Player Matchup

Achilles
Achilles
JetterCheddar
Achilles
Level 142
God Stats
1W - 0L
1,492 SR
Queue Stats
2W - 1L
1,593 Elo+
Party 1
Cernunnos
Cernunnos
Jride626
Cernunnos
Level 160
God Stats
4W - 1L
1,707 SR
Queue Stats
244W - 269L
1,504 Elo+
Solo
Janus
Janus
Monarchius
Janus
Level 92
God Stats
18W - 15L
1,521 SR
Queue Stats
307W - 270L
1,466 Elo+
Solo
Bacchus
Bacchus
OldmanGrumpy
Bacchus
Level 60
God Stats
5W - 5L
1,500 SR
Queue Stats
51W - 58L
1,422 Elo+
Solo
Nemesis
Nemesis
RdeRafa
Nemesis
Level 76
God Stats
1W - 0L
1,764 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 106
1,597 SR
1,497 Elo+

VS

Team Averages
Level 90
1,512 SR
1,502 Elo+
Ishtar
Ishtar
CallMeSaxton
Ishtar
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 17L
1,578 Elo+
Solo
Chang'e
Chang'e
J1ngles18
Chang'e
Level 113
God Stats
6W - 12L
1,406 SR
Queue Stats
272W - 308L
1,491 Elo+
Solo
Kali
Kali
Reachingtosk
Kali
Level 98
God Stats
13W - 10L
1,579 SR
Queue Stats
38W - 38L
1,467 Elo+
Solo
Amaterasu
Amaterasu
carmello504
Amaterasu
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 210L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
sndolh
Kuzenbo
Level 68
God Stats
8W - 9L
1,573 SR
Queue Stats
82W - 96L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JetterCheddar
Achilles
13
5 / 0 / 3
7,761
647
8,483
9,564
6,370
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Jride626
Cernunnos
12
1 / 1 / 4
6,667
556
6,243
6,326
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
11
1 / 0 / 2
6,258
522
7,871
5,181
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
OldmanGrumpy
Bacchus
11
1 / 1 / 3
6,636
553
3,648
8,243
8,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
RdeRafa
Nemesis
12
4 / 1 / 4
7,182
599
5,285
7,762
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 3 / 1
6,029
502
4,068
8,763
2,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
J1ngles18
Chang'e
10
0 / 0 / 1
6,117
510
3,499
7,849
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,693
474
3,403
12,165
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
carmello504
Amaterasu
11
1 / 3 / 0
6,833
569
5,051
12,402
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
sndolh
Kuzenbo
8
1 / 2 / 1
5,950
496
3,527
11,027
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
3
1
0.5
L
Chang'e
J1ngles18
Chang'e
0
0
1
0.5
W
Achilles
JetterCheddar
Achilles
5
0
3
6.5
W
Cernunnos
Jride626
Cernunnos
1
1
4
3
W
Janus
1
0
2
2
W
Bacchus
OldmanGrumpy
Bacchus
1
1
3
2.5
W
Nemesis
RdeRafa
Nemesis
4
1
4
6
L
0
4
1
0.13
L
Amaterasu
carmello504
Amaterasu
1
3
0
0.33
L
Kuzenbo
sndolh
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,530
Damage
19,548
37,076
Taken
52,206
21,786
Mitigated
27,293
12,126
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,068
2,546
0
2,952
8,763
2,763
0
615
8,148
0
39,382
L
Chang'e
J1ngles18
Chang'e
3,499
410
566
2,985
7,849
2,879
0
3,208
4,641
46,441
0
W
Achilles
JetterCheddar
Achilles
8,483
2,138
0
4,190
9,564
6,370
15
1,030
8,534
219
44,856
W
Cernunnos
Jride626
Cernunnos
6,243
3,114
0
4,498
6,326
2,165
840
323
6,003
0
55,839
W
Janus
7,871
202
0
250
5,181
1,954
0
1,529
3,652
53,147
0
W
Bacchus
OldmanGrumpy
Bacchus
3,648
828
0
2,588
8,243
8,136
0
2,907
5,336
20,525
0
W
Nemesis
RdeRafa
Nemesis
5,285
2,365
0
600
7,762
3,161
0
1,237
6,525
0
50,792
L
3,403
986
0
4,669
12,165
5,037
0
2,744
9,421
0
37,245
L
Amaterasu
carmello504
Amaterasu
5,051
1,697
0
5,292
12,402
6,435
0
1,045
11,357
0
52,790
L
Kuzenbo
sndolh
Kuzenbo
3,527
1,213
0
2,496
11,027
10,179
0
4,126
6,901
20,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,504
Gold Earned
30,622
360
Minions Killed
355
0
Camps Cleared
0
1,293,921
Distance Traveled
1,200,667
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,029
502
77
6
0
212,547
3
L
Chang'e
6,117
510
71
6
0
232,813
3
W
Achilles
7,761
647
77
6
0
272,856
6
W
Cernunnos
6,667
556
90
8
0
207,748
0
W
Janus
6,258
522
78
7
0
255,421
5
W
Bacchus
6,636
553
27
2
0
263,252
4
W
Nemesis
7,182
599
88
7
0
294,644
3
L
Kali
5,693
474
80
7
0
264,472
5
L
Amaterasu
6,833
569
104
9
0
247,931
2
L
Kuzenbo
5,950
496
23
2
0
242,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role