Player Matchup

Achilles
Achilles
Fleshwerks
Achilles
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,421 Elo+
Solo
Merlin
Merlin
GregGzz1
Merlin
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,511 Elo+
Party 1
Pele
Pele
Paddypi
Pele
Level 123
God Stats
3W - 6L
1,483 SR
Queue Stats
56W - 66L
1,461 Elo+
Party 2
Ishtar
Ishtar
isaiah4pf
Ishtar
Level 128
God Stats
3W - 3L
1,604 SR
Queue Stats
166W - 183L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
zXeTaXz
Amaterasu
Level 17
God Stats
4W - 6L
1,560 SR
Queue Stats
8W - 10L
1,407 Elo+
Party 2
Team Averages
Level 70
1,529 SR
1,462 Elo+

VS

Team Averages
Level 112
1,537 SR
1,517 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Aspesh38
Ishtar
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,591 Elo+
Solo
Ratatoskr
Ratatoskr
DasurgingSpirit
Ratatoskr
Level 66
God Stats
16W - 10L
1,454 SR
Queue Stats
674W - 708L
1,429 Elo+
Solo
Atlas
Atlas
FlammableFerret
Atlas
Level 108
God Stats
4W - 1L
1,671 SR
Queue Stats
25W - 19L
1,576 Elo+
Solo
Sol
Sol
SolNecros
Sol
Level 69
God Stats
17W - 10L
1,560 SR
Queue Stats
58W - 44L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fleshwerks
Achilles
18
3 / 6 / 3
11,147
656
11,786
23,769
27,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
GregGzz1
Merlin
18
3 / 6 / 4
11,295
664
27,724
17,917
8,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Paddypi
Pele
18
1 / 6 / 6
11,401
671
15,992
27,464
13,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
isaiah4pf
Ishtar
19
2 / 3 / 6
11,965
704
18,616
23,033
11,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
zXeTaXz
Amaterasu
18
3 / 4 / 5
11,146
656
13,919
29,310
30,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
6 / 7 / 9
12,620
742
18,511
25,097
20,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Aspesh38
Ishtar
20
1 / 0 / 11
12,933
761
18,711
16,114
8,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
DasurgingSpirit
Ratatoskr
19
7 / 2 / 6
12,392
729
14,628
24,966
28,815
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 1 / 14
13,505
794
20,726
23,720
34,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 2 / 7
13,273
781
31,306
21,312
10,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
12
Kills
25
25
Deaths
12
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
7
9
1.5
W
Ishtar
Aspesh38
Ishtar
1
0
11
6.5
W
Ratatoskr
DasurgingSpirit
Ratatoskr
7
2
6
5
W
6
1
14
13
L
Achilles
Fleshwerks
Achilles
3
6
3
0.75
L
Merlin
GregGzz1
Merlin
3
6
4
0.83
L
Pele
Paddypi
Pele
1
6
6
0.67
W
5
2
7
4.25
L
Ishtar
isaiah4pf
Ishtar
2
3
6
1.67
L
Amaterasu
zXeTaXz
Amaterasu
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,037
Damage
103,882
121,493
Taken
111,209
91,512
Mitigated
102,625
29,370
Healing
30,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
18,511
12,615
0
7,833
25,097
20,280
952
4,361
20,124
0
56,352
W
Ishtar
Aspesh38
Ishtar
18,711
8,467
0
4,853
16,114
8,290
5,145
4,447
11,320
0
81,848
W
Ratatoskr
DasurgingSpirit
Ratatoskr
14,628
4,126
0
3,506
24,966
28,815
145
6,740
17,529
0
32,940
W
20,726
5,725
0
3,481
23,720
34,808
154
5,514
17,647
36,979
0
L
Achilles
Fleshwerks
Achilles
11,786
2,600
0
1,222
23,769
27,334
0
11,276
11,836
3,736
17,601
L
Merlin
GregGzz1
Merlin
27,724
1,298
388
2,321
17,917
8,905
169
7,450
10,283
53,651
0
L
Pele
Paddypi
Pele
15,992
4,242
0
6,823
27,464
13,280
237
8,005
19,309
0
61,925
W
31,306
12,270
0
11,217
21,312
10,432
1,043
6,472
14,204
67,496
0
L
Ishtar
isaiah4pf
Ishtar
18,616
13,236
0
8,080
23,033
11,706
0
9,914
12,668
0
61,819
L
Amaterasu
zXeTaXz
Amaterasu
13,919
5,300
648
9,888
29,310
30,287
510
13,889
15,129
0
32,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,954
Gold Earned
64,723
334
Minions Killed
331
0
Camps Cleared
0
1,570,511
Distance Traveled
1,838,361
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,620
742
50
3
0
342,911
0
W
Ishtar
12,933
761
109
6
0
353,467
0
W
Ratatoskr
12,392
729
34
2
0
406,953
0
W
Atlas
13,505
794
38
2
0
370,827
0
L
Achilles
11,147
656
23
1
0
310,901
0
L
Merlin
11,295
664
67
4
0
287,751
0
L
Pele
11,401
671
107
6
0
314,840
1
W
Sol
13,273
781
100
6
0
364,203
1
L
Ishtar
11,965
704
85
5
0
307,361
1
L
Amaterasu
11,146
656
52
3
0
349,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role