Player Matchup

Sol
Sol
Diablomijo07
Sol
Level 146
God Stats
3W - 12L
1,734 SR
Queue Stats
224W - 237L
1,471 Elo+
Party 1
Hercules
Hercules
ItsJulii23
Hercules
Level 86
God Stats
0W - 2L
1,343 SR
Queue Stats
207W - 233L
1,422 Elo+
Party 2
Arachne
Arachne
Pegaso452002
Arachne
Level 86
God Stats
13W - 12L
1,701 SR
Queue Stats
205W - 221L
1,447 Elo+
Party 2
Izanami
Izanami
c3sar-cirria
Izanami
Level 126
God Stats
1W - 2L
1,503 SR
Queue Stats
443W - 427L
1,447 Elo+
Party 1
Bacchus
Bacchus
jumpiestwaif
Bacchus
Level 123
God Stats
3W - 7L
1,379 SR
Queue Stats
323W - 329L
1,466 Elo+
Party 1
Team Averages
Level 113
1,532 SR
1,451 Elo+

VS

Team Averages
Level 98
1,697 SR
1,622 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ElRaboDeNyom
Mulan
Level 109
God Stats
2W - 0L
1,701 SR
Queue Stats
158W - 107L
1,676 Elo+
Party 3
Freya
Freya
Keros_02
Freya
Level 160
God Stats
5W - 2L
1,549 SR
Queue Stats
303W - 221L
1,671 Elo+
Party 3
Tyr
Tyr
PapiMiguel04
Tyr
Level 100
God Stats
1W - 1L
1,737 SR
Queue Stats
65W - 63L
1,487 Elo+
Solo
Hun Batz
Hun Batz
wenameyindesama
Hun Batz
Level 19
God Stats
18W - 4L
1,995 SR
Queue Stats
58W - 12L
1,777 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,943
594
2,129
4,756
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ItsJulii23
Hercules
6
0 / 4 / 0
4,422
442
1,742
10,499
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Pegaso452002
Arachne
9
1 / 0 / 1
5,396
540
2,208
8,512
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
c3sar-cirria
Izanami
10
0 / 1 / 1
5,448
545
3,459
4,787
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
jumpiestwaif
Bacchus
10
0 / 0 / 0
5,187
519
3,697
7,725
5,310

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 0 / 0
5,077
508
1,259
1,578
628
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 2
5,316
532
4,133
7,054
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Keros_02
Freya
11
2 / 1 / 1
6,484
648
4,699
6,432
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 0
6,231
623
4,335
5,649
3,282
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
11
1 / 0 / 0
5,871
587
4,764
6,803
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
5
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
L
1
0
0
1
W
1
1
2
2
L
Hercules
ItsJulii23
Hercules
0
4
0
0
W
Freya
Keros_02
Freya
2
1
1
2.5
W
0
0
0
0
L
Arachne
Pegaso452002
Arachne
1
0
1
1.5
L
Izanami
c3sar-cirria
Izanami
0
1
1
0.5
L
Bacchus
jumpiestwaif
Bacchus
0
0
0
0
W
Hun Batz
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,235
Damage
19,190
36,279
Taken
27,516
16,271
Mitigated
12,859
12,032
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,259
265
0
439
1,578
628
0
1,000
578
33,877
0
L
2,129
700
0
3,262
4,756
1,572
420
165
4,591
49,093
0
W
4,133
961
0
2,231
7,054
4,232
0
299
6,755
0
14,224
L
Hercules
ItsJulii23
Hercules
1,742
966
0
2,386
10,499
5,145
0
3,198
7,073
0
10,770
W
Freya
Keros_02
Freya
4,699
1,525
0
4,200
6,432
2,182
84
181
6,251
47,271
0
W
4,335
704
0
2,540
5,649
3,282
0
3,697
1,952
0
49,927
L
Arachne
Pegaso452002
Arachne
2,208
1,457
0
1,872
8,512
2,942
0
758
7,706
0
33,729
L
Izanami
c3sar-cirria
Izanami
3,459
2,111
0
1,450
4,787
1,302
0
2,094
2,507
0
42,020
L
Bacchus
jumpiestwaif
Bacchus
3,697
297
0
3,062
7,725
5,310
0
0
7,725
33,709
0
W
Hun Batz
4,764
1,363
0
500
6,803
2,535
0
649
6,154
0
56,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
28,979
292
Minions Killed
395
0
Camps Cleared
0
1,014,153
Distance Traveled
1,064,326
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,077
508
71
7
0
193,300
0
L
Sol
5,943
594
77
8
0
194,942
3
W
Mulan
5,316
532
23
2
0
211,946
3
L
Hercules
4,422
442
13
1
0
192,237
5
W
Freya
6,484
648
103
10
0
192,779
2
W
Tyr
6,231
623
93
9
0
207,501
3
L
Arachne
5,396
540
64
6
0
234,999
2
L
Izanami
5,448
545
78
8
0
184,509
3
L
Bacchus
5,187
519
60
6
0
207,466
0
W
Hun Batz
5,871
587
105
11
0
258,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role