Player Matchup

Bacchus
Bacchus
DragonFranchu
Bacchus
Level 65
God Stats
4W - 3L
1,723 SR
Queue Stats
158W - 178L
1,396 Elo+
Solo
Ishtar
Ishtar
GhostMoose23
Ishtar
Level 103
God Stats
54W - 46L
1,634 SR
Queue Stats
182W - 181L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Prozac43
Gilgamesh
Level 67
God Stats
3W - 4L
1,553 SR
Queue Stats
5W - 12L
1,307 Elo+
Solo
Athena
Athena
killergrisli
Athena
Level 155
God Stats
4W - 1L
1,796 SR
Queue Stats
158W - 178L
1,420 Elo+
Solo
Izanami
Izanami
lv6fomor
Izanami
Level 159
God Stats
2W - 4L
1,435 SR
Queue Stats
174W - 177L
1,472 Elo+
Solo
Team Averages
Level 110
1,628 SR
1,415 Elo+

VS

Team Averages
Level 97
1,721 SR
1,430 Elo+
Bacchus
Bacchus
DinoDecaf
Bacchus
Level 64
God Stats
22W - 15L
1,636 SR
Queue Stats
238W - 238L
1,460 Elo+
Solo
Hades
Hades
Ok-MiracleFeenix
Hades
Level 87
God Stats
19W - 11L
1,628 SR
Queue Stats
358W - 363L
1,392 Elo+
Solo
Ishtar
Ishtar
Pillscosby69
Ishtar
Level 124
God Stats
11W - 9L
1,819 SR
Queue Stats
624W - 628L
1,606 Elo+
Solo
Odin
Odin
RyanChase
Odin
Level 54
God Stats
6W - 2L
1,829 SR
Queue Stats
20W - 21L
1,394 Elo+
Solo
Kukulkan
Kukulkan
ZeniiTempest
Kukulkan
Level 155
God Stats
2W - 0L
1,692 SR
Queue Stats
31W - 78L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 1 / 0
5,991
599
4,079
6,477
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
8
0 / 5 / 0
4,796
480
2,235
8,539
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Prozac43
Gilgamesh
7
1 / 3 / 0
4,903
490
2,261
9,617
3,825
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
8
0 / 4 / 1
5,388
539
2,383
13,362
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
lv6fomor
Izanami
10
0 / 0 / 0
5,638
564
2,835
4,118
1,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DinoDecaf
Bacchus
7
1 / 1 / 6
5,757
576
3,374
5,906
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 0 / 1
5,139
514
3,978
6,554
3,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
12
10 / 0 / 1
7,477
748
13,716
5,886
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
10
0 / 2 / 1
5,097
510
2,205
4,734
2,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
ZeniiTempest
Kukulkan
10
0 / 0 / 2
5,740
574
3,719
2,635
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DinoDecaf
Bacchus
1
1
6
4
L
Bacchus
1
1
0
1
L
Ishtar
0
5
0
0
W
1
0
1
1.5
W
Ishtar
10
0
1
10.5
L
Gilgamesh
Prozac43
Gilgamesh
1
3
0
0.33
W
Odin
0
2
1
0.25
W
Kukulkan
ZeniiTempest
Kukulkan
0
0
2
1
L
Athena
0
4
1
0.13
L
Izanami
lv6fomor
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,793
Damage
26,992
42,113
Taken
25,715
18,775
Mitigated
14,592
9,596
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DinoDecaf
Bacchus
3,374
634
0
1,297
5,906
4,988
162
685
5,221
8,099
0
L
Bacchus
4,079
487
0
250
6,477
4,377
0
2,035
4,220
28,078
0
L
Ishtar
2,235
1,166
0
1,882
8,539
2,180
0
104
8,435
0
27,377
W
3,978
493
354
3,926
6,554
3,157
0
1,711
4,663
29,441
0
W
Ishtar
13,716
8,244
0
1,498
5,886
2,717
528
1,148
4,738
0
69,446
L
Gilgamesh
Prozac43
Gilgamesh
2,261
953
0
2,200
9,617
3,825
0
2,578
6,889
0
21,117
W
Odin
2,205
281
0
418
4,734
2,748
0
2,281
2,165
2,560
18,626
W
Kukulkan
ZeniiTempest
Kukulkan
3,719
332
0
500
2,635
982
54
169
2,466
34,339
0
L
Athena
2,383
687
298
3,805
13,362
6,862
0
4,376
8,910
14,688
0
L
Izanami
lv6fomor
Izanami
2,835
1,784
0
1,161
4,118
1,531
0
1,972
2,041
0
49,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
29,210
300
Minions Killed
275
0
Camps Cleared
0
932,572
Distance Traveled
936,953
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,757
576
9
1
0
187,238
2
L
Bacchus
5,991
599
84
8
0
197,830
3
L
Ishtar
4,796
480
58
6
0
172,234
2
W
Hades
5,139
514
55
6
0
185,396
0
W
Ishtar
7,477
748
108
11
0
182,783
0
L
Gilgamesh
4,903
490
38
4
0
164,496
0
W
Odin
5,097
510
29
3
0
200,126
1
W
Kukulkan
5,740
574
74
7
0
181,410
2
L
Athena
5,388
539
19
2
0
209,143
2
L
Izanami
5,638
564
101
10
0
188,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role