Player Matchup

Morgan Le Fay
Morgan Le Fay
Eai-Man_kk
Morgan Le Fay
Level 147
God Stats
2W - 3L
1,521 SR
Queue Stats
31W - 22L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
Gutt251
Cthulhu
Level 87
God Stats
2W - 2L
1,552 SR
Queue Stats
2W - 2L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
Nickvariado
Sun Wukong
Level 84
God Stats
1W - 0L
1,411 SR
Queue Stats
2W - 1L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
TodoMundoJoga
Aphrodite
Level 101
God Stats
56W - 50L
1,489 SR
Queue Stats
157W - 157L
1,457 Elo+
Solo
Ishtar
Ishtar
sheepgui04
Ishtar
Level 147
God Stats
1W - 0L
1,623 SR
Queue Stats
4W - 3L
1,460 Elo+
Party 1
Team Averages
Level 113
1,519 SR
1,475 Elo+

VS

Team Averages
Level 103
1,422 SR
1,481 Elo+
Shiva
Shiva
Smite404
Shiva
Level 152
God Stats
2W - 7L
1,409 SR
Queue Stats
236W - 231L
1,577 Elo+
Solo
Thor
Thor
ZehRech
Thor
Level 89
God Stats
38W - 47L
1,525 SR
Queue Stats
104W - 116L
1,518 Elo+
Solo
Neith
Neith
hcalbanez
Neith
Level 45
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo
Amaterasu
Amaterasu
sBjorn
Amaterasu
Level 109
God Stats
3W - 8L
1,391 SR
Queue Stats
135W - 159L
1,450 Elo+
Solo
Yemoja
Yemoja
vncscampos
Yemoja
Level 121
God Stats
1W - 1L
1,488 SR
Queue Stats
27W - 25L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eai-Man_kk
Morgan Le Fay
20
11 / 1 / 17
18,199
1,137
37,922
18,474
7,517
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Gutt251
Cthulhu
20
4 / 6 / 23
16,542
1,034
26,595
28,534
34,051
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Nickvariado
Sun Wukong
20
4 / 3 / 21
16,096
1,006
22,786
29,821
28,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
TodoMundoJoga
Aphrodite
20
2 / 4 / 22
15,851
991
16,978
18,781
11,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
sheepgui04
Ishtar
20
9 / 9 / 13
16,978
1,061
38,064
30,283
12,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Smite404
Shiva
20
4 / 4 / 18
17,533
1,096
33,907
35,369
62,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
ZehRech
Thor
20
4 / 6 / 9
15,919
995
18,641
24,886
13,222
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
hcalbanez
Neith
20
1 / 4 / 4
14,342
896
10,400
10,483
5,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
sBjorn
Amaterasu
20
7 / 10 / 11
16,807
1,050
27,653
45,807
44,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
vncscampos
Yemoja
20
7 / 6 / 7
17,329
1,083
30,100
35,283
20,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
72
30
Kills
23
23
Deaths
30
96
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Eai-Man_kk
Morgan Le Fay
11
1
17
19.5
W
Cthulhu
Gutt251
Cthulhu
4
6
23
2.58
W
Sun Wukong
Nickvariado
Sun Wukong
4
3
21
4.83
L
Shiva
Smite404
Shiva
4
4
18
3.25
W
Aphrodite
TodoMundoJoga
Aphrodite
2
4
22
3.25
L
Thor
ZehRech
Thor
4
6
9
1.42
L
Neith
hcalbanez
Neith
1
4
4
0.75
L
Amaterasu
sBjorn
Amaterasu
7
10
11
1.25
W
Ishtar
sheepgui04
Ishtar
9
9
13
1.72
L
Yemoja
vncscampos
Yemoja
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,345
Damage
120,701
125,893
Taken
151,828
93,947
Mitigated
146,163
40,523
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Eai-Man_kk
Morgan Le Fay
37,922
2,015
344
3,726
18,474
7,517
0
3,871
14,414
70,879
0
W
Cthulhu
Gutt251
Cthulhu
26,595
2,022
2,081
4,477
28,534
34,051
0
5,265
23,008
47,414
0
W
Sun Wukong
Nickvariado
Sun Wukong
22,786
2,239
0
2,762
29,821
28,466
0
7,415
21,883
0
46,676
L
Shiva
Smite404
Shiva
33,907
4,768
294
2,114
35,369
62,157
0
16,645
18,427
0
65,249
W
Aphrodite
TodoMundoJoga
Aphrodite
16,978
950
14,428
8,589
18,781
11,627
0
3,893
14,668
47,083
0
L
Thor
ZehRech
Thor
18,641
1,758
0
0
24,886
13,222
0
15,010
9,429
0
45,841
L
Neith
hcalbanez
Neith
10,400
4,619
0
847
10,483
5,689
0
5,576
4,647
0
37,862
L
Amaterasu
sBjorn
Amaterasu
27,653
10,348
731
7,366
45,807
44,352
0
23,512
21,986
302
42,702
W
Ishtar
sheepgui04
Ishtar
38,064
25,481
0
4,116
30,283
12,286
0
8,074
21,758
0
66,071
L
Yemoja
vncscampos
Yemoja
30,100
2,763
1,559
1,434
35,283
20,743
0
19,095
15,844
65,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,666
Gold Earned
81,930
327
Minions Killed
318
9
Camps Cleared
14
1,567,747
Distance Traveled
1,488,389
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
18,199
1,137
85
5
3
343,139
0
W
Cthulhu
16,542
1,034
59
4
3
328,869
0
W
Sun Wukong
16,096
1,006
40
3
0
329,501
0
L
Shiva
17,533
1,096
72
5
2
364,543
2
W
Aphrodite
15,851
991
73
5
2
315,559
3
L
Thor
15,919
995
48
3
7
302,770
1
L
Neith
14,342
896
75
5
2
161,456
0
L
Amaterasu
16,807
1,050
25
2
3
365,681
0
W
Ishtar
16,978
1,061
70
4
1
250,679
0
L
Yemoja
17,329
1,083
98
6
0
293,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role