Player Matchup

Khepri
Khepri
ProfesaFinessa
Khepri
Level 60
God Stats
18W - 23L
1,454 SR
Queue Stats
89W - 100L
1,422 Elo+
Solo
Baba Yaga
Baba Yaga
Psych0Renegade
Baba Yaga
Level 82
God Stats
15W - 15L
1,480 SR
Queue Stats
348W - 357L
1,403 Elo+
Solo
Cupid
Cupid
TeDDyBear4Life
Cupid
Level 68
God Stats
27W - 32L
1,504 SR
Queue Stats
231W - 193L
1,392 Elo+
Solo
Bellona
Bellona
XxSpiderxX1986
Bellona
Level 143
God Stats
85W - 76L
1,464 SR
Queue Stats
833W - 836L
1,498 Elo+
Solo
Fenrir
Fenrir
waijeh
Fenrir
Level 67
God Stats
15W - 11L
1,562 SR
Queue Stats
233W - 234L
1,412 Elo+
Solo
Team Averages
Level 84
1,493 SR
1,425 Elo+

VS

Team Averages
Level 105
1,508 SR
1,448 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Campa_Killz
Chang'e
Level 82
God Stats
49W - 44L
1,508 SR
Queue Stats
314W - 332L
1,376 Elo+
Solo
Cupid
Cupid
Vile_Twin
Cupid
Level 105
God Stats
22W - 20L
1,500 SR
Queue Stats
504W - 472L
1,435 Elo+
Solo
Sobek
Sobek
jmarcus21
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
kev041201
Thanatos
Level 76
God Stats
102W - 103L
1,530 SR
Queue Stats
179W - 172L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 10
12,234
510
5,563
14,520
17,371
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Psych0Renegade
Baba Yaga
18
1 / 2 / 6
11,837
493
11,279
10,502
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 5 / 3
12,878
537
11,805
15,806
7,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 1 / 6
12,806
534
13,397
28,400
33,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
waijeh
Fenrir
20
9 / 0 / 5
13,403
558
12,714
19,001
11,025
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
2 / 0 / 2
12,663
528
10,969
8,929
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Campa_Killz
Chang'e
16
2 / 4 / 0
10,081
420
17,046
23,793
9,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Vile_Twin
Cupid
15
1 / 8 / 1
9,695
404
9,485
19,535
7,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
jmarcus21
Sobek
4
0 / 1 / 0
6,768
282
738
4,869
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
kev041201
Thanatos
17
3 / 6 / 1
10,796
450
6,983
21,540
9,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
8
8
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
0
2
3
L
Chang'e
Campa_Killz
Chang'e
2
4
0
0.5
W
4
0
10
9
W
Baba Yaga
Psych0Renegade
Baba Yaga
1
2
6
2
W
5
5
3
1.3
L
Cupid
Vile_Twin
Cupid
1
8
1
0.19
W
0
1
6
3
L
Sobek
jmarcus21
Sobek
0
1
0
0
L
Thanatos
kev041201
Thanatos
3
6
1
0.58
W
Fenrir
waijeh
Fenrir
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,758
Damage
45,221
88,229
Taken
78,666
74,202
Mitigated
33,444
38,214
Healing
33,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,969
1,141
0
2,701
8,929
3,525
0
2,606
6,323
125,534
0
L
Chang'e
Campa_Killz
Chang'e
17,046
1,958
1,328
9,718
23,793
9,726
59
6,219
17,574
73,067
0
W
5,563
1,247
0
5,845
14,520
17,371
44
5,777
8,553
21,542
0
W
Baba Yaga
Psych0Renegade
Baba Yaga
11,279
1,488
0
3,900
10,502
5,166
5,764
4,438
5,830
97,478
0
W
11,805
6,358
73
4,980
15,806
7,151
2,109
2,490
13,200
0
109,769
L
Cupid
Vile_Twin
Cupid
9,485
5,499
297
2,126
19,535
7,892
1,260
4,177
15,358
0
66,207
W
13,397
3,689
0
12,567
28,400
33,489
395
14,021
14,279
0
115,941
L
Sobek
jmarcus21
Sobek
738
96
160
2,128
4,869
2,322
0
449
4,420
3,710
0
L
Thanatos
kev041201
Thanatos
6,983
1,644
467
14,417
21,540
9,979
0
3,391
18,149
0
89,691
W
Fenrir
waijeh
Fenrir
12,714
1,716
0
10,849
19,001
11,025
1,397
5,451
13,454
0
123,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,158
Gold Earned
50,003
681
Minions Killed
557
0
Camps Cleared
0
2,385,862
Distance Traveled
1,876,954
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,663
528
228
10
0
493,879
5
L
Chang'e
10,081
420
103
4
0
402,551
5
W
Khepri
12,234
510
24
1
0
496,216
8
W
Baba Yaga
11,837
493
152
6
0
437,146
6
W
Cupid
12,878
537
156
7
0
433,581
10
L
Cupid
9,695
404
102
4
0
395,957
7
W
Bellona
12,806
534
197
8
0
497,448
3
L
Sobek
6,768
282
8
0
0
91,712
0
L
Thanatos
10,796
450
116
5
0
492,855
1
W
Fenrir
13,403
558
152
6
0
521,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role