Player Matchup

Zeus
Zeus
 
Zeus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Siginariys
Medusa
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 36L
1,395 Elo+
Solo
Cthulhu
Cthulhu
xJerGen
Cthulhu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,540 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,478 Elo+

VS

Team Averages
Level 113
1,576 SR
1,663 Elo+
Baron Samedi
Baron Samedi
Arava
Baron Samedi
Level 156
God Stats
1W - 1L
1,728 SR
Queue Stats
6W - 7L
1,454 Elo+
Solo
Izanami
Izanami
YiinJu_
Izanami
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,716 Elo+
Party 1
Sun Wukong
Sun Wukong
mariololXDlol
Sun Wukong
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 1 / 5
10,394
693
9,843
5,934
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Siginariys
Medusa
16
6 / 2 / 4
10,896
726
18,306
9,730
4,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xJerGen
Cthulhu
15
0 / 2 / 10
9,729
649
8,290
15,173
20,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arava
Baron Samedi
15
1 / 2 / 3
9,808
654
8,808
13,432
6,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
YiinJu_
Izanami
14
0 / 6 / 2
9,047
603
5,516
14,129
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
mariololXDlol
Sun Wukong
16
4 / 2 / 1
10,555
704
6,551
17,656
13,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
5
5
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
5
6.5
L
Baron Samedi
Arava
Baron Samedi
1
2
3
1.25
W
Medusa
Siginariys
Medusa
6
2
4
4
L
Izanami
YiinJu_
Izanami
0
6
2
0.17
L
Sun Wukong
mariololXDlol
Sun Wukong
4
2
1
2.25
W
Cthulhu
xJerGen
Cthulhu
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,439
Damage
20,875
30,837
Taken
45,217
27,330
Mitigated
25,924
2,128
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,843
1,255
0
500
5,934
2,410
596
1,495
4,439
33,471
0
L
Baron Samedi
Arava
Baron Samedi
8,808
393
707
5,542
13,432
6,265
104
5,964
7,468
40,745
0
W
Medusa
Siginariys
Medusa
18,306
8,431
0
0
9,730
4,470
2,298
2,922
6,808
0
50,081
L
Izanami
YiinJu_
Izanami
5,516
2,895
0
2,299
14,129
6,297
695
6,051
8,078
0
49,478
L
Sun Wukong
mariololXDlol
Sun Wukong
6,551
1,497
298
4,366
17,656
13,362
0
7,634
10,022
0
22,700
W
Cthulhu
xJerGen
Cthulhu
8,290
251
228
1,400
15,173
20,450
0
4,691
10,482
28,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
29,410
163
Minions Killed
192
5
Camps Cleared
9
845,060
Distance Traveled
762,205
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,394
693
54
4
2
261,149
4
L
Baron Samedi
9,808
654
68
5
1
278,848
3
W
Medusa
10,896
726
74
5
2
267,606
5
L
Izanami
9,047
603
94
6
7
224,422
5
L
Sun Wukong
10,555
704
30
2
1
258,935
2
W
Cthulhu
9,729
649
35
2
1
316,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role