Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
amorek88
Gilgamesh
Level 71
God Stats
19W - 20L
1,497 SR
Queue Stats
338W - 397L
1,321 Elo+
Solo
Izanami
Izanami
sweet_nisshoku
Izanami
Level 114
God Stats
123W - 130L
1,418 SR
Queue Stats
156W - 174L
1,395 Elo+
Solo
Kumbhakarna
Kumbhakarna
typhloshinobi
Kumbhakarna
Level 89
God Stats
8W - 8L
1,519 SR
Queue Stats
59W - 63L
1,332 Elo+
Party 2
Ao Kuang
Ao Kuang
xL1MBU
Ao Kuang
Level 79
God Stats
4W - 7L
1,388 SR
Queue Stats
46W - 57L
1,340 Elo+
Party 2
Team Averages
Level 86
1,464 SR
1,378 Elo+

VS

Team Averages
Level 64
1,302 SR
1,302 Elo+
Ishtar
Ishtar
AntiSoocialll
Ishtar
Level 64
God Stats
8W - 15L
1,376 SR
Queue Stats
81W - 103L
1,371 Elo+
Party 1
Chronos
Chronos
Hochu_kimetsu
Chronos
Level 8
God Stats
0W - 5L
1,353 SR
Queue Stats
1W - 11L
993 Elo+
Party 3
King Arthur
King Arthur
PsychooPathhh
King Arthur
Level 105
God Stats
17W - 18L
1,361 SR
Queue Stats
244W - 267L
1,353 Elo+
Party 1
Thanatos
Thanatos
Sans_TheKing_fr
Thanatos
Level 77
God Stats
4W - 14L
1,309 SR
Queue Stats
133W - 126L
1,406 Elo+
Party 3
Nu Wa
Nu Wa
miguel20_21
Nu Wa
Level 68
God Stats
0W - 1L
1,110 SR
Queue Stats
107W - 123L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
10 / 0 / 0
7,119
647
9,471
8,417
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
amorek88
Gilgamesh
9
0 / 2 / 1
5,009
455
3,118
8,478
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
6,152
559
2,173
7,105
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
typhloshinobi
Kumbhakarna
9
0 / 0 / 10
6,382
580
2,033
6,852
4,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
xL1MBU
Ao Kuang
9
2 / 0 / 0
5,326
484
3,543
8,768
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,961
451
4,713
7,621
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
7
0 / 7 / 0
4,382
398
1,688
6,965
879
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
PsychooPathhh
King Arthur
10
1 / 0 / 0
5,985
544
6,353
8,298
4,246
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
8
1 / 2 / 0
5,121
466
4,930
8,082
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 1
5,426
493
3,702
4,239
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
10
0
0
10
L
0
3
0
0
L
Chronos
0
7
0
0
L
King Arthur
PsychooPathhh
King Arthur
1
0
0
1
L
Thanatos
1
2
0
0.5
W
Gilgamesh
amorek88
Gilgamesh
0
2
1
0.25
L
0
0
1
0.5
W
0
0
1
0.5
W
Kumbhakarna
typhloshinobi
Kumbhakarna
0
0
10
5
W
Ao Kuang
xL1MBU
Ao Kuang
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,338
Damage
21,386
39,620
Taken
35,205
18,726
Mitigated
11,292
17,832
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,471
3,908
0
3,818
8,417
3,310
2,585
1,287
7,130
0
50,763
L
4,713
3,285
0
225
7,621
1,446
0
806
6,812
0
25,335
L
Chronos
1,688
1,106
0
252
6,965
879
0
943
6,020
9,056
0
L
King Arthur
PsychooPathhh
King Arthur
6,353
1,338
0
3,490
8,298
4,246
249
572
7,726
0
38,237
L
Thanatos
4,930
959
0
6,160
8,082
3,393
0
2,473
5,609
0
28,240
W
Gilgamesh
amorek88
Gilgamesh
3,118
1,270
0
1,221
8,478
5,509
0
240
8,238
0
25,159
L
3,702
918
0
500
4,239
1,328
0
782
3,457
30,849
0
W
2,173
1,368
0
4,254
7,105
2,484
1,005
1,672
5,433
0
55,647
W
Kumbhakarna
typhloshinobi
Kumbhakarna
2,033
380
605
2,949
6,852
4,364
124
985
5,867
5,792
0
W
Ao Kuang
xL1MBU
Ao Kuang
3,543
879
0
4,985
8,768
3,059
315
1,206
7,562
21,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
25,875
263
Minions Killed
215
0
Camps Cleared
0
1,011,483
Distance Traveled
1,079,301
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,119
647
79
7
0
200,900
1
L
Ishtar
4,961
451
39
4
0
219,165
4
L
Chronos
4,382
398
9
1
0
226,742
0
L
King Arthur
5,985
544
62
6
0
217,049
0
L
Thanatos
5,121
466
50
5
0
230,850
0
W
Gilgamesh
5,009
455
44
4
0
192,316
2
L
Nu Wa
5,426
493
55
5
0
185,495
0
W
Izanami
6,152
559
92
8
0
187,435
3
W
Kumbhakarna
6,382
580
7
1
0
217,120
0
W
Ao Kuang
5,326
484
41
4
0
213,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role