Player Matchup

Terra
Terra
BOSSIERFIND040
Terra
Level 122
God Stats
1W - 1L
1,355 SR
Queue Stats
115W - 117L
1,472 Elo+
Solo
Izanami
Izanami
EvilPaysBetter
Izanami
Level 82
God Stats
17W - 13L
1,561 SR
Queue Stats
55W - 48L
1,470 Elo+
Solo
Merlin
Merlin
Jigglez03
Merlin
Level 83
God Stats
4W - 1L
1,913 SR
Queue Stats
23W - 27L
1,547 Elo+
Party 2
Ra
Ra
bookslayer07
Ra
Level 49
God Stats
2W - 1L
1,713 SR
Queue Stats
27W - 35L
1,477 Elo+
Party 2
Guan Yu
Guan Yu
galahad warrick
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 155L
1,455 Elo+
Solo
Team Averages
Level 81
1,608 SR
1,484 Elo+

VS

Team Averages
Level 76
1,563 SR
1,647 Elo+
Nike
Nike
Be11ePrincess
Nike
Level 70
God Stats
13W - 6L
1,551 SR
Queue Stats
135W - 113L
1,569 Elo+
Party 1
Cliodhna
Cliodhna
BurritoViking
Cliodhna
Level 90
God Stats
6W - 2L
1,500 SR
Queue Stats
134W - 48L
1,705 Elo+
Party 1
Hades
Hades
Harhenlo
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 52L
1,667 Elo+
Party 1
Arachne
Arachne
KrackDatFat
Arachne
Level 105
God Stats
62W - 13L
1,764 SR
Queue Stats
163W - 62L
1,663 Elo+
Party 1
Ganesha
Ganesha
somtingwong1
Ganesha
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 83L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,755
976
4,264
17,775
13,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 5 / 2
10,369
1,037
7,781
12,691
5,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Jigglez03
Merlin
15
0 / 7 / 3
9,293
929
19,339
14,435
6,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 7 / 2
9,378
938
14,669
17,762
7,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 1
9,321
932
8,764
20,683
22,526
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

163

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 15
10,384
1,038
11,194
9,350
11,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cliodhna
BurritoViking
Cliodhna
18
13 / 0 / 11
12,764
1,276
24,625
13,283
7,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Harhenlo
Hades
17
4 / 2 / 16
10,604
1,060
14,258
12,247
9,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
KrackDatFat
Arachne
17
7 / 1 / 11
11,060
1,106
16,205
18,730
12,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
somtingwong1
Ganesha
17
0 / 0 / 24
11,454
1,145
12,349
11,801
14,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
104
3
Kills
27
27
Deaths
3
9
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
3
0
15
10.5
W
Cliodhna
BurritoViking
Cliodhna
13
0
11
18.5
L
1
5
2
0.4
W
Hades
Harhenlo
Hades
4
2
16
6
L
Merlin
Jigglez03
Merlin
0
7
3
0.21
W
Arachne
KrackDatFat
Arachne
7
1
11
12.5
L
0
7
2
0.14
L
1
6
1
0.25
W
Ganesha
somtingwong1
Ganesha
0
0
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,817
Damage
78,631
83,346
Taken
65,411
55,390
Mitigated
54,512
19,719
Healing
20,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,264
379
5,031
4,698
17,775
13,755
0
7,759
10,016
13,499
0
W
11,194
957
0
0
9,350
11,191
0
5,708
3,268
0
29,351
W
Cliodhna
BurritoViking
Cliodhna
24,625
4,193
0
5,501
13,283
7,325
0
8,088
5,195
0
50,590
L
7,781
5,977
0
649
12,691
5,110
0
2,327
10,364
0
45,154
W
Hades
Harhenlo
Hades
14,258
1,012
1,135
4,121
12,247
9,795
0
8,076
4,171
31,916
0
L
Merlin
Jigglez03
Merlin
19,339
936
0
216
14,435
6,264
0
6,695
7,740
36,609
0
W
Arachne
KrackDatFat
Arachne
16,205
11,463
0
8,550
18,730
12,068
0
9,910
8,820
0
29,572
L
14,669
941
1,983
2,876
17,762
7,735
0
4,112
13,650
35,987
0
L
8,764
2,490
756
3,510
20,683
22,526
0
5,714
14,969
0
19,470
W
Ganesha
somtingwong1
Ganesha
12,349
1,117
0
1,014
11,801
14,133
0
6,490
4,021
16,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,116
Gold Earned
56,266
235
Minions Killed
186
4
Camps Cleared
7
912,415
Distance Traveled
1,072,083
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,755
976
20
2
0
203,846
0
W
Nike
10,384
1,038
36
4
1
222,313
0
W
Cliodhna
12,764
1,276
59
6
4
234,090
1
L
Izanami
10,369
1,037
107
11
1
168,118
1
W
Hades
10,604
1,060
53
5
1
184,367
0
L
Merlin
9,293
929
40
4
2
180,256
2
W
Arachne
11,060
1,106
38
4
1
223,704
0
L
Ra
9,378
938
44
4
0
175,444
0
L
Guan Yu
9,321
932
24
2
1
184,751
2
W
Ganesha
11,454
1,145
0
0
0
207,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role