Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Naevius55
Olorun
Level 57
God Stats
1W - 4L
1,267 SR
Queue Stats
126W - 136L
1,473 Elo+
Party 1
Khepri
Khepri
makros225
Khepri
Level 128
God Stats
3W - 1L
1,512 SR
Queue Stats
9W - 10L
1,467 Elo+
Party 3
Da Ji
Da Ji
pachon13
Da Ji
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,487 Elo+
Party 3
Team Averages
Level 109
1,456 SR
1,485 Elo+

VS

Team Averages
Level 110
1,571 SR
1,551 Elo+
Neith
Neith
ChampChad
Neith
Level 86
God Stats
101W - 101L
1,525 SR
Queue Stats
257W - 281L
1,497 Elo+
Solo
Athena
Athena
DrSolfernus
Athena
Level 159
God Stats
32W - 32L
1,583 SR
Queue Stats
332W - 365L
1,519 Elo+
Solo
Hera
Hera
Gazda1610
Hera
Level 100
God Stats
0W - 5L
1,254 SR
Queue Stats
161W - 170L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TaffyEagle
Ah Muzen Cab
Level 64
God Stats
15W - 3L
1,787 SR
Queue Stats
240W - 180L
1,627 Elo+
Party 2
Hercules
Hercules
Zenith-z-
Hercules
Level 139
God Stats
13W - 8L
1,704 SR
Queue Stats
247W - 191L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
5 / 2 / 1
10,975
578
8,488
15,196
6,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
 
Hercules
16
0 / 2 / 0
10,094
531
5,725
14,831
14,312
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
Naevius55
Olorun
18
2 / 1 / 5
10,475
551
7,273
10,835
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
makros225
Khepri
15
0 / 0 / 9
9,515
501
3,681
9,729
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
pachon13
Da Ji
17
8 / 3 / 4
10,786
568
11,397
18,418
9,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChampChad
Neith
15
2 / 7 / 4
9,588
505
11,404
15,927
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
4
0 / 1 / 0
6,101
321
1,714
3,577
1,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
17
3 / 3 / 3
10,565
556
6,924
12,566
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TaffyEagle
Ah Muzen Cab
16
2 / 4 / 0
10,299
542
11,226
15,054
5,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Zenith-z-
Hercules
17
1 / 0 / 1
10,764
567
11,287
13,320
13,135
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
8
8
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
2
1
2.75
W
Hercules
 
Hercules
0
2
0
0
L
Neith
ChampChad
Neith
2
7
4
0.57
L
Athena
0
1
0
0
L
Hera
3
3
3
1.5
W
Olorun
Naevius55
Olorun
2
1
5
4.5
L
Ah Muzen Cab
TaffyEagle
Ah Muzen Cab
2
4
0
0.5
L
Hercules
Zenith-z-
Hercules
1
0
1
1.5
W
Khepri
makros225
Khepri
0
0
9
4.5
W
Da Ji
pachon13
Da Ji
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,564
Damage
42,555
69,009
Taken
60,444
45,180
Mitigated
30,790
24,317
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,488
4,917
0
5,355
15,196
6,959
1,988
1,000
14,196
0
110,658
W
Hercules
 
Hercules
5,725
1,024
0
4,352
14,831
14,312
0
635
14,196
0
74,023
L
Neith
ChampChad
Neith
11,404
4,094
0
3,772
15,927
5,853
422
6,187
9,740
0
68,708
L
Athena
1,714
931
0
1,372
3,577
1,356
0
882
2,695
6,078
0
L
Hera
6,924
2,055
0
4,910
12,566
4,728
753
1,610
10,956
87,310
0
W
Olorun
Naevius55
Olorun
7,273
3,890
0
5,798
10,835
6,467
1,742
1,925
8,910
91,981
8,997
L
Ah Muzen Cab
TaffyEagle
Ah Muzen Cab
11,226
4,691
0
5,082
15,054
5,718
0
1,275
13,779
0
91,377
L
Hercules
Zenith-z-
Hercules
11,287
3,166
0
4,343
13,320
13,135
247
0
13,320
23
95,223
W
Khepri
makros225
Khepri
3,681
574
0
3,074
9,729
7,553
312
1,910
7,819
24,119
0
W
Da Ji
pachon13
Da Ji
11,397
3,642
0
5,738
18,418
9,889
0
3,801
14,617
0
81,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,845
Gold Earned
47,317
641
Minions Killed
609
0
Camps Cleared
0
1,857,566
Distance Traveled
1,470,844
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,975
578
208
11
0
344,360
8
W
Hercules
10,094
531
141
7
0
389,546
6
L
Neith
9,588
505
95
5
0
309,817
4
L
Athena
6,101
321
14
1
0
84,081
1
L
Hera
10,565
556
153
8
0
342,933
4
W
Olorun
10,475
551
152
8
0
338,330
7
L
Ah Muzen Cab
10,299
542
156
8
0
365,554
3
L
Hercules
10,764
567
191
10
0
368,459
2
W
Khepri
9,515
501
39
2
0
371,055
2
W
Da Ji
10,786
568
101
5
0
414,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role