Player Matchup

Geb
Geb
BompDik
Geb
Level 55
God Stats
9W - 11L
1,650 SR
Queue Stats
51W - 57L
1,501 Elo+
Party 1
Ishtar
Ishtar
Mr Kodak10
Ishtar
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
74W - 77L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
SMooreDad
Baron Samedi
Level 94
God Stats
4W - 1L
1,755 SR
Queue Stats
60W - 51L
1,555 Elo+
Party 1
Susano
Susano
Susan5898
Susano
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Rama
Rama
atodd17
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 55
1,581 SR
1,503 Elo+

VS

Team Averages
Level 104
1,427 SR
1,462 Elo+
Neith
Neith
AC_339
Neith
Level 98
God Stats
251W - 279L
1,466 SR
Queue Stats
481W - 506L
1,452 Elo+
Solo
Janus
Janus
DaReallest24
Janus
Level 109
God Stats
1W - 2L
1,286 SR
Queue Stats
57W - 65L
1,438 Elo+
Solo
Pele
Pele
ShutingStar 9X
Pele
Level 136
God Stats
19W - 12L
1,604 SR
Queue Stats
191W - 170L
1,540 Elo+
Solo
Bacchus
Bacchus
SuIus
Bacchus
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
330W - 308L
1,453 Elo+
Solo
Guan Yu
Guan Yu
Xz-GHOST-GOD-zXx
Guan Yu
Level 54
God Stats
0W - 2L
1,280 SR
Queue Stats
31W - 28L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
1 / 2 / 12
8,388
839
7,035
13,190
11,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Mr Kodak10
Ishtar
16
4 / 1 / 6
8,365
837
9,003
8,204
3,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SMooreDad
Baron Samedi
15
6 / 4 / 5
8,518
852
14,360
11,698
8,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Susan5898
Susano
14
4 / 3 / 7
8,002
800
13,384
10,512
4,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
atodd17
Rama
16
4 / 2 / 6
8,567
857
10,668
8,370
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AC_339
Neith
13
0 / 3 / 2
6,912
691
5,757
9,210
4,011
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 3
8,199
820
7,680
10,021
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 4 / 3
8,631
863
15,682
16,741
7,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SuIus
Bacchus
13
2 / 4 / 3
7,601
760
6,785
15,771
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 5
7,106
711
4,859
15,957
14,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
19
Kills
11
12
Deaths
19
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
AC_339
Neith
0
3
2
0.33
W
Geb
1
2
12
3.5
L
2
4
3
0.88
W
Ishtar
Mr Kodak10
Ishtar
4
1
6
7
W
Baron Samedi
SMooreDad
Baron Samedi
6
4
5
2.13
L
6
4
3
1.88
L
Bacchus
SuIus
Bacchus
2
4
3
0.88
W
Susano
Susan5898
Susano
4
3
7
2.5
L
1
4
5
0.88
W
Rama
atodd17
Rama
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,450
Damage
40,763
51,974
Taken
67,700
33,165
Mitigated
45,385
12,544
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AC_339
Neith
5,757
1,572
0
1,886
9,210
4,011
0
3,924
5,047
0
20,698
W
Geb
7,035
722
0
1,930
13,190
11,840
306
4,045
8,945
12,928
0
L
7,680
606
77
583
10,021
3,771
410
3,078
6,775
27,716
0
W
Ishtar
Mr Kodak10
Ishtar
9,003
5,951
0
1,242
8,204
3,705
495
2,550
5,630
0
23,794
W
Baron Samedi
SMooreDad
Baron Samedi
14,360
1,354
2,083
4,046
11,698
8,441
279
2,069
9,544
27,919
0
L
15,682
3,982
0
4,289
16,741
7,804
0
5,910
10,634
0
31,891
L
Bacchus
SuIus
Bacchus
6,785
1,219
0
2,886
15,771
15,200
0
4,007
11,577
14,593
0
W
Susano
Susan5898
Susano
13,384
4,133
0
1,713
10,512
4,641
791
1,832
8,578
0
25,364
L
4,859
956
2,751
3,236
15,957
14,599
0
3,458
12,272
0
15,889
W
Rama
atodd17
Rama
10,668
9,246
0
1,530
8,370
4,538
1,595
3,468
4,812
0
36,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
38,449
201
Minions Killed
151
0
Camps Cleared
0
1,051,365
Distance Traveled
1,044,466
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,912
691
26
3
0
205,128
0
W
Geb
8,388
839
2
0
0
231,997
0
L
Janus
8,199
820
49
5
0
191,193
2
W
Ishtar
8,365
837
34
3
0
215,268
2
W
Baron Samedi
8,518
852
50
5
0
212,071
1
L
Pele
8,631
863
32
3
0
218,325
1
L
Bacchus
7,601
760
24
2
0
212,282
1
W
Susano
8,002
800
35
4
0
240,770
0
L
Guan Yu
7,106
711
20
2
0
217,538
0
W
Rama
8,567
857
80
8
0
151,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role