Player Matchup

Arachne
Arachne
Bronze IV
ChaacTheRipr
Arachne
Bronze IV
Level 46
God Stats
2W - 0L
1,882 SR
Queue Stats
5W - 4L
1,623 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Owen__SF
Hou Yi
Bronze III
Level 99
God Stats
9W - 2L
1,694 SR
Queue Stats
29W - 13L
1,600 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Pil0uFace
Kukulkan
Platinum IV
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
83W - 79L
1,661 MMR
Party 3
Ganesha
Ganesha
Bronze III
SolOrTroll8965
Ganesha
Bronze III
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,600 MMR
Party 1
Shiva
Shiva
Platinum II
Waitii
Shiva
Platinum II
Level 127
God Stats
1W - 2L
1,542 SR
Queue Stats
68W - 56L
1,906 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,624 SR
1,678 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,590 SR
1,673 MMR
Achilles
Achilles
Platinum II
DestroyerViZs
Achilles
Platinum II
Level 138
God Stats
52W - 69L
1,613 SR
Queue Stats
895W - 901L
1,794 MMR
Solo
Izanami
Izanami
Gold III
ELVACADOR
Izanami
Gold III
Level 137
God Stats
5W - 4L
1,706 SR
Queue Stats
169W - 177L
1,528 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
LACHMICH TOD
Nu Wa
Platinum II
Level 160
God Stats
36W - 29L
1,623 SR
Queue Stats
778W - 793L
1,775 MMR
Solo
Tyr
Tyr
Platinum II
OhhTarso
Tyr
Platinum II
Level 157
God Stats
41W - 52L
1,559 SR
Queue Stats
450W - 461L
1,645 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Rbo542
Tsukuyomi
Gold III
Level 59
God Stats
6W - 13L
1,449 SR
Queue Stats
88W - 88L
1,621 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChaacTheRipr
Arachne
20
5 / 3 / 5
20,140
559
21,763
44,965
28,059
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hou Yi
Owen__SF
Hou Yi
20
7 / 5 / 8
20,336
565
34,201
39,152
22,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Pil0uFace
Kukulkan
20
7 / 4 / 8
19,407
539
40,422
23,806
13,354
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 4 / 15
17,440
484
13,162
40,173
73,922
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Waitii
Shiva
20
6 / 8 / 9
19,548
543
29,091
53,089
55,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CabrakanYu HuangLoki

VS

Bans
KaliGebArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DestroyerViZs
Achilles
20
9 / 3 / 9
17,467
485
39,235
50,589
77,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
ELVACADOR
Izanami
20
4 / 10 / 7
18,420
512
25,203
35,917
21,648
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 4 / 13
16,298
453
43,494
22,900
12,333
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 2 / 11
15,526
431
12,103
49,247
68,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Rbo542
Tsukuyomi
20
5 / 7 / 4
16,887
469
25,511
32,717
17,239
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
68
25
Kills
24
24
Deaths
26
45
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChaacTheRipr
Arachne
5
3
5
2.5
L
Achilles
DestroyerViZs
Achilles
9
3
9
4.5
L
Izanami
ELVACADOR
Izanami
4
10
7
0.75
L
2
4
13
2.13
L
4
2
11
4.75
W
Hou Yi
Owen__SF
Hou Yi
7
5
8
2.2
W
Kukulkan
Pil0uFace
Kukulkan
7
4
8
2.75
L
Tsukuyomi
Rbo542
Tsukuyomi
5
7
4
1
W
0
4
15
1.88
W
Shiva
Waitii
Shiva
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,639
Damage
145,546
201,185
Taken
191,370
193,335
Mitigated
197,091
67,736
Healing
45,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChaacTheRipr
Arachne
21,763
17,298
0
14,979
44,965
28,059
1,334
8,626
35,535
0
212,008
L
Achilles
DestroyerViZs
Achilles
39,235
7,519
0
14,543
50,589
77,048
1,589
12,908
37,681
578
138,228
L
Izanami
ELVACADOR
Izanami
25,203
16,641
0
7,777
35,917
21,648
4,863
7,261
28,656
0
229,010
L
43,494
11,033
0
716
22,900
12,333
4,207
7,604
15,296
163,708
0
L
12,103
757
0
11,100
49,247
68,823
546
18,819
30,428
75
50,913
W
Hou Yi
Owen__SF
Hou Yi
34,201
16,899
0
11,628
39,152
22,201
7,175
9,775
28,939
0
242,627
W
Kukulkan
Pil0uFace
Kukulkan
40,422
1,450
0
4,529
23,806
13,354
4,095
8,363
15,027
205,816
0
L
Tsukuyomi
Rbo542
Tsukuyomi
25,511
7,546
0
10,885
32,717
17,239
480
8,930
23,787
60
181,401
W
13,162
1,138
0
9,204
40,173
73,922
539
11,184
28,060
60,873
0
W
Shiva
Waitii
Shiva
29,091
4,054
4,426
22,970
53,089
55,799
3,365
9,244
43,189
0
144,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,871
Gold Earned
84,598
1,014
Minions Killed
986
0
Camps Cleared
0
3,541,141
Distance Traveled
3,455,072
40
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
20,140
559
247
7
0
844,267
7
L
Achilles
17,467
485
186
5
0
726,496
6
L
Izanami
18,420
512
293
8
0
547,624
2
L
Nu Wa
16,298
453
240
7
0
671,402
3
L
Tyr
15,526
431
41
1
0
783,915
8
W
Hou Yi
20,336
565
290
8
0
634,941
8
W
Kukulkan
19,407
539
270
8
0
712,978
7
L
Tsukuyomi
16,887
469
226
6
0
725,635
5
W
Ganesha
17,440
484
11
0
0
677,181
7
W
Shiva
19,548
543
196
5
0
671,774
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role