Player Matchup

Mulan
Mulan
Crayzix_NeedScar
Mulan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 182L
1,317 Elo+
Party 3
Bacchus
Bacchus
Padisha7
Bacchus
Level 40
God Stats
2W - 4L
1,245 SR
Queue Stats
33W - 51L
1,293 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dylangj17
Tsukuyomi
Level 40
God Stats
1W - 3L
1,662 SR
Queue Stats
33W - 60L
1,279 Elo+
Party 1
Scylla
Scylla
www_ywess
Scylla
Level 29
God Stats
18W - 15L
1,591 SR
Queue Stats
130W - 161L
1,397 Elo+
Party 3
Anhur
Anhur
znnaS
Anhur
Level 47
God Stats
0W - 2L
1,439 SR
Queue Stats
61W - 77L
1,262 Elo+
Party 1
Team Averages
Level 44
1,487 SR
1,309 Elo+

VS

Team Averages
Level 83
1,414 SR
1,366 Elo+
Tiamat
Tiamat
FerSsyu
Tiamat
Level 14
God Stats
5W - 7L
1,318 SR
Queue Stats
8W - 15L
1,223 Elo+
Party 2
Ne Zha
Ne Zha
GORDODELBARRIO1
Ne Zha
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 169L
1,395 Elo+
Party 2
Neith
Neith
Gina-Uchiha
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
iamp173
Thor
Level 103
God Stats
3W - 5L
1,360 SR
Queue Stats
150W - 174L
1,361 Elo+
Solo
Bacchus
Bacchus
paco_soler
Bacchus
Level 107
God Stats
9W - 14L
1,392 SR
Queue Stats
277W - 344L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
9,972
434
22,357
23,515
28,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bacchus
Padisha7
Bacchus
14
1 / 4 / 4
9,534
415
9,677
18,518
24,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
dylangj17
Tsukuyomi
15
1 / 9 / 6
10,252
446
12,633
27,667
12,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
www_ywess
Scylla
15
5 / 5 / 0
10,360
450
16,055
13,388
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
znnaS
Anhur
17
5 / 6 / 1
11,237
489
12,522
15,632
6,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FerSsyu
Tiamat
14
1 / 4 / 5
9,044
393
9,326
18,615
12,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 4 / 11
11,136
484
14,238
25,110
11,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 1 / 8
12,948
563
26,001
13,929
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
iamp173
Thor
18
4 / 1 / 6
11,386
495
11,400
17,909
9,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
paco_soler
Bacchus
16
4 / 2 / 18
11,599
504
12,263
35,584
41,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
12
Kills
29
29
Deaths
12
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Tiamat
FerSsyu
Tiamat
1
4
5
0.88
W
6
4
11
2.88
W
14
1
8
18
L
Bacchus
Padisha7
Bacchus
1
4
4
0.75
L
Tsukuyomi
dylangj17
Tsukuyomi
1
9
6
0.44
W
Thor
iamp173
Thor
4
1
6
7
W
Bacchus
paco_soler
Bacchus
4
2
18
6.5
L
Scylla
www_ywess
Scylla
5
5
0
1
L
Anhur
znnaS
Anhur
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,244
Damage
73,228
98,720
Taken
111,147
78,289
Mitigated
82,667
24,373
Healing
35,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,357
3,766
0
5,147
23,515
28,507
341
3,254
20,261
0
70,822
W
Tiamat
FerSsyu
Tiamat
9,326
751
148
2,204
18,615
12,577
80
6,259
11,795
46,471
0
W
14,238
5,187
0
7,871
25,110
11,414
0
4,093
20,487
0
88,160
W
26,001
11,713
0
7,870
13,929
7,994
3,447
4,454
9,391
0
114,859
L
Bacchus
Padisha7
Bacchus
9,677
541
0
3,621
18,518
24,680
0
4,767
13,751
34,880
0
L
Tsukuyomi
dylangj17
Tsukuyomi
12,633
4,103
0
10,975
27,667
12,187
0
5,907
21,760
0
71,617
W
Thor
iamp173
Thor
11,400
952
0
3,480
17,909
9,243
514
1,030
16,171
0
70,943
W
Bacchus
paco_soler
Bacchus
12,263
2,012
119
13,675
35,584
41,439
535
8,869
26,246
40,891
0
L
Scylla
www_ywess
Scylla
16,055
943
0
1,248
13,388
6,166
768
3,862
9,526
62,858
0
L
Anhur
znnaS
Anhur
12,522
5,548
0
3,382
15,632
6,749
1,578
3,799
11,833
0
80,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,355
Gold Earned
56,113
461
Minions Killed
497
0
Camps Cleared
0
2,019,034
Distance Traveled
2,195,164
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,972
434
107
5
0
362,713
0
W
Tiamat
9,044
393
47
2
0
393,161
0
W
Ne Zha
11,136
484
113
5
0
478,311
1
W
Neith
12,948
563
188
8
0
390,880
3
L
Bacchus
9,534
415
31
1
0
433,399
1
L
Tsukuyomi
10,252
446
98
4
0
422,159
0
W
Thor
11,386
495
106
5
0
474,406
1
W
Bacchus
11,599
504
43
2
0
458,406
2
L
Scylla
10,360
450
101
4
0
354,666
3
L
Anhur
11,237
489
124
5
0
446,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role