Player Matchup

Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
KAMPYYx
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,466 Elo+
Solo
King Arthur
King Arthur
Paddypi
King Arthur
Level 123
God Stats
0W - 1L
1,281 SR
Queue Stats
22W - 32L
1,439 Elo+
Party 1
Zeus
Zeus
konwelfare
Zeus
Level 158
God Stats
1W - 2L
1,701 SR
Queue Stats
52W - 50L
1,544 Elo+
Party 2
Hachiman
Hachiman
zXeTaXz
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,280 Elo+
Party 1
Team Averages
Level 94
1,496 SR
1,446 Elo+

VS

Team Averages
Level 105
1,623 SR
1,729 Elo+
Vamana
Vamana
GKYF
Vamana
Level 146
God Stats
15W - 6L
1,828 SR
Queue Stats
363W - 224L
1,805 Elo+
Party 3
Anhur
Anhur
Marijewana735
Anhur
Level 87
God Stats
3W - 4L
1,403 SR
Queue Stats
265W - 259L
1,411 Elo+
Solo
Horus
Horus
OlHelenYeller
Horus
Level 149
God Stats
15W - 5L
1,576 SR
Queue Stats
467W - 324L
1,797 Elo+
Party 3
Da Ji
Da Ji
Timbo93
Da Ji
Level 112
God Stats
20W - 11L
1,811 SR
Queue Stats
355W - 224L
1,785 Elo+
Party 3
Eset
Eset
bfnorf
Eset
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
256W - 109L
1,846 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
2 / 5 / 8
9,975
623
15,504
18,246
8,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
KAMPYYx
Horus
16
1 / 9 / 8
9,444
590
7,845
22,596
29,440
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Paddypi
King Arthur
18
3 / 5 / 8
10,087
630
11,987
26,662
27,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

20
9 / 6 / 6
12,240
765
36,278
13,055
5,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
zXeTaXz
Hachiman
16
3 / 12 / 8
10,574
661
12,533
20,347
7,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GKYF
Vamana
19
6 / 2 / 22
11,808
738
17,768
29,613
38,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 2 / 24
11,981
749
18,056
21,384
11,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 4 / 23
11,210
701
13,444
28,924
38,806
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Timbo93
Da Ji
20
16 / 6 / 13
13,323
833
20,632
17,457
10,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
bfnorf
Eset
20
7 / 4 / 17
12,290
768
21,605
18,219
10,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
136
18
Kills
37
37
Deaths
18
38
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
8
1.2
W
Vamana
GKYF
Vamana
6
2
22
8.5
L
Horus
KAMPYYx
Horus
1
9
8
0.56
W
5
2
24
8.5
W
3
4
23
3.63
L
King Arthur
Paddypi
King Arthur
3
5
8
1.4
W
Da Ji
Timbo93
Da Ji
16
6
13
3.75
W
Eset
bfnorf
Eset
7
4
17
3.88
L
9
6
6
2
L
Hachiman
zXeTaXz
Hachiman
3
12
8
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,147
Damage
91,505
100,906
Taken
115,597
78,426
Mitigated
109,296
25,764
Healing
47,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
15,504
2,753
1,092
2,926
18,246
8,387
288
2,900
15,346
34,820
0
W
Vamana
GKYF
Vamana
17,768
10,336
4,217
9,850
29,613
38,472
977
10,371
19,242
0
35,203
L
Horus
KAMPYYx
Horus
7,845
3,211
3,736
3,487
22,596
29,440
268
6,499
16,097
0
12,388
W
18,056
8,793
2,593
4,125
21,384
11,043
3,237
12,942
8,442
0
46,419
W
13,444
5,997
8,960
8,931
28,924
38,806
514
10,179
18,745
0
22,391
L
King Arthur
Paddypi
King Arthur
11,987
1,688
832
7,487
26,662
27,031
43
8,242
18,420
0
23,602
W
Da Ji
Timbo93
Da Ji
20,632
5,973
1,213
739
17,457
10,956
848
8,147
9,310
0
28,294
W
Eset
bfnorf
Eset
21,605
2,511
4,807
1,917
18,219
10,019
2,052
10,143
8,076
42,870
0
L
36,278
2,900
642
2,829
13,055
5,741
0
305
12,750
56,191
0
L
Hachiman
zXeTaXz
Hachiman
12,533
5,839
398
2,335
20,347
7,827
0
3,659
16,688
0
20,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,320
Gold Earned
60,612
140
Minions Killed
165
0
Camps Cleared
0
1,271,218
Distance Traveled
1,419,889
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,975
623
54
3
0
259,207
0
W
Vamana
11,808
738
30
2
0
320,060
2
L
Horus
9,444
590
6
0
0
229,329
0
W
Anhur
11,981
749
65
4
0
285,650
0
W
Horus
11,210
701
17
1
0
289,191
0
L
King Arthur
10,087
630
21
1
0
272,227
0
W
Da Ji
13,323
833
7
0
0
261,856
0
W
Eset
12,290
768
46
3
0
263,132
0
L
Zeus
12,240
765
40
3
0
278,838
0
L
Hachiman
10,574
661
19
1
0
231,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role