Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JaX090503
Baron Samedi
Level 62
God Stats
14W - 14L
1,539 SR
Queue Stats
87W - 123L
1,467 Elo+
Party 1
Ishtar
Ishtar
KuroKami76
Ishtar
Level 67
God Stats
11W - 12L
1,490 SR
Queue Stats
61W - 91L
1,438 Elo+
Party 1
Nike
Nike
dragonlord0221
Nike
Level 55
God Stats
0W - 2L
1,231 SR
Queue Stats
26W - 54L
1,348 Elo+
Party 1
Janus
Janus
muredor
Janus
Level 49
God Stats
0W - 1L
1,446 SR
Queue Stats
37W - 38L
1,577 Elo+
Solo
Team Averages
Level 51
1,441 SR
1,466 Elo+

VS

Team Averages
Level 101
1,528 SR
1,541 Elo+
Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Amejzing
Ganesha
Level 6
God Stats
2W - 2L
1,688 SR
Queue Stats
4W - 3L
1,668 Elo+
Party 2
Shiva
Shiva
Qunrad
Shiva
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 33L
1,637 Elo+
Party 2
Apollo
Apollo
iordanel21
Apollo
Level 153
God Stats
160W - 164L
1,492 SR
Queue Stats
181W - 188L
1,429 Elo+
Solo
Nu Wa
Nu Wa
karvamuumi
Nu Wa
Level 105
God Stats
5W - 4L
1,458 SR
Queue Stats
74W - 70L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 8 / 6
7,491
681
4,292
15,161
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
JaX090503
Baron Samedi
14
4 / 4 / 2
8,295
754
9,096
15,578
10,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
KuroKami76
Ishtar
13
1 / 4 / 4
7,553
687
11,117
12,823
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 7 / 6
8,190
745
11,194
19,349
16,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
muredor
Janus
18
6 / 3 / 5
10,296
936
26,678
10,944
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 4 / 9
9,908
901
7,729
16,424
11,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Amejzing
Ganesha
14
0 / 3 / 19
8,603
782
8,176
17,031
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
Qunrad
Shiva
17
9 / 3 / 13
9,862
897
22,927
19,477
16,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
iordanel21
Apollo
14
2 / 0 / 7
8,015
729
6,856
13,304
6,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
15
4 / 2 / 12
8,562
778
14,929
8,239
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
12
Kills
25
26
Deaths
12
23
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
8
6
0.38
W
Fenrir
 
Fenrir
10
4
9
3.63
W
Ganesha
Amejzing
Ganesha
0
3
19
3.17
L
Baron Samedi
JaX090503
Baron Samedi
4
4
2
1.25
L
Ishtar
KuroKami76
Ishtar
1
4
4
0.75
W
Shiva
Qunrad
Shiva
9
3
13
5.17
L
1
7
6
0.57
W
Apollo
iordanel21
Apollo
2
0
7
5.5
W
Nu Wa
4
2
12
5
L
Janus
muredor
Janus
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,377
Damage
60,617
73,855
Taken
74,475
43,099
Mitigated
57,243
18,597
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,292
1,908
0
2,319
15,161
5,494
1,098
4,275
10,886
0
19,767
W
Fenrir
 
Fenrir
7,729
2,003
0
4,389
16,424
11,545
707
6,025
10,233
0
29,943
W
Ganesha
Amejzing
Ganesha
8,176
456
417
1,628
17,031
19,091
0
8,565
8,366
17,592
0
L
Baron Samedi
JaX090503
Baron Samedi
9,096
1,129
1,827
6,090
15,578
10,408
0
6,129
9,449
25,503
0
L
Ishtar
KuroKami76
Ishtar
11,117
7,346
0
3,230
12,823
5,647
265
4,720
8,103
0
31,348
W
Shiva
Qunrad
Shiva
22,927
4,138
320
2,403
19,477
16,518
26
6,177
12,907
0
36,972
L
11,194
1,189
0
2,285
19,349
16,614
36
6,202
13,147
79
16,785
W
Apollo
iordanel21
Apollo
6,856
3,917
0
3,287
13,304
6,041
918
10,098
3,091
0
23,221
W
Nu Wa
14,929
4,211
0
916
8,239
4,048
152
4,988
3,191
39,655
0
L
Janus
muredor
Janus
26,678
1,827
69
2,777
10,944
4,936
214
1,779
9,165
72,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
44,950
229
Minions Killed
183
0
Camps Cleared
0
1,068,827
Distance Traveled
1,243,099
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,491
681
25
2
0
191,471
0
W
Fenrir
9,908
901
36
3
0
261,599
2
W
Ganesha
8,603
782
0
0
0
238,555
3
L
Baron Samedi
8,295
754
28
3
0
220,245
2
L
Ishtar
7,553
687
43
4
0
200,471
1
W
Shiva
9,862
897
53
5
0
275,391
3
L
Nike
8,190
745
9
1
0
217,621
0
W
Apollo
8,015
729
37
3
0
240,140
0
W
Nu Wa
8,562
778
57
5
0
227,414
4
L
Janus
10,296
936
124
11
0
239,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role