Player Matchup

Ravana
Ravana
Kalamituss
Ravana
Level 126
God Stats
3W - 2L
1,648 SR
Queue Stats
127W - 126L
1,470 Elo+
Solo
Cernunnos
Cernunnos
asantiani93
Cernunnos
Level 5
God Stats
69W - 76L
1,225 SR
Queue Stats
103W - 117L
1,215 Elo+
Solo
Sol
Sol
boyse_
Sol
Level 21
God Stats
11W - 8L
1,631 SR
Queue Stats
13W - 18L
1,481 Elo+
Solo
Nu Wa
Nu Wa
nanaaqc
Nu Wa
Level 68
God Stats
18W - 13L
1,555 SR
Queue Stats
197W - 257L
1,470 Elo+
Solo
Ishtar
Ishtar
nicoale17
Ishtar
Level 67
God Stats
5W - 1L
1,770 SR
Queue Stats
21W - 27L
1,328 Elo+
Solo
Team Averages
Level 57
1,566 SR
1,393 Elo+

VS

Team Averages
Level 67
1,438 SR
1,455 Elo+
Shiva
Shiva
Atyourbluebuff
Shiva
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 7L
1,276 Elo+
Party 1
Freya
Freya
Dakid727nc
Freya
Level 86
God Stats
8W - 5L
1,659 SR
Queue Stats
21W - 10L
1,633 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GanjaLuffy
Morgan Le Fay
Level 69
God Stats
5W - 7L
1,325 SR
Queue Stats
76W - 96L
1,367 Elo+
Solo
Ishtar
Ishtar
bluebuffStrats
Ishtar
Level 17
God Stats
0W - 2L
1,195 SR
Queue Stats
16W - 6L
1,539 Elo+
Party 1
Izanami
Izanami
jcastillo18092
Izanami
Level 109
God Stats
1W - 2L
1,514 SR
Queue Stats
28W - 25L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kalamituss
Ravana
20
7 / 0 / 10
12,254
766
17,822
17,620
19,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
asantiani93
Cernunnos
19
3 / 3 / 8
11,629
727
14,024
16,895
7,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
boyse_
Sol
20
6 / 3 / 9
12,751
797
21,877
15,719
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
nanaaqc
Nu Wa
20
4 / 0 / 12
12,431
777
17,185
11,117
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
nicoale17
Ishtar
20
6 / 2 / 5
12,712
795
11,186
17,422
9,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 6
11,133
696
13,626
19,809
17,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
18
2 / 7 / 2
11,105
694
10,395
23,340
9,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
GanjaLuffy
Morgan Le Fay
16
0 / 8 / 5
10,117
632
6,389
17,942
8,969
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 1 / 4
11,496
719
18,802
19,925
8,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 6 / 2
11,268
704
14,295
15,457
6,967
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
26
Kills
8
8
Deaths
26
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
Freya
2
7
2
0.43
L
Morgan Le Fay
GanjaLuffy
Morgan Le Fay
0
8
5
0.31
W
Ravana
Kalamituss
Ravana
7
0
10
12
W
Cernunnos
asantiani93
Cernunnos
3
3
8
2.33
L
3
1
4
5
W
Sol
boyse_
Sol
6
3
9
3.5
L
1
6
2
0.33
W
Nu Wa
nanaaqc
Nu Wa
4
0
12
10
W
Ishtar
nicoale17
Ishtar
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,094
Damage
63,507
78,773
Taken
96,473
49,580
Mitigated
51,543
23,408
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,626
4,339
1,100
4,484
19,809
17,661
0
6,504
13,305
0
38,233
L
Freya
10,395
2,633
0
4,489
23,340
9,045
549
9,307
14,033
38,013
0
L
Morgan Le Fay
GanjaLuffy
Morgan Le Fay
6,389
1,344
0
1,667
17,942
8,969
1,071
6,082
11,860
22,948
0
W
Ravana
Kalamituss
Ravana
17,822
5,172
0
2,617
17,620
19,525
0
4,632
12,713
0
39,986
W
Cernunnos
asantiani93
Cernunnos
14,024
6,487
0
5,100
16,895
7,953
1,707
2,948
13,783
0
30,195
L
18,802
13,160
0
8,045
19,925
8,901
2,355
8,743
11,182
0
71,009
W
Sol
boyse_
Sol
21,877
6,736
0
9,063
15,719
8,281
6,251
2,966
12,613
61,374
4,021
L
14,295
8,998
353
725
15,457
6,967
1,649
6,569
8,888
0
58,919
W
Nu Wa
nanaaqc
Nu Wa
17,185
4,906
269
2,721
11,117
4,749
1,871
789
10,252
70,932
0
W
Ishtar
nicoale17
Ishtar
11,186
7,109
0
3,638
17,422
9,072
205
4,680
12,628
0
59,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,777
Gold Earned
55,119
361
Minions Killed
331
0
Camps Cleared
0
1,639,917
Distance Traveled
1,321,033
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,133
696
41
3
0
287,345
0
L
Freya
11,105
694
50
3
0
271,268
1
L
Morgan Le Fay
10,117
632
30
2
0
225,643
0
W
Ravana
12,254
766
37
2
0
355,247
0
W
Cernunnos
11,629
727
50
3
0
320,167
1
L
Ishtar
11,496
719
107
7
0
280,926
3
W
Sol
12,751
797
89
6
0
336,366
0
L
Izanami
11,268
704
103
6
0
255,851
1
W
Nu Wa
12,431
777
101
6
0
322,365
2
W
Ishtar
12,712
795
84
5
0
305,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role