Player Matchup

Artio
Artio
CamBamBiggalow
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,161 Elo+
Solo
Ishtar
Ishtar
Elogar18
Ishtar
Level 69
God Stats
1W - 0L
1,435 SR
Queue Stats
13W - 16L
1,505 Elo+
Solo
Atlas
Atlas
FarronKeep
Atlas
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Howee115
Sylvanus
Level 85
God Stats
7W - 16L
1,196 SR
Queue Stats
249W - 228L
1,531 Elo+
Solo
Cthulhu
Cthulhu
flo27xx
Cthulhu
Level 123
God Stats
16W - 14L
1,527 SR
Queue Stats
785W - 825L
1,459 Elo+
Solo
Team Averages
Level 62
1,432 SR
1,431 Elo+

VS

Team Averages
Level 65
1,481 SR
1,366 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Koco974
Da Ji
Level 159
God Stats
3W - 6L
1,432 SR
Queue Stats
715W - 749L
1,471 Elo+
Solo
Hades
Hades
Lavajaw
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,491 Elo+
Solo
Chaac
Chaac
RolexSir
Chaac
Level 9
God Stats
0W - 3L
1,274 SR
Queue Stats
2W - 12L
1,142 Elo+
Party 1
Chiron
Chiron
maahesmahesh
Chiron
Level 25
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 13L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 9
12,399
620
458
25,977
13,402
Ishtar
Elogar18
Ishtar
20
14 / 3 / 8
16,507
825
39,088
29,501
14,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
20
6 / 0 / 8
15,236
762
13,575
26,393
44,434
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Howee115
Sylvanus
20
6 / 5 / 10
15,370
769
18,018
33,711
21,785
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
flo27xx
Cthulhu
20
3 / 5 / 17
14,186
709
24,586
33,202
48,820
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
9 / 4 / 8
15,186
759
44,886
19,018
10,699
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
Koco974
Da Ji
18
3 / 3 / 4
11,974
599
10,770
9,778
4,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Lavajaw
Hades
20
3 / 6 / 11
13,997
700
28,747
31,028
20,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
RolexSir
Chaac
19
0 / 7 / 9
12,113
606
9,103
29,042
27,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
20
6 / 9 / 5
14,186
709
16,167
24,638
12,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
58
29
Kills
21
21
Deaths
29
52
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
9
4
8
3.25
W
0
8
9
0.56
W
Ishtar
Elogar18
Ishtar
14
3
8
6
W
Atlas
6
0
8
10
W
Sylvanus
Howee115
Sylvanus
6
5
10
2.2
L
Da Ji
Koco974
Da Ji
3
3
4
1.67
L
Hades
Lavajaw
Hades
3
6
11
1.42
L
Chaac
RolexSir
Chaac
0
7
9
0.64
W
Cthulhu
flo27xx
Cthulhu
3
5
17
2.3
L
Chiron
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,725
Damage
109,673
148,784
Taken
113,504
143,384
Mitigated
75,782
45,673
Healing
27,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
44,886
13,493
656
3,779
19,018
10,699
298
10,588
7,681
94,255
3,673
W
458
458
0
1,225
25,977
13,402
648
14,049
11,928
6,608
0
W
Ishtar
Elogar18
Ishtar
39,088
28,474
129
11,672
29,501
14,943
7,491
14,011
15,490
0
106,689
W
Atlas
13,575
4,380
122
8,541
26,393
44,434
1,054
16,294
10,099
40,186
0
W
Sylvanus
Howee115
Sylvanus
18,018
7,238
4,726
13,859
33,711
21,785
3,347
15,728
17,983
81,992
14,843
L
Da Ji
Koco974
Da Ji
10,770
2,255
0
1,240
9,778
4,530
0
4,566
4,965
0
20,557
L
Hades
Lavajaw
Hades
28,747
2,380
494
10,504
31,028
20,931
192
15,190
14,949
68,434
0
L
Chaac
RolexSir
Chaac
9,103
1,080
0
6,103
29,042
27,444
669
10,813
17,441
0
31,389
W
Cthulhu
flo27xx
Cthulhu
24,586
1,928
1,103
4,296
33,202
48,820
251
11,843
21,359
65,037
0
L
Chiron
16,167
4,628
1,282
3,789
24,638
12,178
1,264
9,990
13,965
0
41,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,698
Gold Earned
67,456
358
Minions Killed
323
0
Camps Cleared
0
1,750,238
Distance Traveled
1,470,167
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,186
759
106
5
0
323,775
2
W
Artio
12,399
620
19
1
0
332,515
0
W
Ishtar
16,507
825
143
7
0
378,051
0
W
Atlas
15,236
762
40
2
0
384,558
0
W
Sylvanus
15,370
769
102
5
0
302,203
0
L
Da Ji
11,974
599
29
1
0
200,249
1
L
Hades
13,997
700
95
5
0
324,667
0
L
Chaac
12,113
606
45
2
0
307,021
0
W
Cthulhu
14,186
709
54
3
0
352,911
2
L
Chiron
14,186
709
48
2
0
314,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role