Player Matchup

Morgan Le Fay
Morgan Le Fay
LEMA316
Morgan Le Fay
Level 103
God Stats
1W - 7L
1,171 SR
Queue Stats
149W - 150L
1,349 Elo+
Solo
Yu Huang
Yu Huang
MikieTrees
Yu Huang
Level 69
God Stats
2W - 3L
1,516 SR
Queue Stats
222W - 220L
1,352 Elo+
Solo
Ne Zha
Ne Zha
RudeGirl1
Ne Zha
Level 159
God Stats
2W - 4L
1,358 SR
Queue Stats
413W - 459L
1,348 Elo+
Party 1
Freya
Freya
Vic Vipe
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
471W - 483L
1,370 Elo+
Party 1
Medusa
Medusa
cova17
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,419 Elo+
Solo
Team Averages
Level 109
1,409 SR
1,368 Elo+

VS

Team Averages
Level 97
1,453 SR
1,366 Elo+
Tiamat
Tiamat
MPjakefrmst8
Tiamat
Level 86
God Stats
1W - 2L
1,219 SR
Queue Stats
92W - 87L
1,353 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrBuckDeer27
Cu Chulainn
Level 85
God Stats
1W - 3L
1,295 SR
Queue Stats
42W - 32L
1,401 Elo+
Party 2
Sol
Sol
Switchy111
Sol
Level 123
God Stats
4W - 4L
1,513 SR
Queue Stats
165W - 191L
1,371 Elo+
Solo
Geb
Geb
djsteveo711
Geb
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 193L
1,367 Elo+
Solo
Ah Puch
Ah Puch
xXSHEATHEXx
Ah Puch
Level 83
God Stats
2W - 0L
1,737 SR
Queue Stats
62W - 50L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LEMA316
Morgan Le Fay
15
1 / 4 / 9
8,729
624
13,752
14,096
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
MikieTrees
Yu Huang
17
1 / 8 / 6
8,966
640
12,648
13,294
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
RudeGirl1
Ne Zha
14
4 / 5 / 4
8,476
605
11,270
13,842
7,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
Vic Vipe
Freya
9
0 / 5 / 2
6,874
491
3,318
7,445
3,487
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
cova17
Medusa
20
10 / 3 / 4
11,620
830
11,076
12,584
6,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
5 / 3 / 12
11,312
808
12,963
11,273
7,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
MrBuckDeer27
Cu Chulainn
17
2 / 2 / 18
10,304
736
9,384
14,880
14,452
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 5 / 10
10,774
770
11,185
15,293
7,084
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 4 / 15
10,465
748
7,172
30,871
29,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
xXSHEATHEXx
Ah Puch
19
8 / 2 / 9
12,342
882
18,405
8,417
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
16
Kills
25
25
Deaths
16
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
LEMA316
Morgan Le Fay
1
4
9
1.38
W
Tiamat
5
3
12
3.67
L
Yu Huang
MikieTrees
Yu Huang
1
8
6
0.5
W
Cu Chulainn
MrBuckDeer27
Cu Chulainn
2
2
18
5.5
L
Ne Zha
RudeGirl1
Ne Zha
4
5
4
1.2
W
7
5
10
2.4
L
Freya
Vic Vipe
Freya
0
5
2
0.2
L
Medusa
cova17
Medusa
10
3
4
4
W
3
4
15
2.63
W
Ah Puch
xXSHEATHEXx
Ah Puch
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,064
Damage
59,109
61,261
Taken
80,734
30,960
Mitigated
62,708
15,561
Healing
33,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
LEMA316
Morgan Le Fay
13,752
1,927
629
4,486
14,096
6,590
0
12,704
1,392
23,452
0
W
Tiamat
12,963
642
1,744
3,104
11,273
7,813
1,433
5,320
5,953
28,606
0
L
Yu Huang
MikieTrees
Yu Huang
12,648
1,702
976
815
13,294
6,693
0
11,245
2,049
22,272
0
W
Cu Chulainn
MrBuckDeer27
Cu Chulainn
9,384
1,162
2,777
3,591
14,880
14,452
717
4,293
10,587
1,585
13,871
L
Ne Zha
RudeGirl1
Ne Zha
11,270
3,256
708
2,941
13,842
7,569
0
8,921
4,921
0
15,480
W
11,185
1,439
2,373
3,795
15,293
7,084
2,603
4,825
10,468
27,520
0
L
Freya
Vic Vipe
Freya
3,318
856
78
905
7,445
3,487
0
6,375
1,070
4,303
253
L
Medusa
cova17
Medusa
11,076
4,281
570
3,453
12,584
6,621
0
11,057
1,527
0
41,989
W
7,172
515
1,677
11,356
30,871
29,036
438
12,044
18,827
16,549
0
W
Ah Puch
xXSHEATHEXx
Ah Puch
18,405
253
1,924
1,511
8,417
4,323
2,526
3,038
5,379
44,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,665
Gold Earned
55,197
144
Minions Killed
159
0
Camps Cleared
0
1,010,895
Distance Traveled
1,341,080
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,729
624
38
3
0
255,490
0
W
Tiamat
11,312
808
29
2
0
254,086
0
L
Yu Huang
8,966
640
24
2
0
224,385
0
W
Cu Chulainn
10,304
736
14
1
0
294,138
0
L
Ne Zha
8,476
605
9
1
0
168,563
0
W
Sol
10,774
770
43
3
0
243,226
0
L
Freya
6,874
491
7
1
0
95,987
0
L
Medusa
11,620
830
66
5
0
266,470
0
W
Geb
10,465
748
17
1
0
288,416
2
W
Ah Puch
12,342
882
56
4
0
261,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role