Player Matchup

Ishtar
Ishtar
MemeusGodOfMemes
Ishtar
Level 146
God Stats
1W - 1L
1,739 SR
Queue Stats
92W - 89L
1,600 Elo+
Party 3
Loki
Loki
Rocky-Ricky1
Loki
Level 85
God Stats
12W - 10L
1,681 SR
Queue Stats
89W - 83L
1,509 Elo+
Party 3
The Morrigan
The Morrigan
Shalador_
The Morrigan
Level 148
God Stats
2W - 3L
1,384 SR
Queue Stats
254W - 251L
1,544 Elo+
Party 3
Ares
Ares
TheDamnsk1ll
Ares
Level 129
God Stats
0W - 1L
1,616 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
remytj4
Chaac
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 118
1,584 SR
1,531 Elo+

VS

Team Averages
Level 111
1,510 SR
1,560 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
AlaricMoon3
Neith
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 3L
1,608 Elo+
Party 4
Terra
Terra
IamSasag
Terra
Level 128
God Stats
3W - 1L
1,270 SR
Queue Stats
492W - 415L
1,578 Elo+
Party 1
Hun Batz
Hun Batz
Swagman5555
Hun Batz
Level 128
God Stats
11W - 5L
1,661 SR
Queue Stats
510W - 414L
1,568 Elo+
Party 1
Skadi
Skadi
invincible2705
Skadi
Level 126
God Stats
14W - 6L
1,620 SR
Queue Stats
620W - 507L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,073
405
3,582
8,544
2,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 1
6,689
446
3,835
10,226
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Shalador_
The Morrigan
12
3 / 2 / 1
7,567
504
7,723
7,831
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 4 / 1
6,287
419
9,820
16,148
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
remytj4
Chaac
13
0 / 4 / 1
7,194
480
3,331
13,255
10,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 2 / 3
7,348
490
7,541
12,675
9,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 1 / 5
10,642
709
16,164
8,366
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
IamSasag
Terra
11
2 / 1 / 4
7,482
499
2,551
15,408
10,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Swagman5555
Hun Batz
14
2 / 0 / 8
8,418
561
4,609
9,116
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 0 / 2
9,360
624
10,692
7,414
2,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
18
18
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
2
3
1.25
W
6
1
5
8.5
W
Terra
IamSasag
Terra
2
1
4
4
L
0
5
0
0
L
0
3
1
0.17
L
The Morrigan
Shalador_
The Morrigan
3
2
1
1.75
W
Hun Batz
Swagman5555
Hun Batz
2
0
8
6
L
1
4
1
0.38
W
7
0
2
8
L
Chaac
remytj4
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
41,557
56,004
Taken
52,979
30,318
Mitigated
31,664
13,604
Healing
22,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,541
997
0
5,381
12,675
9,568
207
6,388
6,287
50,863
0
W
16,164
7,855
0
4,643
8,366
4,605
3,755
254
8,112
0
91,319
W
Terra
IamSasag
Terra
2,551
650
2,909
3,683
15,408
10,804
84
5,790
9,618
16,541
0
L
3,582
2,004
0
1,947
8,544
2,470
0
417
8,127
0
36,586
L
3,835
690
0
3,768
10,226
3,569
0
902
9,324
0
54,335
L
The Morrigan
Shalador_
The Morrigan
7,723
2,609
0
400
7,831
3,046
0
3,240
4,591
52,676
1,263
W
Hun Batz
Swagman5555
Hun Batz
4,609
780
0
4,346
9,116
3,810
0
2,349
6,767
0
65,460
L
9,820
1,063
0
4,445
16,148
10,718
0
5,533
10,615
20,741
0
W
10,692
3,211
0
1,626
7,414
2,877
822
1,947
5,467
0
79,377
L
Chaac
remytj4
Chaac
3,331
842
0
3,044
13,255
10,515
0
0
13,255
0
55,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,810
Gold Earned
43,250
400
Minions Killed
491
0
Camps Cleared
0
1,362,446
Distance Traveled
1,374,179
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,348
490
72
5
0
240,741
1
W
Neith
10,642
709
165
11
0
282,575
1
W
Terra
7,482
499
27
2
0
248,991
5
L
Ishtar
6,073
405
75
5
0
252,691
2
L
Loki
6,689
446
101
7
0
295,003
1
L
The Morrigan
7,567
504
108
7
0
251,199
0
W
Hun Batz
8,418
561
116
8
0
324,374
2
L
Ares
6,287
419
10
1
0
281,733
2
W
Skadi
9,360
624
111
7
0
277,498
4
L
Chaac
7,194
480
106
7
0
281,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role