Player Matchup

Charybdis
Charybdis
Diamond II
Greatest__nM
Charybdis
Diamond II
Level 128
God Stats
3W - 7L
1,477 SR
Queue Stats
378W - 370L
2,403 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond II
SnortinAddy
Kuzenbo
Diamond II
Level 100
God Stats
7W - 3L
1,656 SR
Queue Stats
134W - 119L
2,108 MMR
Party 2
Scylla
Scylla
Diamond II
Wizard--zzz
Scylla
Diamond II
Level 149
God Stats
8W - 6L
1,583 SR
Queue Stats
128W - 115L
2,213 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,572 SR
2,242 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 116
1,727 SR
2,418 MMR
Neith
Neith
Masters
BootaySmasher
Neith
Masters
Level 56
God Stats
7W - 6L
1,798 SR
Queue Stats
103W - 100L
2,874 MMR
Solo
Sol
Sol
Diamond IV
StopThaCap1080
Sol
Diamond IV
Level 143
God Stats
8W - 6L
1,804 SR
Queue Stats
124W - 131L
2,108 MMR
Party 1
Sylvanus
Sylvanus
Masters
xGentlestNut
Sylvanus
Masters
Level 150
God Stats
18W - 15L
1,579 SR
Queue Stats
299W - 361L
2,272 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Greatest__nM
Charybdis
11
0 / 2 / 2
7,172
598
6,285
11,944
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
SnortinAddy
Kuzenbo
12
1 / 3 / 4
8,504
709
9,666
17,686
25,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
14
4 / 2 / 1
8,700
725
10,912
9,126
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabShivaBaba YagaAchillesAtlas

VS

Bans
PersephoneBaron SamediMedusaVulcanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,611
718
17,833
12,293
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
3 / 2 / 4
8,918
743
12,911
11,816
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
xGentlestNut
Sylvanus
13
0 / 2 / 6
8,728
727
4,597
13,763
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
7
7
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Charybdis
Greatest__nM
Charybdis
0
2
2
0.5
L
Kuzenbo
SnortinAddy
Kuzenbo
1
3
4
1
W
3
2
4
2.5
L
Scylla
4
2
1
2.25
W
Sylvanus
xGentlestNut
Sylvanus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,863
Damage
35,341
38,756
Taken
37,872
34,147
Mitigated
25,076
8,696
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,833
6,846
0
4,127
12,293
6,051
0
7,507
4,488
0
53,536
L
Charybdis
Greatest__nM
Charybdis
6,285
2,063
0
1,775
11,944
4,941
931
3,956
7,988
0
19,934
L
Kuzenbo
SnortinAddy
Kuzenbo
9,666
3,619
0
3,692
17,686
25,164
208
8,322
9,364
17,455
0
W
12,911
5,304
0
5,234
11,816
6,277
1,468
6,626
4,916
44,199
5,147
L
Scylla
10,912
867
0
3,229
9,126
4,042
571
3,631
5,495
34,319
0
W
Sylvanus
xGentlestNut
Sylvanus
4,597
1,212
2,508
5,534
13,763
12,748
323
6,221
7,196
12,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
26,257
134
Minions Killed
164
3
Camps Cleared
7
659,504
Distance Traveled
625,637
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,611
718
66
6
5
219,518
6
L
Charybdis
7,172
598
48
4
2
225,626
3
L
Kuzenbo
8,504
709
13
1
1
222,560
1
W
Sol
8,918
743
82
7
2
202,670
2
L
Scylla
8,700
725
73
6
0
211,318
3
W
Sylvanus
8,728
727
16
1
0
203,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role