Player Matchup

Da Ji
Da Ji
CaptainKingDog25
Da Ji
Level 107
God Stats
1W - 2L
1,794 SR
Queue Stats
10W - 15L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Madara_uchihaXxl
Gilgamesh
Level 104
God Stats
2W - 3L
1,698 SR
Queue Stats
44W - 39L
1,393 Elo+
Party 1
Charybdis
Charybdis
fluff_4_nuts
Charybdis
Level 107
God Stats
2W - 4L
1,575 SR
Queue Stats
70W - 72L
1,440 Elo+
Party 1
Bellona
Bellona
islamico br
Bellona
Level 123
God Stats
4W - 3L
1,627 SR
Queue Stats
180W - 173L
1,368 Elo+
Solo
Raijin
Raijin
neo-dying-again
Raijin
Level 78
God Stats
0W - 1L
1,274 SR
Queue Stats
32W - 23L
1,586 Elo+
Party 1
Team Averages
Level 104
1,594 SR
1,447 Elo+

VS

Team Averages
Level 100
1,518 SR
1,394 Elo+
Anubis
Anubis
Checko Gang
Anubis
Level 72
God Stats
95W - 108L
1,446 SR
Queue Stats
100W - 111L
1,354 Elo+
Solo
Janus
Janus
EL_KEVIN_20
Janus
Level 92
God Stats
19W - 26L
1,323 SR
Queue Stats
373W - 479L
1,333 Elo+
Solo
Ullr
Ullr
ElderlyEwe576
Ullr
Level 113
God Stats
4W - 0L
1,835 SR
Queue Stats
215W - 191L
1,399 Elo+
Solo
Guan Yu
Guan Yu
HanxBrazzy
Guan Yu
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 231L
1,383 Elo+
Solo
Ishtar
Ishtar
deuteros300
Ishtar
Level 160
God Stats
2W - 2L
1,484 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 4
10,664
508
13,898
17,536
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
14
9 / 7 / 5
10,166
484
16,298
22,156
23,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
fluff_4_nuts
Charybdis
13
4 / 7 / 3
9,018
429
13,825
14,863
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
islamico br
Bellona
15
4 / 4 / 3
9,428
449
7,269
23,277
15,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 8 / 5
10,170
484
14,180
16,738
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 7 / 10
10,957
522
14,422
14,954
7,661
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
8 / 4 / 10
11,729
559
12,467
17,640
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 3
10,433
497
7,740
17,875
7,636
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Guan Yu
HanxBrazzy
Guan Yu
17
11 / 9 / 6
11,853
564
21,690
23,582
20,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
12
2 / 6 / 6
8,763
417
5,764
15,990
6,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
29
Kills
32
33
Deaths
30
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
7
4
1.29
W
Anubis
6
7
10
1.57
W
8
4
10
3.25
W
5
4
3
1.63
W
Guan Yu
HanxBrazzy
Guan Yu
11
9
6
1.56
L
Gilgamesh
9
7
5
1.64
W
Ishtar
2
6
6
0.83
L
Charybdis
fluff_4_nuts
Charybdis
4
7
3
0.79
L
Bellona
islamico br
Bellona
4
4
3
1.38
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,470
Damage
62,083
94,570
Taken
90,041
57,924
Mitigated
48,604
15,508
Healing
21,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,898
4,169
0
3,432
17,536
7,270
0
5,452
12,084
0
48,382
W
Anubis
14,422
879
0
3,764
14,954
7,661
1,459
3,247
11,707
60,807
0
W
12,467
925
87
3,612
17,640
6,474
220
6,638
11,002
76,472
0
W
7,740
3,633
0
3,177
17,875
7,636
5,407
2,412
15,463
0
68,879
W
Guan Yu
HanxBrazzy
Guan Yu
21,690
6,241
3,331
5,301
23,582
20,301
1,400
718
22,795
0
67,208
L
Gilgamesh
16,298
3,496
0
1,253
22,156
23,189
0
5,436
16,720
0
51,033
W
Ishtar
5,764
4,160
268
2,336
15,990
6,532
1,374
1,300
14,690
0
26,554
L
Charybdis
fluff_4_nuts
Charybdis
13,825
6,690
145
3,028
14,863
5,269
1,384
2,037
12,400
0
64,535
L
Bellona
islamico br
Bellona
7,269
1,800
0
6,717
23,277
15,527
254
4,455
18,822
0
49,016
L
14,180
781
0
933
16,738
6,669
0
9,706
7,032
66,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,446
Gold Earned
53,735
413
Minions Killed
433
0
Camps Cleared
0
1,736,781
Distance Traveled
1,700,181
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,664
508
75
4
0
380,224
1
W
Anubis
10,957
522
93
4
0
288,429
3
W
Janus
11,729
559
135
6
0
403,586
0
W
Ullr
10,433
497
86
4
0
302,467
1
W
Guan Yu
11,853
564
84
4
0
365,403
0
L
Gilgamesh
10,166
484
70
3
0
342,451
4
W
Ishtar
8,763
417
35
2
0
340,296
0
L
Charybdis
9,018
429
99
5
0
292,578
2
L
Bellona
9,428
449
70
3
0
390,021
3
L
Raijin
10,170
484
99
5
0
331,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role