Player Matchup

Sylvanus
Sylvanus
Akuma27zx
Sylvanus
Level 129
God Stats
0W - 4L
1,094 SR
Queue Stats
282W - 236L
1,477 Elo+
Party 1
Neith
Neith
Amorris2001
Neith
Level 102
God Stats
65W - 52L
1,472 SR
Queue Stats
404W - 373L
1,467 Elo+
Party 1
Eset
Eset
DGlanville52496
Eset
Level 126
God Stats
1W - 2L
1,630 SR
Queue Stats
233W - 233L
1,420 Elo+
Party 1
Team Averages
Level 119
1,399 SR
1,455 Elo+

VS

Team Averages
Level 48
1,552 SR
1,404 Elo+
Freya
Freya
MeMopZ_CR
Freya
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,398 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SCATTERATOM72
Cu Chulainn
Level 47
God Stats
10W - 10L
1,655 SR
Queue Stats
157W - 135L
1,449 Elo+
Solo
Danzaburou
Danzaburou
SanCoC211
Danzaburou
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 29L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Akuma27zx
Sylvanus
17
0 / 4 / 9
12,064
603
23,481
33,886
35,238
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
7 / 5 / 2
13,722
686
9,292
15,861
8,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 4 / 5
12,888
644
18,500
21,492
10,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
MeMopZ_CR
Freya
18
3 / 6 / 5
13,359
668
16,315
20,521
8,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
SCATTERATOM72
Cu Chulainn
20
5 / 1 / 5
13,789
689
23,093
24,128
25,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SanCoC211
Danzaburou
20
5 / 3 / 4
14,318
716
18,880
18,152
7,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
10
Kills
13
13
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Akuma27zx
Sylvanus
0
4
9
1.13
L
7
5
2
1.6
L
3
4
5
1.38
W
Freya
MeMopZ_CR
Freya
3
6
5
0.92
W
Cu Chulainn
SCATTERATOM72
Cu Chulainn
5
1
5
7.5
W
Danzaburou
SanCoC211
Danzaburou
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,273
Damage
58,288
71,239
Taken
62,801
53,801
Mitigated
41,053
17,804
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Akuma27zx
Sylvanus
23,481
4,682
1,452
9,037
33,886
35,238
58
7,925
25,961
41,211
0
L
9,292
1,642
93
1,917
15,861
8,261
0
4,123
11,738
0
44,850
L
18,500
1,056
936
4,369
21,492
10,302
0
4,656
16,836
60,161
0
W
Freya
MeMopZ_CR
Freya
16,315
4,503
0
4,475
20,521
8,499
801
14,374
5,819
38,382
0
W
Cu Chulainn
SCATTERATOM72
Cu Chulainn
23,093
5,529
0
82
24,128
25,416
185
14,837
8,839
0
63,784
W
Danzaburou
SanCoC211
Danzaburou
18,880
8,816
0
7,421
18,152
7,138
1,969
12,243
5,607
0
74,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,674
Gold Earned
41,466
224
Minions Killed
250
8
Camps Cleared
9
921,695
Distance Traveled
1,082,846
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,064
603
44
2
1
319,502
0
L
Neith
13,722
686
75
4
1
269,812
3
L
Eset
12,888
644
105
5
6
332,381
3
W
Freya
13,359
668
42
2
4
333,150
1
W
Cu Chulainn
13,789
689
85
4
3
397,606
6
W
Danzaburou
14,318
716
123
6
2
352,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role