Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dawsoatic
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,290 Elo+
Party 3
Sylvanus
Sylvanus
DexterFlex
Sylvanus
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,392 Elo+
Party 3
Fafnir
Fafnir
SoulIfrit
Fafnir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 166L
1,500 Elo+
Party 2
Persephone
Persephone
Zinyalok
Persephone
Level 68
God Stats
2W - 5L
1,302 SR
Queue Stats
172W - 158L
1,565 Elo+
Party 2
Team Averages
Level 64
1,460 SR
1,449 Elo+

VS

Team Averages
Level 72
1,458 SR
1,472 Elo+
Jormungandr
Jormungandr
MidgetJew
Jormungandr
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Lancelot
Lancelot
NaumanBoyJuice
Lancelot
Level 108
God Stats
6W - 0L
1,862 SR
Queue Stats
13W - 10L
1,581 Elo+
Party 4
Nu Wa
Nu Wa
RogueKitten29
Nu Wa
Level 103
God Stats
1W - 1L
1,302 SR
Queue Stats
24W - 21L
1,576 Elo+
Party 4
Izanami
Izanami
SkippyDingleDing
Izanami
Level 27
God Stats
15W - 14L
1,470 SR
Queue Stats
64W - 86L
1,345 Elo+
Party 1
Ratatoskr
Ratatoskr
peso488
Ratatoskr
Level 81
God Stats
10W - 10L
1,157 SR
Queue Stats
87W - 108L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 6 / 1
6,832
455
3,855
11,704
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Dawsoatic
Nemesis
13
3 / 5 / 1
8,161
544
7,180
14,026
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
DexterFlex
Sylvanus
12
2 / 3 / 0
7,625
508
10,164
13,201
11,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
SoulIfrit
Fafnir
8
0 / 4 / 0
6,155
410
3,041
15,209
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Zinyalok
Persephone
9
0 / 6 / 0
5,981
399
4,740
11,228
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MidgetJew
Jormungandr
13
4 / 0 / 4
8,312
554
7,100
8,053
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
15
9 / 1 / 3
9,457
630
12,556
11,440
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 0 / 9
9,519
635
13,460
8,017
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 5
7,821
521
6,445
8,674
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
peso488
Ratatoskr
14
1 / 3 / 2
8,217
548
7,718
15,345
6,905
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
5
Kills
24
24
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
1
0.08
L
Nemesis
Dawsoatic
Nemesis
3
5
1
0.7
L
Sylvanus
DexterFlex
Sylvanus
2
3
0
0.67
W
Jormungandr
MidgetJew
Jormungandr
4
0
4
6
W
Lancelot
9
1
3
10.5
W
7
0
9
11.5
W
3
1
5
5.5
L
Fafnir
SoulIfrit
Fafnir
0
4
0
0
L
Persephone
Zinyalok
Persephone
0
6
0
0
W
Ratatoskr
peso488
Ratatoskr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,980
Damage
47,279
65,368
Taken
51,529
39,018
Mitigated
24,830
15,047
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,855
1,088
0
1,844
11,704
5,678
616
4,795
6,909
0
49,128
L
Nemesis
Dawsoatic
Nemesis
7,180
3,788
0
1,785
14,026
5,562
0
1,998
12,028
0
54,371
L
Sylvanus
DexterFlex
Sylvanus
10,164
3,542
6
6,326
13,201
11,094
522
594
12,607
48,111
13,359
W
Jormungandr
MidgetJew
Jormungandr
7,100
2,201
0
1,498
8,053
6,663
1,104
3,569
4,484
24,082
0
W
Lancelot
12,556
4,071
0
1,000
11,440
4,865
1,871
833
10,607
0
74,717
W
13,460
4,322
58
2,436
8,017
3,497
2,479
3,014
5,003
76,560
0
W
6,445
4,814
0
3,928
8,674
2,900
2,038
958
7,716
0
51,669
L
Fafnir
SoulIfrit
Fafnir
3,041
1,360
0
4,188
15,209
13,629
0
6,005
9,204
14,490
0
L
Persephone
Zinyalok
Persephone
4,740
585
0
898
11,228
3,055
0
7,165
4,057
28,096
0
W
Ratatoskr
peso488
Ratatoskr
7,718
3,909
0
5,569
15,345
6,905
1,437
7,996
7,349
0
50,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
43,326
316
Minions Killed
456
0
Camps Cleared
0
1,183,186
Distance Traveled
1,494,381
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,832
455
73
5
0
214,569
1
L
Nemesis
8,161
544
93
6
0
282,755
1
L
Sylvanus
7,625
508
104
7
0
213,639
6
W
Jormungandr
8,312
554
31
2
0
284,507
1
W
Lancelot
9,457
630
121
8
0
393,644
1
W
Nu Wa
9,519
635
117
8
0
276,019
1
W
Izanami
7,821
521
91
6
0
245,203
0
L
Fafnir
6,155
410
10
1
0
230,322
1
L
Persephone
5,981
399
36
2
0
241,901
0
W
Ratatoskr
8,217
548
96
6
0
295,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role