Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Poseidon
Poseidon
ObedientZoe
Poseidon
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,556 Elo+
Solo
Rama
Rama
RazFF
Rama
Level 50
God Stats
4W - 1L
1,884 SR
Queue Stats
100W - 101L
1,421 Elo+
Party 4
Gilgamesh
Gilgamesh
Screeok
Gilgamesh
Level 133
God Stats
1W - 1L
1,343 SR
Queue Stats
189W - 131L
1,691 Elo+
Party 2
Artemis
Artemis
WBTBWB666
Artemis
Level 29
God Stats
3W - 1L
1,720 SR
Queue Stats
74W - 29L
1,790 Elo+
Party 2
Team Averages
Level 53
1,589 SR
1,591 Elo+

VS

Team Averages
Level 63
1,482 SR
1,515 Elo+
Fenrir
Fenrir
Atakanz
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,557 Elo+
Party 3
Janus
Janus
Insaneplayer4
Janus
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
68W - 57L
1,563 Elo+
Party 3
Nox
Nox
Rizvo
Nox
Level 108
God Stats
5W - 6L
1,587 SR
Queue Stats
412W - 455L
1,473 Elo+
Solo
Hou Yi
Hou Yi
barry69-BOSS
Hou Yi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 44L
1,483 Elo+
Party 1
Izanami
Izanami
godowar98
Izanami
Level 118
God Stats
0W - 1L
1,546 SR
Queue Stats
86W - 76L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 5 / 17
8,839
804
4,396
15,205
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
ObedientZoe
Poseidon
17
7 / 3 / 15
10,348
941
15,549
13,814
7,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
RazFF
Rama
16
2 / 2 / 19
9,423
857
11,585
8,949
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Screeok
Gilgamesh
18
12 / 2 / 18
11,657
1,060
11,316
18,179
19,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
WBTBWB666
Artemis
18
12 / 3 / 12
11,160
1,015
19,856
14,197
8,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atakanz
Fenrir
12
1 / 8 / 6
7,394
672
7,435
16,275
19,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 7 / 3
8,461
769
14,535
11,398
5,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
Rizvo
Nox
16
4 / 9 / 7
9,122
829
7,644
15,193
8,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
3 / 6 / 2
7,904
719
7,628
12,801
6,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
godowar98
Izanami
16
3 / 5 / 6
9,534
867
13,564
12,397
6,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
38
34
Kills
14
15
Deaths
35
81
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
5
17
1.9
L
Fenrir
Atakanz
Fenrir
1
8
6
0.5
L
3
7
3
0.64
W
Poseidon
ObedientZoe
Poseidon
7
3
15
4.83
W
Rama
RazFF
Rama
2
2
19
5.75
L
Nox
Rizvo
Nox
4
9
7
0.83
W
Gilgamesh
Screeok
Gilgamesh
12
2
18
10.5
W
Artemis
WBTBWB666
Artemis
12
3
12
6
L
Hou Yi
3
6
2
0.67
L
Izanami
godowar98
Izanami
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,702
Damage
50,806
70,344
Taken
68,064
58,739
Mitigated
46,311
19,400
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,396
550
620
926
15,205
17,736
535
3,845
11,310
9,710
0
L
Fenrir
Atakanz
Fenrir
7,435
1,752
0
828
16,275
19,570
0
4,382
11,893
0
10,161
L
14,535
838
422
1,109
11,398
5,420
0
4,390
7,008
23,722
0
W
Poseidon
ObedientZoe
Poseidon
15,549
2,052
1,146
3,158
13,814
7,447
1,625
4,121
9,622
30,242
0
W
Rama
RazFF
Rama
11,585
9,152
0
2,080
8,949
4,906
3,112
2,418
6,433
0
20,763
L
Nox
Rizvo
Nox
7,644
1,196
546
2,420
15,193
8,339
0
3,383
11,810
16,576
0
W
Gilgamesh
Screeok
Gilgamesh
11,316
2,823
3,364
4,447
18,179
19,682
1,033
7,403
10,688
255
14,202
W
Artemis
WBTBWB666
Artemis
19,856
8,387
156
3,503
14,197
8,968
2,813
4,392
9,604
0
42,691
L
Hou Yi
7,628
3,349
221
2,010
12,801
6,887
0
4,789
8,012
0
15,779
L
Izanami
godowar98
Izanami
13,564
6,753
558
1,779
12,397
6,095
0
3,256
9,141
0
24,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,427
Gold Earned
42,415
127
Minions Killed
88
0
Camps Cleared
0
1,017,950
Distance Traveled
890,085
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,839
804
12
1
0
205,145
0
L
Fenrir
7,394
672
5
0
0
189,188
0
L
Janus
8,461
769
22
2
0
182,219
0
W
Poseidon
10,348
941
36
3
0
217,332
1
W
Rama
9,423
857
19
2
0
179,847
0
L
Nox
9,122
829
20
2
0
186,050
4
W
Gilgamesh
11,657
1,060
7
1
0
221,010
0
W
Artemis
11,160
1,015
53
5
0
194,616
0
L
Hou Yi
7,904
719
22
2
0
161,775
0
L
Izanami
9,534
867
19
2
0
170,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role