Player Matchup

Gilgamesh
Gilgamesh
Certerbus
Gilgamesh
Level 17
God Stats
2W - 1L
1,859 SR
Queue Stats
27W - 34L
1,399 Elo+
Party 1
Fenrir
Fenrir
Khanflicted
Fenrir
Level 66
God Stats
2W - 1L
1,344 SR
Queue Stats
326W - 339L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
Shreadar
Ao Kuang
Level 145
God Stats
10W - 20L
1,516 SR
Queue Stats
749W - 755L
1,497 Elo+
Solo
Cthulhu
Cthulhu
SneakerUp
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Loki
Loki
yptianga
Loki
Level 65
God Stats
1W - 1L
1,300 SR
Queue Stats
103W - 88L
1,492 Elo+
Party 1
Team Averages
Level 62
1,504 SR
1,484 Elo+

VS

Team Averages
Level 96
1,478 SR
1,490 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AUSTiNDANGEROU5
Hachiman
Level 158
God Stats
21W - 20L
1,428 SR
Queue Stats
980W - 1,029L
1,485 Elo+
Solo
Cliodhna
Cliodhna
Apelol
Cliodhna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 16L
1,654 Elo+
Solo
Atlas
Atlas
Dokuza
Atlas
Level 119
God Stats
5W - 3L
1,463 SR
Queue Stats
345W - 338L
1,442 Elo+
Solo
Chernobog
Chernobog
SMiTH JHONSON
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Certerbus
Gilgamesh
15
2 / 6 / 7
8,432
767
11,042
17,421
14,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
11
0 / 9 / 2
6,700
609
11,384
16,477
9,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
Shreadar
Ao Kuang
17
5 / 3 / 3
9,480
862
7,956
13,823
7,378
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
SneakerUp
Cthulhu
14
1 / 7 / 7
7,763
706
5,513
17,849
17,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
15
4 / 7 / 1
8,061
733
11,381
13,651
5,751
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 1 / 20
9,618
874
10,254
8,286
4,198
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
17
11 / 2 / 11
10,366
942
17,477
11,529
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
Apelol
Cliodhna
18
11 / 4 / 16
11,232
1,021
20,097
17,189
9,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Dokuza
Atlas
15
3 / 1 / 21
9,734
885
10,623
12,374
13,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
SMiTH JHONSON
Chernobog
13
4 / 4 / 13
8,647
786
6,872
13,872
6,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
113
12
Kills
32
32
Deaths
12
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
20
13
W
Hachiman
11
2
11
8.25
W
Cliodhna
Apelol
Cliodhna
11
4
16
4.75
L
Gilgamesh
Certerbus
Gilgamesh
2
6
7
0.92
W
Atlas
Dokuza
Atlas
3
1
21
13.5
L
Fenrir
0
9
2
0.11
W
Chernobog
SMiTH JHONSON
Chernobog
4
4
13
2.63
L
Ao Kuang
Shreadar
Ao Kuang
5
3
3
2.17
L
Cthulhu
SneakerUp
Cthulhu
1
7
7
0.64
L
Loki
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,276
Damage
65,323
79,221
Taken
63,250
55,114
Mitigated
40,746
14,087
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,254
8,323
89
1,007
8,286
4,198
2,075
1,930
6,356
0
24,061
W
Hachiman
17,477
12,268
30
3,287
11,529
6,129
2,910
3,036
8,493
0
33,117
W
Cliodhna
Apelol
Cliodhna
20,097
4,185
354
6,758
17,189
9,651
1,723
3,611
13,578
0
41,825
L
Gilgamesh
Certerbus
Gilgamesh
11,042
2,431
1,366
1,375
17,421
14,900
88
2,603
14,818
0
17,011
W
Atlas
Dokuza
Atlas
10,623
4,414
3,190
2,921
12,374
13,903
295
2,146
10,228
15,155
0
L
Fenrir
11,384
2,487
473
2,291
16,477
9,303
0
1,659
14,818
0
17,760
W
Chernobog
SMiTH JHONSON
Chernobog
6,872
3,748
744
3,527
13,872
6,865
1,152
2,746
11,126
0
12,693
L
Ao Kuang
Shreadar
Ao Kuang
7,956
2,169
676
4,912
13,823
7,378
186
1,761
12,062
19,053
0
L
Cthulhu
SneakerUp
Cthulhu
5,513
304
942
96
17,849
17,782
39
2,928
14,921
15,712
0
L
Loki
11,381
2,088
659
1,297
13,651
5,751
0
1,672
11,979
0
16,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
49,597
79
Minions Killed
116
0
Camps Cleared
0
928,896
Distance Traveled
1,020,155
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,618
874
28
3
0
206,388
2
W
Hachiman
10,366
942
36
3
0
183,631
1
W
Cliodhna
11,232
1,021
41
4
0
195,940
0
L
Gilgamesh
8,432
767
11
1
0
206,086
0
W
Atlas
9,734
885
3
0
0
231,965
1
L
Fenrir
6,700
609
9
1
0
192,045
1
W
Chernobog
8,647
786
8
1
0
202,231
1
L
Ao Kuang
9,480
862
29
3
0
182,117
0
L
Cthulhu
7,763
706
13
1
0
170,601
2
L
Loki
8,061
733
17
2
0
178,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role