
Lunawolf666
Aphrodite
11,692
1,285
17,631
9,387
16,196
12,818
1,350
5,053
11,143
31,005
0
W
19,358
5,053
0
5,148
19,002
23,540
2,275
7,620
11,382
0
35,739
L
Anubis
YwYcr
Anubis
11,670
1,232
1,479
2,188
15,159
10,805
194
8,692
6,074
25,246
0
W
Cthulhu
mjb627
Cthulhu
22,044
595
3,074
2,826
23,921
33,235
1,214
14,021
9,900
39,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,287
Gold Earned
52,359
200
Minions Killed
157
0
Camps Cleared
0
1,694,640
Distance Traveled
1,463,490
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,701
706
75
4
0
308,764
5
L
Yemoja
10,487
583
13
1
0
237,249
1
L
Poseidon
10,943
608
70
4
0
294,894
4
L
Loki
11,221
623
25
1
0
328,299
0
W
Hercules
12,161
676
6
0
0
351,745
0
L
Osiris
9,670
537
5
0
0
314,497
2
W
Aphrodite
11,421
635
57
3
0
313,715
0
W
Ravana
11,871
660
37
2
0
364,190
0
L
Anubis
10,038
558
44
2
0
288,551
2
W
Cthulhu
12,133
674
25
1
0
356,226
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role