Player Matchup

Nox
Nox
Ball Sacramento
Nox
Level 131
God Stats
0W - 3L
1,332 SR
Queue Stats
382W - 368L
1,495 Elo+
Solo
Scylla
Scylla
ParkingMeters21
Scylla
Level 125
God Stats
0W - 2L
1,527 SR
Queue Stats
57W - 58L
1,574 Elo+
Solo
Fafnir
Fafnir
XGustavo225
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,557 Elo+
Solo
Apollo
Apollo
YouRememberMe
Apollo
Level 70
God Stats
1W - 3L
1,257 SR
Queue Stats
204W - 207L
1,497 Elo+
Solo
Ganesha
Ganesha
guitargodltd
Ganesha
Level 128
God Stats
3W - 2L
1,898 SR
Queue Stats
344W - 341L
1,472 Elo+
Solo
Team Averages
Level 115
1,503 SR
1,519 Elo+

VS

Team Averages
Level 119
1,520 SR
1,507 Elo+
Eset
Eset
Contender
Eset
Level 158
God Stats
1W - 0L
1,608 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Gorydeath
Cernunnos
Level 87
God Stats
3W - 0L
1,724 SR
Queue Stats
26W - 11L
1,618 Elo+
Solo
Medusa
Medusa
Snakebytes
Medusa
Level 105
God Stats
1W - 0L
1,754 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Wastid
Ne Zha
Level 139
God Stats
3W - 7L
1,278 SR
Queue Stats
112W - 147L
1,441 Elo+
Solo
Artio
Artio
ZombieCubeTK
Artio
Level 108
God Stats
3W - 3L
1,234 SR
Queue Stats
398W - 370L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
8,747
795
6,376
14,076
7,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 3
8,003
728
6,923
9,512
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
15
3 / 3 / 5
8,422
766
5,174
14,054
16,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 6 / 3
7,677
698
11,161
13,240
7,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
guitargodltd
Ganesha
11
0 / 6 / 4
7,363
669
4,871
17,013
21,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
2 / 2 / 16
9,099
827
10,036
8,911
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Gorydeath
Cernunnos
15
6 / 3 / 16
9,285
844
18,855
13,760
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Snakebytes
Medusa
17
7 / 1 / 14
9,841
895
15,589
7,972
4,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Wastid
Ne Zha
16
8 / 1 / 14
9,874
898
14,427
5,636
2,590
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 3 / 14
9,674
879
5,458
16,113
18,554
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
9
Kills
27
27
Deaths
10
17
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Eset
2
2
16
5
W
Cernunnos
Gorydeath
Cernunnos
6
3
16
4.67
L
1
5
3
0.5
W
Medusa
Snakebytes
Medusa
7
1
14
14
W
Ne Zha
Wastid
Ne Zha
8
1
14
15
L
Fafnir
3
3
5
1.83
L
1
6
3
0.42
W
4
3
14
3.67
L
Ganesha
guitargodltd
Ganesha
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,505
Damage
64,365
67,895
Taken
52,392
56,842
Mitigated
37,113
12,030
Healing
22,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,376
956
1,173
1,290
14,076
7,180
0
2,907
11,169
12,514
0
W
Eset
10,036
498
2,177
2,355
8,911
4,277
2,019
4,011
4,755
22,382
0
W
Cernunnos
Gorydeath
Cernunnos
18,855
7,758
583
4,104
13,760
7,184
2,187
6,469
7,068
0
30,940
L
6,923
527
463
252
9,512
3,779
0
2,200
7,312
17,313
0
W
Medusa
Snakebytes
Medusa
15,589
7,070
146
2,898
7,972
4,508
2,700
2,619
5,132
0
26,399
W
Ne Zha
Wastid
Ne Zha
14,427
845
0
659
5,636
2,590
172
2,972
2,578
0
35,911
L
Fafnir
5,174
551
899
2,853
14,054
16,327
0
3,033
11,021
10,642
0
L
11,161
4,041
85
939
13,240
7,855
0
3,179
10,061
0
19,889
W
5,458
525
3,151
6,014
16,113
18,554
360
6,071
9,515
8,135
0
L
Ganesha
guitargodltd
Ganesha
4,871
252
1,383
2,693
17,013
21,701
0
4,175
12,838
11,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,212
Gold Earned
47,773
84
Minions Killed
122
0
Camps Cleared
0
793,697
Distance Traveled
1,057,881
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,747
795
18
2
0
145,068
0
W
Eset
9,099
827
33
3
0
215,039
3
W
Cernunnos
9,285
844
34
3
0
188,290
0
L
Scylla
8,003
728
36
3
0
157,206
0
W
Medusa
9,841
895
29
3
0
239,854
1
W
Ne Zha
9,874
898
23
2
0
215,189
2
L
Fafnir
8,422
766
9
1
0
186,433
0
L
Apollo
7,677
698
21
2
0
153,143
0
W
Artio
9,674
879
3
0
0
199,509
0
L
Ganesha
7,363
669
0
0
0
151,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role