Player Matchup

Hades
Hades
C3lmet
Hades
Level 99
God Stats
1W - 1L
1,526 SR
Queue Stats
51W - 59L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
Explozin
Cernunnos
Level 102
God Stats
1W - 1L
1,481 SR
Queue Stats
44W - 56L
1,361 Elo+
Party 1
Hercules
Hercules
demodemodemodemo
Hercules
Level 68
God Stats
2W - 2L
1,451 SR
Queue Stats
24W - 26L
1,439 Elo+
Party 1
Team Averages
Level 90
1,486 SR
1,402 Elo+

VS

Team Averages
Level 83
1,443 SR
1,393 Elo+
Bakasura
Bakasura
CastielHuN
Bakasura
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 27L
1,344 Elo+
Solo
Hera
Hera
Sophiella
Hera
Level 16
God Stats
1W - 2L
1,490 SR
Queue Stats
11W - 11L
1,443 Elo+
Party 2
Ares
Ares
ZigTheBrit_
Ares
Level 127
God Stats
0W - 1L
1,339 SR
Queue Stats
13W - 17L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
C3lmet
Hades
14
3 / 1 / 10
9,189
707
8,000
12,092
7,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Explozin
Cernunnos
16
10 / 0 / 6
11,089
853
13,447
11,337
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 12
9,389
722
8,639
11,089
8,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CastielHuN
Bakasura
12
1 / 6 / 2
7,955
612
6,643
13,687
7,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
12
2 / 5 / 1
8,126
625
10,294
8,526
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 3
8,104
623
9,772
16,304
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
3
3
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
C3lmet
Hades
3
1
10
8
L
Bakasura
CastielHuN
Bakasura
1
6
2
0.33
W
Cernunnos
Explozin
Cernunnos
10
0
6
13
L
Hera
2
5
1
0.5
L
0
5
3
0.3
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,086
Damage
26,709
34,518
Taken
38,517
21,658
Mitigated
25,091
11,417
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
C3lmet
Hades
8,000
1,347
536
4,664
12,092
7,779
303
6,230
5,342
32,786
0
L
Bakasura
CastielHuN
Bakasura
6,643
4,332
0
1,667
13,687
7,194
153
3,980
9,707
0
21,927
W
Cernunnos
Explozin
Cernunnos
13,447
8,518
0
3,848
11,337
5,308
1,732
6,914
4,081
0
43,098
L
Hera
10,294
2,295
0
250
8,526
3,274
91
1,554
6,972
31,284
0
L
9,772
858
0
2,519
16,304
14,623
0
2,902
13,402
19,274
0
W
8,639
3,741
0
2,369
11,089
8,571
330
7,417
3,432
0
21,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
24,185
144
Minions Killed
112
4
Camps Cleared
7
678,225
Distance Traveled
679,758
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,189
707
48
4
3
218,651
4
L
Bakasura
7,955
612
53
4
7
248,110
2
W
Cernunnos
11,089
853
71
5
1
231,230
4
L
Hera
8,126
625
39
3
0
219,301
2
L
Ares
8,104
623
20
2
0
212,347
3
W
Hercules
9,389
722
25
2
0
228,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role