Player Matchup

Ishtar
Ishtar
ALxDOTY 25
Ishtar
Level 128
God Stats
5W - 5L
1,727 SR
Queue Stats
309W - 297L
1,483 Elo+
Party 2
Tiamat
Tiamat
Exotic_Origin_
Tiamat
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
238W - 239L
1,504 Elo+
Solo
Charybdis
Charybdis
Knightman213
Charybdis
Level 109
God Stats
35W - 25L
1,514 SR
Queue Stats
161W - 129L
1,575 Elo+
Solo
Yemoja
Yemoja
MrJuliuz
Yemoja
Level 49
God Stats
5W - 3L
1,634 SR
Queue Stats
132W - 81L
1,625 Elo+
Solo
Poseidon
Poseidon
Zoach nL
Poseidon
Level 107
God Stats
10W - 14L
1,528 SR
Queue Stats
262W - 258L
1,458 Elo+
Party 2
Team Averages
Level 100
1,581 SR
1,529 Elo+

VS

Team Averages
Level 85
1,641 SR
1,492 Elo+
Hades
Hades
AkiNoHiro
Hades
Level 160
God Stats
8W - 2L
1,716 SR
Queue Stats
53W - 48L
1,566 Elo+
Party 1
Thanatos
Thanatos
BallsOfDestinyz
Thanatos
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
FunkiestSubset
Jing Wei
Level 87
God Stats
6W - 4L
1,425 SR
Queue Stats
117W - 120L
1,477 Elo+
Solo
Shiva
Shiva
KongZilla1234
Shiva
Level 98
God Stats
3W - 1L
1,771 SR
Queue Stats
95W - 94L
1,482 Elo+
Solo
Athena
Athena
xBaek-Hyeon-
Athena
Level 36
God Stats
15W - 5L
1,793 SR
Queue Stats
23W - 27L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ALxDOTY 25
Ishtar
17
5 / 2 / 2
10,031
557
9,564
14,489
7,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 7 / 0
8,547
475
6,895
14,107
7,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Knightman213
Charybdis
15
9 / 4 / 4
9,997
555
18,940
17,669
7,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
MrJuliuz
Yemoja
14
1 / 1 / 14
9,526
529
7,809
14,981
15,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Zoach nL
Poseidon
14
3 / 4 / 4
8,909
495
10,082
10,967
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AkiNoHiro
Hades
15
2 / 2 / 3
9,434
524
10,269
13,312
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
15
6 / 6 / 2
9,843
547
8,626
17,612
8,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
13
2 / 6 / 4
8,759
487
10,364
16,838
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 5
10,561
587
18,358
24,368
15,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
14
3 / 4 / 5
9,581
532
5,247
17,908
13,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
20
Kills
18
18
Deaths
20
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
ALxDOTY 25
Ishtar
5
2
2
3
W
Hades
AkiNoHiro
Hades
2
2
3
1.75
W
Thanatos
6
6
2
1.17
L
2
7
0
0.29
W
Jing Wei
2
6
4
0.67
L
Charybdis
Knightman213
Charybdis
9
4
4
2.75
W
5
2
5
3.75
L
Yemoja
MrJuliuz
Yemoja
1
1
14
8
L
Poseidon
Zoach nL
Poseidon
3
4
4
1.25
W
Athena
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,290
Damage
52,864
72,213
Taken
90,038
41,885
Mitigated
52,666
18,460
Healing
41,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
ALxDOTY 25
Ishtar
9,564
5,491
0
3,279
14,489
7,251
2,790
2,247
12,242
0
79,714
W
Hades
AkiNoHiro
Hades
10,269
1,590
801
7,162
13,312
7,316
965
5,182
8,078
86,701
0
W
Thanatos
8,626
1,462
0
12,543
17,612
8,999
0
3,930
13,628
0
66,276
L
6,895
954
0
2,453
14,107
7,612
0
2,350
11,757
41,285
0
W
Jing Wei
10,364
7,562
0
4,387
16,838
6,732
1,532
2,362
14,476
0
65,325
L
Charybdis
Knightman213
Charybdis
18,940
11,627
0
4,521
17,669
7,588
218
2,086
15,583
0
73,540
W
18,358
3,874
0
10,732
24,368
15,788
810
6,033
17,947
0
86,403
L
Yemoja
MrJuliuz
Yemoja
7,809
1,403
3,093
4,392
14,981
15,102
145
4,343
10,638
29,050
0
L
Poseidon
Zoach nL
Poseidon
10,082
1,159
0
722
10,967
4,332
0
4,490
6,477
66,165
0
W
Athena
5,247
1,605
3,580
2,701
17,908
13,831
932
6,727
11,123
24,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,010
Gold Earned
48,178
489
Minions Killed
500
0
Camps Cleared
0
1,605,458
Distance Traveled
1,777,791
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,031
557
131
7
0
357,270
7
W
Hades
9,434
524
146
8
0
324,444
0
W
Thanatos
9,843
547
91
5
0
372,822
2
L
Tiamat
8,547
475
85
5
0
253,678
0
W
Jing Wei
8,759
487
100
6
0
317,413
2
L
Charybdis
9,997
555
119
7
0
311,218
4
W
Shiva
10,561
587
133
7
0
329,850
0
L
Yemoja
9,526
529
45
3
0
349,772
7
L
Poseidon
8,909
495
109
6
0
333,520
2
W
Athena
9,581
532
30
2
0
433,262
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role