Player Matchup

Heimdallr
Heimdallr
Drahal
Heimdallr
Level 160
God Stats
10W - 6L
1,863 SR
Queue Stats
163W - 140L
1,651 Elo+
Solo
Chaac
Chaac
Sayman32rus
Chaac
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,326 Elo+
Party 1
Ymir
Ymir
galgalia
Ymir
Level 27
God Stats
0W - 2L
1,256 SR
Queue Stats
5W - 8L
1,326 Elo+
Party 1
Team Averages
Level 75
1,540 SR
1,435 Elo+

VS

Team Averages
Level 116
1,604 SR
1,665 Elo+
Terra
Terra
FireEfreet
Terra
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 95L
1,765 Elo+
Party 2
Anhur
Anhur
IceOwl
Anhur
Level 155
God Stats
7W - 4L
1,759 SR
Queue Stats
157W - 94L
1,761 Elo+
Party 2
Agni
Agni
RATICI
Agni
Level 39
God Stats
32W - 28L
1,552 SR
Queue Stats
107W - 137L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drahal
Heimdallr
11
1 / 5 / 1
7,028
703
8,926
9,461
3,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 6 / 1
6,571
657
7,094
16,992
7,204
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 4 / 2
6,547
655
4,391
13,311
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
2 / 1 / 10
7,768
777
6,921
13,123
11,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
IceOwl
Anhur
13
8 / 1 / 6
8,656
866
15,913
9,401
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
RATICI
Agni
12
5 / 0 / 9
7,959
796
12,455
6,078
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Drahal
Heimdallr
1
5
1
0.3
W
Terra
2
1
10
7
W
Anhur
IceOwl
Anhur
8
1
6
11
W
Agni
RATICI
Agni
5
0
9
9.5
L
1
6
1
0.25
L
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,411
Damage
35,289
39,764
Taken
28,602
20,540
Mitigated
17,537
9,966
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Drahal
Heimdallr
8,926
4,134
0
696
9,461
3,564
0
4,445
5,016
0
32,292
W
Terra
6,921
2,649
4,824
5,380
13,123
11,661
358
2,637
10,486
12,839
0
W
Anhur
IceOwl
Anhur
15,913
10,379
0
500
9,401
3,602
1,670
971
8,430
0
36,924
W
Agni
RATICI
Agni
12,455
1,465
0
1,093
6,078
2,274
632
1,017
5,061
28,163
0
L
7,094
1,601
0
5,394
16,992
7,204
0
8,483
8,509
0
13,557
L
Ymir
4,391
1,226
562
3,314
13,311
9,772
0
7,068
6,243
8,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,146
Gold Earned
24,383
78
Minions Killed
112
3
Camps Cleared
6
510,842
Distance Traveled
518,872
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,028
703
53
5
2
163,155
2
W
Terra
7,768
777
8
1
0
182,523
3
W
Anhur
8,656
866
57
6
4
159,914
0
W
Agni
7,959
796
47
5
2
176,435
2
L
Chaac
6,571
657
19
2
1
187,432
3
L
Ymir
6,547
655
6
1
0
160,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role