Player Matchup

Cernunnos
Cernunnos
DeadCellzmgs
Cernunnos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,317 Elo+
Party 2
Cthulhu
Cthulhu
JViperVK
Cthulhu
Level 151
God Stats
2W - 3L
1,247 SR
Queue Stats
25W - 33L
1,347 Elo+
Party 1
Fenrir
Fenrir
Mekonox131
Fenrir
Level 140
God Stats
2W - 0L
1,760 SR
Queue Stats
44W - 51L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
NAAAZGUUUL
Nu Wa
Level 125
God Stats
2W - 0L
1,683 SR
Queue Stats
9W - 2L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
Proximith
Danzaburou
Level 62
God Stats
8W - 5L
1,643 SR
Queue Stats
21W - 27L
1,464 Elo+
Solo
Team Averages
Level 100
1,567 SR
1,458 Elo+

VS

Team Averages
Level 112
1,473 SR
1,416 Elo+
Danzaburou
Danzaburou
BKNYNJ
Danzaburou
Level 129
God Stats
103W - 127L
1,415 SR
Queue Stats
1,322W - 1,439L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
Earth Finger
Kumbhakarna
Level 159
God Stats
2W - 2L
1,542 SR
Queue Stats
112W - 112L
1,427 Elo+
Solo
Amaterasu
Amaterasu
ValarMorghulis95
Amaterasu
Level 123
God Stats
3W - 3L
1,878 SR
Queue Stats
327W - 342L
1,467 Elo+
Party 3
Ishtar
Ishtar
liccesarlopez04
Ishtar
Level 107
God Stats
0W - 3L
1,309 SR
Queue Stats
232W - 240L
1,435 Elo+
Party 3
Kukulkan
Kukulkan
zarosien
Kukulkan
Level 41
God Stats
0W - 2L
1,222 SR
Queue Stats
67W - 72L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeadCellzmgs
Cernunnos
16
2 / 0 / 13
9,899
1,100
12,797
7,603
3,719
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
JViperVK
Cthulhu
16
4 / 3 / 10
10,811
1,201
13,041
16,990
19,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Mekonox131
Fenrir
16
4 / 0 / 7
10,276
1,142
7,769
7,197
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
16
4 / 2 / 11
10,364
1,152
16,088
7,210
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Proximith
Danzaburou
16
3 / 1 / 13
10,089
1,121
10,308
9,837
5,027
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

309

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BKNYNJ
Danzaburou
15
0 / 2 / 2
9,081
1,009
12,626
9,211
3,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Earth Finger
Kumbhakarna
14
1 / 7 / 2
8,775
975
5,051
16,500
12,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
14
3 / 2 / 2
9,275
1,031
8,641
13,921
12,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 4 / 1
8,613
957
5,478
14,094
6,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
zarosien
Kukulkan
15
2 / 2 / 2
9,458
1,051
13,542
11,249
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
17
Kills
6
6
Deaths
17
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BKNYNJ
Danzaburou
0
2
2
0.5
W
Cernunnos
DeadCellzmgs
Cernunnos
2
0
13
8.5
L
Kumbhakarna
Earth Finger
Kumbhakarna
1
7
2
0.29
W
Cthulhu
JViperVK
Cthulhu
4
3
10
3
W
Fenrir
Mekonox131
Fenrir
4
0
7
7.5
W
Nu Wa
4
2
11
4.75
W
Danzaburou
Proximith
Danzaburou
3
1
13
9.5
L
Amaterasu
3
2
2
2
L
0
4
1
0.13
L
Kukulkan
zarosien
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,003
Damage
45,338
48,837
Taken
64,975
40,877
Mitigated
40,540
10,281
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BKNYNJ
Danzaburou
12,626
4,160
0
2,666
9,211
3,338
0
6,433
2,778
0
48,125
W
Cernunnos
DeadCellzmgs
Cernunnos
12,797
8,086
0
1,217
7,603
3,719
0
3,223
4,380
0
31,998
L
Kumbhakarna
Earth Finger
Kumbhakarna
5,051
355
0
0
16,500
12,691
0
6,548
9,952
13,535
0
W
Cthulhu
JViperVK
Cthulhu
13,041
1,030
2,859
2,059
16,990
19,761
0
6,419
10,571
18,711
0
W
Fenrir
Mekonox131
Fenrir
7,769
1,037
0
934
7,197
8,935
0
2,309
4,888
0
13,300
W
Nu Wa
16,088
5,972
75
437
7,210
3,435
0
3,014
4,196
41,496
0
W
Danzaburou
Proximith
Danzaburou
10,308
5,896
475
2,225
9,837
5,027
0
3,628
6,209
0
21,642
L
Amaterasu
8,641
4,140
0
1,325
13,921
12,994
0
4,475
9,446
0
12,808
L
5,478
3,049
0
0
14,094
6,070
0
7,330
6,764
0
19,187
L
Kukulkan
zarosien
Kukulkan
13,542
649
0
942
11,249
5,447
0
4,343
6,906
34,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
45,202
178
Minions Killed
171
5
Camps Cleared
6
890,217
Distance Traveled
803,772
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,081
1,009
75
8
1
146,485
0
W
Cernunnos
9,899
1,100
45
5
1
173,200
0
L
Kumbhakarna
8,775
975
17
2
0
156,937
0
W
Cthulhu
10,811
1,201
22
2
1
188,142
0
W
Fenrir
10,276
1,142
14
2
1
179,606
0
W
Nu Wa
10,364
1,152
67
7
1
167,445
0
W
Danzaburou
10,089
1,121
30
3
1
181,824
0
L
Amaterasu
9,275
1,031
12
1
1
165,084
1
L
Ishtar
8,613
957
25
3
2
165,827
1
L
Kukulkan
9,458
1,051
42
5
2
169,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role