Player Matchup

Horus
Horus
Hydrorazer971
Horus
Level 122
God Stats
48W - 42L
1,556 SR
Queue Stats
230W - 248L
1,473 Elo+
Party 4
Fenrir
Fenrir
Reaperr66
Fenrir
Level 30
God Stats
1W - 3L
1,332 SR
Queue Stats
25W - 33L
1,451 Elo+
Party 4
Baron Samedi
Baron Samedi
Syronzz
Baron Samedi
Level 83
God Stats
7W - 22L
1,205 SR
Queue Stats
129W - 163L
1,379 Elo+
Party 2
Ishtar
Ishtar
TriangularEars
Ishtar
Level 85
God Stats
13W - 18L
1,198 SR
Queue Stats
117W - 156L
1,348 Elo+
Party 2
Scylla
Scylla
Yaminodani
Scylla
Level 51
God Stats
0W - 4L
1,219 SR
Queue Stats
160W - 200L
1,373 Elo+
Party 2
Team Averages
Level 74
1,302 SR
1,405 Elo+

VS

Team Averages
Level 81
1,520 SR
1,481 Elo+
Bastet
Bastet
Deadshar14
Bastet
Level 119
God Stats
2W - 0L
1,691 SR
Queue Stats
119W - 65L
1,544 Elo+
Party 3
Ishtar
Ishtar
ElGuapisimo
Ishtar
Level 23
God Stats
3W - 2L
1,333 SR
Queue Stats
142W - 102L
1,471 Elo+
Party 3
Ra
Ra
KevinCampo135
Ra
Level 112
God Stats
8W - 4L
1,407 SR
Queue Stats
96W - 87L
1,430 Elo+
Party 1
Fafnir
Fafnir
Nachoaluche13
Fafnir
Level 129
God Stats
4W - 1L
1,872 SR
Queue Stats
111W - 81L
1,532 Elo+
Party 3
King Arthur
King Arthur
themaddermatt
King Arthur
Level 23
God Stats
1W - 0L
1,295 SR
Queue Stats
10W - 9L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 7
7,052
353
6,359
21,562
19,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Reaperr66
Fenrir
16
6 / 5 / 3
9,957
498
16,708
23,679
12,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Syronzz
Baron Samedi
15
0 / 4 / 0
9,160
458
9,161
15,766
9,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 6 / 1
8,586
429
10,344
15,545
6,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Yaminodani
Scylla
12
3 / 6 / 3
8,025
401
11,685
13,959
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Deadshar14
Bastet
16
9 / 6 / 12
10,844
542
19,862
25,445
11,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ishtar
18
9 / 1 / 9
11,711
586
18,868
17,114
8,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 3 / 9
10,084
504
12,880
13,512
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 17
10,780
539
8,422
18,467
23,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
themaddermatt
King Arthur
16
3 / 0 / 3
10,748
537
9,763
13,928
11,812
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
11
Kills
28
28
Deaths
11
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bastet
Deadshar14
Bastet
9
6
12
2.5
W
Ishtar
9
1
9
13.5
L
0
7
7
0.5
W
4
3
9
2.83
W
3
1
17
11.5
L
Fenrir
Reaperr66
Fenrir
6
5
3
1.5
L
Baron Samedi
Syronzz
Baron Samedi
0
4
0
0
L
2
6
1
0.42
L
Scylla
Yaminodani
Scylla
3
6
3
0.75
W
King Arthur
themaddermatt
King Arthur
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,257
Damage
69,795
90,511
Taken
88,466
52,509
Mitigated
60,233
20,662
Healing
30,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Deadshar14
Bastet
19,862
6,107
0
11,959
25,445
11,099
858
3,983
21,462
0
84,323
W
Ishtar
18,868
14,132
0
5,161
17,114
8,412
3,103
3,639
13,475
0
118,337
L
6,359
3,158
1,733
5,235
21,562
19,308
0
7,003
14,559
0
17,157
W
12,880
1,483
4,117
2,930
13,512
5,708
710
3,068
10,444
82,127
0
W
8,422
2,342
0
3,988
18,467
23,202
126
4,722
13,496
22,065
0
L
Fenrir
Reaperr66
Fenrir
16,708
4,446
0
6,356
23,679
12,316
0
6,201
17,478
0
81,685
L
Baron Samedi
Syronzz
Baron Samedi
9,161
647
277
5,348
15,766
9,057
120
1,394
14,372
69,281
0
L
10,344
6,179
0
1,047
15,545
6,457
0
1,431
14,114
0
64,388
L
Scylla
Yaminodani
Scylla
11,685
913
0
666
13,959
5,371
0
5,273
8,686
54,346
0
W
King Arthur
themaddermatt
King Arthur
9,763
1,485
0
2,025
13,928
11,812
1,633
6,834
7,094
0
70,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,780
Gold Earned
54,167
457
Minions Killed
548
0
Camps Cleared
0
1,805,079
Distance Traveled
1,972,871
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,844
542
109
5
0
376,450
4
W
Ishtar
11,711
586
179
9
0
395,178
6
L
Horus
7,052
353
23
1
0
367,794
4
W
Ra
10,084
504
119
6
0
400,399
4
W
Fafnir
10,780
539
17
1
0
393,892
5
L
Fenrir
9,957
498
102
5
0
400,536
4
L
Baron Samedi
9,160
458
151
8
0
333,570
0
L
Ishtar
8,586
429
109
5
0
341,854
6
L
Scylla
8,025
401
72
4
0
361,325
6
W
King Arthur
10,748
537
124
6
0
406,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role