Player Matchup

Chiron
Chiron
Kevin LMFJ
Chiron
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,437 Elo+
Solo
King Arthur
King Arthur
MuchCapt Quin
King Arthur
Level 80
God Stats
13W - 16L
1,456 SR
Queue Stats
176W - 172L
1,452 Elo+
Party 1
Yu Huang
Yu Huang
Str8ghtJacket
Yu Huang
Level 25
God Stats
2W - 3L
1,611 SR
Queue Stats
155W - 183L
1,402 Elo+
Party 1
Team Averages
Level 69
1,522 SR
1,430 Elo+

VS

Team Averages
Level 95
1,473 SR
1,366 Elo+
Kukulkan
Kukulkan
BLlGHT3D
Kukulkan
Level 95
God Stats
36W - 47L
1,362 SR
Queue Stats
406W - 602L
1,264 Elo+
Solo
Cthulhu
Cthulhu
IrishKing98
Cthulhu
Level 129
God Stats
6W - 2L
1,775 SR
Queue Stats
224W - 178L
1,572 Elo+
Solo
Ishtar
Ishtar
Sasuke7235380
Ishtar
Level 62
God Stats
3W - 8L
1,282 SR
Queue Stats
189W - 240L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kevin LMFJ
Chiron
14
2 / 9 / 2
10,417
579
7,542
19,888
7,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MuchCapt Quin
King Arthur
14
3 / 4 / 3
10,372
576
14,911
25,838
25,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Str8ghtJacket
Yu Huang
17
1 / 1 / 2
10,712
595
22,203
14,200
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLlGHT3D
Kukulkan
18
7 / 3 / 6
12,894
716
20,937
16,151
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
IrishKing98
Cthulhu
17
4 / 1 / 9
13,095
728
16,124
23,545
29,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 2 / 9
10,964
609
15,089
16,965
7,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
13
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BLlGHT3D
Kukulkan
7
3
6
3.33
W
Cthulhu
IrishKing98
Cthulhu
4
1
9
8.5
L
Chiron
Kevin LMFJ
Chiron
2
9
2
0.33
L
King Arthur
MuchCapt Quin
King Arthur
3
4
3
1.13
W
2
2
9
3.25
L
Yu Huang
Str8ghtJacket
Yu Huang
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,656
Damage
52,150
59,926
Taken
56,661
40,599
Mitigated
45,180
10,735
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BLlGHT3D
Kukulkan
20,937
2,813
1,107
5,545
16,151
8,050
1,251
6,655
9,103
68,952
0
W
Cthulhu
IrishKing98
Cthulhu
16,124
1,560
969
4,300
23,545
29,274
0
8,502
14,536
37,231
0
L
Chiron
Kevin LMFJ
Chiron
7,542
2,378
393
2,665
19,888
7,981
0
12,589
7,299
0
26,740
L
King Arthur
MuchCapt Quin
King Arthur
14,911
3,251
0
5,400
25,838
25,738
0
14,327
11,511
226
31,879
W
15,089
10,625
250
4,016
16,965
7,856
922
7,672
8,904
27
28,961
L
Yu Huang
Str8ghtJacket
Yu Huang
22,203
1,368
0
2,277
14,200
6,880
48
10,816
3,384
64,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,501
Gold Earned
36,953
173
Minions Killed
197
4
Camps Cleared
8
962,507
Distance Traveled
972,650
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,894
716
110
6
2
322,244
3
W
Cthulhu
13,095
728
53
3
5
363,576
1
L
Chiron
10,417
579
43
2
1
294,065
1
L
King Arthur
10,372
576
26
1
3
329,489
1
W
Ishtar
10,964
609
34
2
1
286,830
6
L
Yu Huang
10,712
595
104
6
0
338,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role