Player Matchup

Lancelot
Lancelot
FrigusAries
Lancelot
Level 77
God Stats
26W - 14L
1,605 SR
Queue Stats
288W - 313L
1,530 Elo+
Party 3
Cthulhu
Cthulhu
SavageSapien
Cthulhu
Level 147
God Stats
10W - 11L
1,389 SR
Queue Stats
457W - 457L
1,578 Elo+
Party 2
Hou Yi
Hou Yi
Thanos0009
Hou Yi
Level 124
God Stats
4W - 0L
1,286 SR
Queue Stats
250W - 241L
1,531 Elo+
Solo
Horus
Horus
heavenlydevil
Horus
Level 71
God Stats
30W - 21L
1,615 SR
Queue Stats
38W - 30L
1,587 Elo+
Party 2
Merlin
Merlin
theythemgremlin
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 192L
1,499 Elo+
Party 3
Team Averages
Level 108
1,479 SR
1,545 Elo+

VS

Team Averages
Level 107
1,525 SR
1,522 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
PSRB
Fafnir
Level 95
God Stats
4W - 5L
1,622 SR
Queue Stats
116W - 94L
1,573 Elo+
Party 1
Thanatos
Thanatos
PuceC
Thanatos
Level 13
God Stats
0W - 2L
1,238 SR
Queue Stats
3W - 3L
1,580 Elo+
Party 1
Yu Huang
Yu Huang
lllumixll
Yu Huang
Level 145
God Stats
17W - 14L
1,609 SR
Queue Stats
225W - 229L
1,532 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
m0j0machine
Ah Muzen Cab
Level 120
God Stats
17W - 13L
1,655 SR
Queue Stats
241W - 280L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FrigusAries
Lancelot
14
4 / 3 / 4
8,369
523
9,444
13,162
5,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
SavageSapien
Cthulhu
15
2 / 1 / 3
8,924
558
9,342
17,622
12,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Thanos0009
Hou Yi
15
13 / 0 / 2
9,517
595
12,691
8,841
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 4 / 9
7,389
462
5,038
13,509
10,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 4
7,226
452
5,849
6,732
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 3 / 1
9,069
567
8,117
10,371
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
PSRB
Fafnir
9
0 / 5 / 5
7,017
439
3,532
13,594
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
PuceC
Thanatos
11
4 / 7 / 3
7,524
470
10,760
17,121
8,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
lllumixll
Yu Huang
14
3 / 0 / 3
8,250
516
6,847
6,758
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
m0j0machine
Ah Muzen Cab
12
1 / 6 / 0
7,492
468
2,836
11,333
3,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
21
Kills
9
10
Deaths
21
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
1
0.5
W
Lancelot
FrigusAries
Lancelot
4
3
4
2
L
Fafnir
PSRB
Fafnir
0
5
5
0.5
L
Thanatos
PuceC
Thanatos
4
7
3
0.79
W
Cthulhu
SavageSapien
Cthulhu
2
1
3
3.5
W
Hou Yi
Thanos0009
Hou Yi
13
0
2
14
W
1
4
9
1.38
L
Yu Huang
lllumixll
Yu Huang
3
0
3
4.5
L
Ah Muzen Cab
m0j0machine
Ah Muzen Cab
1
6
0
0.17
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,364
Damage
32,092
59,866
Taken
59,177
34,485
Mitigated
32,498
16,329
Healing
23,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,117
1,713
0
5,531
10,371
4,458
0
6,032
3,895
77,723
0
W
Lancelot
FrigusAries
Lancelot
9,444
1,910
0
824
13,162
5,553
734
3,625
9,537
0
62,826
L
Fafnir
PSRB
Fafnir
3,532
1,072
0
2,415
13,594
13,448
0
2,461
11,085
14,655
0
L
Thanatos
PuceC
Thanatos
10,760
2,969
0
11,958
17,121
8,575
0
3,413
13,618
0
46,476
W
Cthulhu
SavageSapien
Cthulhu
9,342
831
321
6,895
17,622
12,623
126
8,178
9,444
59,610
0
W
Hou Yi
Thanos0009
Hou Yi
12,691
7,507
0
3,610
8,841
3,404
2,266
2,331
6,510
0
71,540
W
5,038
2,627
1,069
3,070
13,509
10,575
352
2,404
11,105
0
15,562
L
Yu Huang
lllumixll
Yu Huang
6,847
571
62
1,272
6,758
2,966
0
2,599
4,055
60,907
0
L
Ah Muzen Cab
m0j0machine
Ah Muzen Cab
2,836
1,004
0
1,801
11,333
3,051
0
0
11,333
0
49,229
W
5,849
72
0
540
6,732
2,330
978
1,993
4,739
42,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
39,352
456
Minions Killed
448
0
Camps Cleared
0
1,515,058
Distance Traveled
1,425,285
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,069
567
151
9
0
290,065
7
W
Lancelot
8,369
523
100
6
0
364,267
0
L
Fafnir
7,017
439
22
1
0
243,458
1
L
Thanatos
7,524
470
64
4
0
291,362
5
W
Cthulhu
8,924
558
138
9
0
302,073
2
W
Hou Yi
9,517
595
123
8
0
278,867
1
W
Horus
7,389
462
25
2
0
293,348
5
L
Yu Huang
8,250
516
115
7
0
327,447
1
L
Ah Muzen Cab
7,492
468
96
6
0
272,953
6
W
Merlin
7,226
452
70
4
0
276,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role