Player Matchup

Cerberus
Cerberus
Berserkrix
Cerberus
Level 145
God Stats
2W - 1L
1,795 SR
Queue Stats
220W - 212L
1,550 Elo+
Solo
Tiamat
Tiamat
Hekate8814
Tiamat
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,474 Elo+
Solo
Bellona
Bellona
Samul_17_
Bellona
Level 118
God Stats
0W - 3L
1,596 SR
Queue Stats
36W - 62L
1,400 Elo+
Solo
Hel
Hel
boysee
Hel
Level 155
God Stats
5W - 6L
1,444 SR
Queue Stats
129W - 127L
1,548 Elo+
Solo
Izanami
Izanami
jamesclynes234
Izanami
Level 160
God Stats
1W - 2L
1,521 SR
Queue Stats
82W - 87L
1,523 Elo+
Solo
Team Averages
Level 120
1,571 SR
1,499 Elo+

VS

Team Averages
Level 131
1,522 SR
1,489 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Madeinham
Nu Wa
Level 129
God Stats
163W - 141L
1,542 SR
Queue Stats
259W - 302L
1,489 Elo+
Solo
Anhur
Anhur
Zyperzone
Anhur
Level 148
God Stats
18W - 18L
1,547 SR
Queue Stats
169W - 170L
1,505 Elo+
Party 2
Fenrir
Fenrir
adranoo
Fenrir
Level 144
God Stats
1W - 1L
1,520 SR
Queue Stats
71W - 72L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Berserkrix
Cerberus
13
3 / 1 / 1
7,586
759
6,467
10,666
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Hekate8814
Tiamat
10
0 / 4 / 2
6,075
608
1,363
6,065
3,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Samul_17_
Bellona
13
0 / 2 / 1
6,785
679
3,515
10,151
8,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
boysee
Hel
15
1 / 3 / 2
7,489
749
7,078
10,675
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
0 / 3 / 1
6,988
699
3,971
9,814
3,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 0 / 6
7,885
789
8,137
8,824
7,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
 
Ao Kuang
14
3 / 0 / 1
7,354
735
4,037
5,448
2,428
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Madeinham
Nu Wa
14
1 / 0 / 1
7,407
741
8,421
2,783
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Zyperzone
Anhur
15
4 / 3 / 4
8,010
801
12,300
8,766
3,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
adranoo
Fenrir
15
2 / 1 / 5
7,680
768
7,528
9,100
6,003
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
13
13
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
6
6
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
L
Cerberus
Berserkrix
Cerberus
3
1
1
3.5
L
Tiamat
Hekate8814
Tiamat
0
4
2
0.25
W
Nu Wa
Madeinham
Nu Wa
1
0
1
1.5
L
Bellona
Samul_17_
Bellona
0
2
1
0.25
W
Anhur
Zyperzone
Anhur
4
3
4
2
W
Fenrir
adranoo
Fenrir
2
1
5
4.5
L
Hel
boysee
Hel
1
3
2
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,394
Damage
40,423
47,371
Taken
34,921
31,627
Mitigated
21,079
14,092
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,137
403
295
1,490
8,824
7,818
0
3,516
5,308
19,934
0
W
Ao Kuang
 
Ao Kuang
4,037
1,191
0
1,359
5,448
2,428
685
2,174
3,274
17,480
0
L
Cerberus
Berserkrix
Cerberus
6,467
552
70
2,769
10,666
9,785
88
4,958
5,708
20,383
0
L
Tiamat
Hekate8814
Tiamat
1,363
281
0
186
6,065
3,145
0
1,762
4,303
4,039
0
W
Nu Wa
Madeinham
Nu Wa
8,421
3,233
0
250
2,783
1,103
99
1,038
1,745
34,983
0
L
Bellona
Samul_17_
Bellona
3,515
800
0
1,974
10,151
8,390
0
4,872
5,279
0
19,616
W
Anhur
Zyperzone
Anhur
12,300
6,807
0
1,603
8,766
3,727
1,248
4,342
4,424
0
32,431
W
Fenrir
adranoo
Fenrir
7,528
2,418
0
1,245
9,100
6,003
0
3,838
5,262
0
21,471
L
Hel
boysee
Hel
7,078
542
1,856
4,554
10,675
6,450
0
5,734
4,941
38,482
0
L
3,971
1,801
39
2,644
9,814
3,857
511
3,269
6,545
0
36,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,923
Gold Earned
38,336
232
Minions Killed
216
0
Camps Cleared
0
933,946
Distance Traveled
1,033,162
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,885
789
28
3
0
219,132
2
W
Ao Kuang
7,354
735
35
4
0
208,783
3
L
Cerberus
7,586
759
46
5
0
201,046
2
L
Tiamat
6,075
608
3
0
0
147,168
1
W
Nu Wa
7,407
741
58
6
0
206,852
5
L
Bellona
6,785
679
41
4
0
208,357
3
W
Anhur
8,010
801
62
6
0
185,748
3
W
Fenrir
7,680
768
33
3
0
212,647
3
L
Hel
7,489
749
58
6
0
196,768
1
L
Izanami
6,988
699
84
8
0
180,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role