Player Matchup

Atlas
Atlas
Gold II
CuckoldKeegan
Atlas
Gold II
Level 89
God Stats
8W - 6L
1,513 SR
Queue Stats
28W - 28L
1,506 MMR
Party 2
Anubis
Anubis
Gold III
CuteSpaceBuns
Anubis
Gold III
Level 123
God Stats
10W - 3L
1,788 SR
Queue Stats
94W - 85L
1,339 MMR
Party 2
Fenrir
Fenrir
Silver I
LeagueOfAncients
Fenrir
Silver I
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,267 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,600 SR
1,371 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,504 SR
1,203 MMR
Hou Yi
Hou Yi
Silver III
ArmedMagellanic
Hou Yi
Silver III
Level 73
God Stats
0W - 1L
1,385 SR
Queue Stats
15W - 21L
1,203 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
Nickfansler97
Morgan Le Fay
Silver III
Level 52
God Stats
0W - 1L
1,512 SR
Queue Stats
12W - 16L
1,203 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
VesKD
Cabrakan
Silver IV
Level 125
God Stats
0W - 2L
1,614 SR
Queue Stats
15W - 20L
1,203 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
11,644
728
12,935
20,883
24,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
4 / 1 / 5
11,067
692
15,513
16,212
9,951
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 5
11,490
718
9,536
14,677
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BastetAresAh Muzen CabNoxBaron Samedi

VS

Bans
ThothAgniMedusaPoseidonCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
9,230
577
12,308
13,685
5,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Nickfansler97
Morgan Le Fay
15
3 / 0 / 1
10,679
667
18,248
11,533
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cabrakan
VesKD
Cabrakan
13
1 / 3 / 2
9,913
620
11,475
18,653
29,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
3
2
5
2.75
W
4
1
5
6.5
W
2
1
5
4.5
L
Morgan Le Fay
Nickfansler97
Morgan Le Fay
3
0
1
3.5
L
Cabrakan
VesKD
Cabrakan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,984
Damage
42,031
51,772
Taken
43,871
50,274
Mitigated
41,015
18,011
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,308
6,063
0
1,350
13,685
5,474
0
9,281
4,404
0
37,171
W
12,935
5,455
0
5,790
20,883
24,716
350
13,231
7,652
36,973
0
W
15,513
1,066
0
9,294
16,212
9,951
1,798
8,963
7,249
66,288
0
W
9,536
860
0
2,927
14,677
15,607
96
7,912
6,765
0
26,074
L
Morgan Le Fay
Nickfansler97
Morgan Le Fay
18,248
916
62
3,028
11,533
5,927
0
5,892
5,641
54,201
0
L
Cabrakan
VesKD
Cabrakan
11,475
1,987
0
3,895
18,653
29,614
0
13,460
5,193
17,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,201
Gold Earned
29,822
194
Minions Killed
153
11
Camps Cleared
3
898,746
Distance Traveled
782,859
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,230
577
68
4
0
244,196
3
W
Atlas
11,644
728
41
3
3
292,110
2
W
Anubis
11,067
692
122
8
4
262,822
1
W
Fenrir
11,490
718
31
2
4
343,814
3
L
Morgan Le Fay
10,679
667
70
4
3
296,720
1
L
Cabrakan
9,913
620
15
1
0
241,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role