Player Matchup

Ymir
Ymir
FNC_Leleren
Ymir
Level 55
God Stats
1W - 0L
1,852 SR
Queue Stats
31W - 52L
1,328 Elo+
Party 2
Mercury
Mercury
TTV_CHECKMEOUT
Mercury
Level 105
God Stats
7W - 2L
1,734 SR
Queue Stats
200W - 168L
1,530 Elo+
Party 2
Bellona
Bellona
X_Duke_Kaboom_X
Bellona
Level 112
God Stats
7W - 13L
1,508 SR
Queue Stats
137W - 152L
1,455 Elo+
Solo
Ishtar
Ishtar
deathkiller37
Ishtar
Level 102
God Stats
8W - 8L
1,452 SR
Queue Stats
47W - 54L
1,406 Elo+
Solo
Izanami
Izanami
ll-SxSwine-ll
Izanami
Level 29
God Stats
7W - 12L
1,223 SR
Queue Stats
12W - 28L
1,266 Elo+
Party 2
Team Averages
Level 81
1,554 SR
1,397 Elo+

VS

Team Averages
Level 25
1,344 SR
1,226 Elo+
Loki
Loki
Daniel_dnr42
Loki
Level 25
God Stats
0W - 4L
1,263 SR
Queue Stats
78W - 96L
1,170 Elo+
Party 1
Bellona
Bellona
Franchu73TWINZxX
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,170 Elo+
Party 1
Rama
Rama
Terremoto_400
Rama
Level 17
God Stats
0W - 2L
1,263 SR
Queue Stats
6W - 21L
1,170 Elo+
Party 1
Anubis
Anubis
dariofy12
Anubis
Level 18
God Stats
1W - 6L
1,196 SR
Queue Stats
22W - 39L
1,170 Elo+
Party 1
Sobek
Sobek
juanpidani2004
Sobek
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 88L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 8
6,487
649
4,388
6,324
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
6,223
622
2,672
6,546
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 4
5,889
589
3,263
6,596
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
7 / 2 / 0
7,294
729
5,550
5,659
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
10
5 / 0 / 7
6,065
607
5,638
4,759
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,526
453
2,032
6,538
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 7 / 0
4,959
496
3,317
8,697
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 6 / 0
3,809
381
3,582
6,493
1,761
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
dariofy12
Anubis
7
0 / 3 / 0
4,562
456
875
3,878
1,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 4 / 0
4,009
401
1,439
7,152
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
21
Kills
2
2
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
4
0
8
8
L
2
7
0
0.29
W
3
0
1
3.5
L
0
6
0
0
W
2
0
4
4
L
Anubis
dariofy12
Anubis
0
3
0
0
W
7
2
0
3.5
L
0
4
0
0
W
Izanami
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
11,245
29,884
Taken
32,758
15,469
Mitigated
14,557
8,971
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,032
379
0
3,159
6,538
1,953
0
924
5,614
0
21,636
W
4,388
1,430
0
1,450
6,324
5,649
304
942
5,382
15,326
0
L
3,317
742
0
181
8,697
5,411
0
530
8,167
0
19,023
W
2,672
949
0
730
6,546
2,109
0
259
6,287
0
47,668
L
3,582
3,385
0
250
6,493
1,761
0
1,094
5,399
0
15,699
W
3,263
589
0
3,828
6,596
4,004
0
1,578
5,018
0
32,031
L
Anubis
dariofy12
Anubis
875
205
0
454
3,878
1,553
0
0
3,878
21,421
0
W
5,550
3,399
0
266
5,659
2,076
1,514
45
5,614
0
40,340
L
1,439
340
73
1,153
7,152
3,879
0
1,840
5,312
7,712
0
W
Izanami
5,638
3,653
0
2,697
4,759
1,631
846
256
4,503
0
38,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
21,865
303
Minions Killed
131
0
Camps Cleared
0
943,412
Distance Traveled
925,378
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,526
453
46
5
0
228,668
0
W
Ymir
6,487
649
21
2
0
183,466
1
L
Bellona
4,959
496
27
3
0
201,557
2
W
Mercury
6,223
622
85
9
0
215,520
0
L
Rama
3,809
381
19
2
0
164,699
0
W
Bellona
5,889
589
56
6
0
220,241
1
L
Anubis
4,562
456
26
3
0
175,180
0
W
Ishtar
7,294
729
77
8
0
162,980
0
L
Sobek
4,009
401
13
1
0
155,274
1
W
Izanami
6,065
607
64
6
0
161,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role