Player Matchup

Khepri
Khepri
 
Khepri
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
OPPAI1312
Charybdis
Level 64
God Stats
7W - 1L
1,937 SR
Queue Stats
65W - 73L
1,451 Elo+
Party 4
Fenrir
Fenrir
Vetery
Fenrir
Level 63
God Stats
3W - 0L
1,858 SR
Queue Stats
65W - 68L
1,479 Elo+
Party 1
Discordia
Discordia
Vnsavele
Discordia
Level 66
God Stats
1W - 1L
1,596 SR
Queue Stats
46W - 52L
1,427 Elo+
Party 1
Team Averages
Level 74
1,678 SR
1,471 Elo+

VS

Team Averages
Level 74
1,723 SR
1,562 Elo+
Bastet
Bastet
 
Bastet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Eg0ist92
Ishtar
Level 36
God Stats
8W - 6L
1,795 SR
Queue Stats
60W - 63L
1,510 Elo+
Party 3
Baron Samedi
Baron Samedi
LordTuum
Baron Samedi
Level 88
God Stats
12W - 7L
1,693 SR
Queue Stats
70W - 67L
1,539 Elo+
Party 3
Vulcan
Vulcan
V3L3S
Vulcan
Level 25
God Stats
5W - 6L
1,869 SR
Queue Stats
5W - 7L
1,818 Elo+
Party 3
Da Ji
Da Ji
nilitar
Da Ji
Level 118
God Stats
6W - 2L
1,758 SR
Queue Stats
702W - 753L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 1 / 13
10,755
1,076
5,015
12,702
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 0 / 11
10,752
1,075
13,232
2,121
1,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
OPPAI1312
Charybdis
17
9 / 0 / 9
11,954
1,195
16,361
8,005
4,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Vetery
Fenrir
17
6 / 2 / 8
10,608
1,061
10,380
11,867
8,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Vnsavele
Discordia
16
4 / 0 / 13
10,431
1,043
18,846
3,455
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

323

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 0 / 1
9,401
940
3,326
8,049
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Eg0ist92
Ishtar
14
0 / 6 / 3
9,007
901
5,664
10,855
4,551
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
LordTuum
Baron Samedi
14
2 / 5 / 1
9,386
939
11,542
19,245
9,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
V3L3S
Vulcan
14
0 / 5 / 1
8,981
898
7,044
13,753
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
nilitar
Da Ji
14
0 / 5 / 2
8,660
866
6,390
15,666
10,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
21
Kills
3
3
Deaths
21
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
13
6.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
11
7.5
L
Bastet
 
Bastet
1
0
1
1.5
L
Ishtar
Eg0ist92
Ishtar
0
6
3
0.25
L
Baron Samedi
LordTuum
Baron Samedi
2
5
1
0.5
W
Charybdis
OPPAI1312
Charybdis
9
0
9
13.5
L
Vulcan
V3L3S
Vulcan
0
5
1
0.1
W
Fenrir
Vetery
Fenrir
6
2
8
5
W
Discordia
Vnsavele
Discordia
4
0
13
10.5
L
Da Ji
nilitar
Da Ji
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,834
Damage
33,966
38,150
Taken
67,568
30,427
Mitigated
33,842
5,499
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,015
240
0
1,008
12,702
14,920
0
5,543
5,388
8,505
0
W
Ah Muzen Cab
 
Ah Muzen Cab
13,232
3,212
0
832
2,121
1,172
0
1,010
1,111
0
48,496
L
Bastet
 
Bastet
3,326
804
0
815
8,049
3,521
0
1,724
6,325
0
19,590
L
Ishtar
Eg0ist92
Ishtar
5,664
3,780
0
795
10,855
4,551
0
3,384
7,471
0
15,916
L
Baron Samedi
LordTuum
Baron Samedi
11,542
851
1,582
4,215
19,245
9,631
0
7,173
12,072
23,940
0
W
Charybdis
OPPAI1312
Charybdis
16,361
10,470
0
2,491
8,005
4,398
0
4,197
3,808
0
36,941
L
Vulcan
V3L3S
Vulcan
7,044
1,655
0
643
13,753
6,091
0
4,653
9,100
26,835
0
W
Fenrir
Vetery
Fenrir
10,380
2,825
0
1,168
11,867
8,099
0
6,009
5,858
0
19,405
W
Discordia
Vnsavele
Discordia
18,846
1,720
0
0
3,455
1,838
0
1,827
1,628
39,494
0
L
Da Ji
nilitar
Da Ji
6,390
1,928
0
214
15,666
10,048
0
6,927
8,739
0
8,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,500
Gold Earned
45,435
228
Minions Killed
162
12
Camps Cleared
4
967,013
Distance Traveled
781,776
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,755
1,076
13
1
0
174,355
1
W
Ah Muzen Cab
10,752
1,075
89
9
1
179,670
0
L
Bastet
9,401
940
55
6
1
156,231
0
L
Ishtar
9,007
901
17
2
1
113,008
0
L
Baron Samedi
9,386
939
32
3
0
146,995
1
W
Charybdis
11,954
1,195
44
4
5
191,623
1
L
Vulcan
8,981
898
48
5
2
174,905
0
W
Fenrir
10,608
1,061
18
2
3
218,711
0
W
Discordia
10,431
1,043
64
6
3
202,654
1
L
Da Ji
8,660
866
10
1
0
190,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role