Player Matchup

Ah Puch
Ah Puch
Jyx Psycho
Ah Puch
Level 127
God Stats
2W - 1L
1,541 SR
Queue Stats
229W - 210L
1,539 Elo+
Party 2
Jing Wei
Jing Wei
Jyx Vyko
Jing Wei
Level 119
God Stats
1W - 1L
1,854 SR
Queue Stats
241W - 208L
1,575 Elo+
Party 2
Guan Yu
Guan Yu
OSHA Skeptic
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,420 Elo+
Solo
Shiva
Shiva
Saucy Fingazzz
Shiva
Level 158
God Stats
24W - 21L
1,579 SR
Queue Stats
588W - 549L
1,630 Elo+
Solo
Cthulhu
Cthulhu
Woodlee2012
Cthulhu
Level 128
God Stats
32W - 22L
1,616 SR
Queue Stats
238W - 234L
1,623 Elo+
Solo
Team Averages
Level 128
1,618 SR
1,558 Elo+

VS

Team Averages
Level 124
1,564 SR
1,612 Elo+
Nu Wa
Nu Wa
Azurikt
Nu Wa
Level 120
God Stats
1W - 2L
1,242 SR
Queue Stats
67W - 53L
1,625 Elo+
Party 1
Thoth
Thoth
Dougydrew
Thoth
Level 129
God Stats
9W - 3L
1,937 SR
Queue Stats
513W - 434L
1,657 Elo+
Party 1
Ishtar
Ishtar
Odiou
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 49L
1,607 Elo+
Party 3
Achilles
Achilles
Scootin1997
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 40L
1,596 Elo+
Party 3
Cthulhu
Cthulhu
TickledHyena
Cthulhu
Level 141
God Stats
0W - 1L
1,639 SR
Queue Stats
23W - 21L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jyx Psycho
Ah Puch
20
3 / 1 / 6
11,715
781
13,941
15,313
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Jyx Vyko
Jing Wei
19
2 / 1 / 1
11,228
749
7,745
11,783
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
OSHA Skeptic
Guan Yu
16
1 / 3 / 8
9,955
664
12,196
17,031
11,137
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 2 / 7
11,119
741
17,275
21,251
26,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Woodlee2012
Cthulhu
18
2 / 0 / 6
10,574
705
12,922
14,805
17,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azurikt
Nu Wa
16
1 / 1 / 3
9,595
640
16,955
8,460
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Dougydrew
Thoth
18
2 / 1 / 3
10,660
711
18,546
11,713
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Odiou
Ishtar
16
2 / 6 / 2
9,617
641
9,443
15,049
6,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Scootin1997
Achilles
16
2 / 4 / 1
9,557
637
8,064
17,567
11,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TickledHyena
Cthulhu
17
0 / 2 / 4
9,775
652
12,449
19,821
25,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
14
Kills
7
7
Deaths
14
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Azurikt
Nu Wa
1
1
3
2.5
L
Thoth
Dougydrew
Thoth
2
1
3
3.5
W
Ah Puch
Jyx Psycho
Ah Puch
3
1
6
6
W
Jing Wei
Jyx Vyko
Jing Wei
2
1
1
2.5
W
Guan Yu
OSHA Skeptic
Guan Yu
1
3
8
1.67
L
Ishtar
Odiou
Ishtar
2
6
2
0.5
W
6
2
7
4.75
L
Achilles
Scootin1997
Achilles
2
4
1
0.63
L
Cthulhu
TickledHyena
Cthulhu
0
2
4
1
W
Cthulhu
Woodlee2012
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,079
Damage
65,457
80,183
Taken
72,610
65,456
Mitigated
53,030
28,506
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Azurikt
Nu Wa
16,955
4,811
0
500
8,460
3,535
0
3,637
4,478
37,594
0
L
Thoth
Dougydrew
Thoth
18,546
850
0
250
11,713
5,463
0
6,716
4,447
49,128
0
W
Ah Puch
Jyx Psycho
Ah Puch
13,941
380
0
7,545
15,313
6,555
564
10,288
4,541
66,824
0
W
Jing Wei
Jyx Vyko
Jing Wei
7,745
7,104
0
5,085
11,783
4,677
5,212
6,530
4,831
0
68,386
W
Guan Yu
OSHA Skeptic
Guan Yu
12,196
1,916
2,279
4,121
17,031
11,137
623
7,884
8,521
0
29,170
L
Ishtar
Odiou
Ishtar
9,443
4,976
0
1,149
15,049
6,976
0
4,391
10,066
0
30,522
W
17,275
2,189
1,385
3,206
21,251
26,062
42
10,265
10,132
0
36,390
L
Achilles
Scootin1997
Achilles
8,064
1,774
0
769
17,567
11,301
0
4,329
12,895
0
17,932
L
Cthulhu
TickledHyena
Cthulhu
12,449
474
83
2,144
19,821
25,755
66
6,456
12,690
42,734
0
W
Cthulhu
Woodlee2012
Cthulhu
12,922
253
2,337
2,548
14,805
17,025
0
10,066
4,208
35,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,591
Gold Earned
49,204
372
Minions Killed
303
0
Camps Cleared
0
1,669,881
Distance Traveled
1,517,943
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,595
640
72
5
0
303,919
0
L
Thoth
10,660
711
87
6
0
320,715
4
W
Ah Puch
11,715
781
123
8
0
332,452
2
W
Jing Wei
11,228
749
130
9
0
312,112
2
W
Guan Yu
9,955
664
28
2
0
327,394
2
L
Ishtar
9,617
641
49
3
0
274,177
0
W
Shiva
11,119
741
31
2
0
348,824
3
L
Achilles
9,557
637
31
2
0
298,316
0
L
Cthulhu
9,775
652
64
4
0
320,816
0
W
Cthulhu
10,574
705
60
4
0
349,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role